Player Matchup

Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dommypoo
Ymir
Level 138
God Stats
6W - 4L
1,349 SR
Queue Stats
292W - 282L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
Drizzt1
Xbalanque
Level 104
God Stats
3W - 3L
1,692 SR
Queue Stats
291W - 280L
1,524 Elo+
Party 1
Tyr
Tyr
Scum Wag
Tyr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,257 Elo+
Solo
Da Ji
Da Ji
mistermika
Da Ji
Level 66
God Stats
10W - 9L
1,486 SR
Queue Stats
293W - 279L
1,558 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,472 Elo+

VS

Team Averages
Level 101
1,633 SR
1,577 Elo+
Ullr
Ullr
Bathtoasted
Ullr
Level 155
God Stats
14W - 1L
1,720 SR
Queue Stats
371W - 344L
1,554 Elo+
Solo
Yemoja
Yemoja
Kidcone
Yemoja
Level 64
God Stats
4W - 1L
1,725 SR
Queue Stats
127W - 162L
1,577 Elo+
Party 2
Achilles
Achilles
Srbindy
Achilles
Level 123
God Stats
35W - 36L
1,556 SR
Queue Stats
949W - 966L
1,595 Elo+
Party 2
Ra
Ra
kerastuff
Ra
Level 97
God Stats
9W - 5L
1,447 SR
Queue Stats
654W - 661L
1,606 Elo+
Party 2
He Bo
He Bo
sStyleMo
He Bo
Level 68
God Stats
5W - 2L
1,714 SR
Queue Stats
361W - 346L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 4 / 2
9,597
533
8,140
14,042
6,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
14
1 / 6 / 5
7,972
443
6,164
15,118
10,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Drizzt1
Xbalanque
14
4 / 4 / 1
8,529
474
9,168
10,509
3,303
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 0
8,144
452
2,227
13,762
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
14
1 / 4 / 3
8,335
463
6,290
12,260
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,395
522
7,513
11,535
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Kidcone
Yemoja
12
0 / 3 / 9
8,157
453
4,022
10,499
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
Srbindy
Achilles
18
10 / 0 / 0
11,416
634
14,790
11,272
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 1 / 4
9,822
546
5,978
7,304
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
sStyleMo
He Bo
18
7 / 1 / 4
10,801
600
11,631
8,209
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
22
22
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
2
0.75
W
4
3
7
2.5
L
Ymir
1
6
5
0.58
L
Xbalanque
Drizzt1
Xbalanque
4
4
1
1.13
W
Yemoja
Kidcone
Yemoja
0
3
9
1.5
L
0
4
0
0
W
Achilles
Srbindy
Achilles
10
0
0
10
W
1
1
4
3
L
Da Ji
1
4
3
0.63
W
He Bo
sStyleMo
He Bo
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
43,934
65,691
Taken
48,819
38,301
Mitigated
31,262
13,770
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,140
472
94
4,592
14,042
6,840
0
6,065
7,572
68,674
0
W
7,513
2,622
0
911
11,535
3,611
1,304
1,980
9,381
0
60,475
L
Ymir
6,164
876
0
927
15,118
10,827
0
7,772
7,196
46,267
0
L
Xbalanque
Drizzt1
Xbalanque
9,168
4,131
0
1,947
10,509
3,303
29
2,891
7,524
0
49,408
W
Yemoja
Kidcone
Yemoja
4,022
693
1,830
1,367
10,499
9,405
0
3,408
6,785
13,885
0
L
2,227
235
0
3,743
13,762
12,286
0
3,504
8,842
0
44,311
W
Achilles
Srbindy
Achilles
14,790
2,527
0
3,366
11,272
12,493
0
1,786
9,486
18,091
49,519
W
5,978
1,271
1,734
3,525
7,304
2,802
153
3,828
3,442
79,605
0
L
Da Ji
6,290
1,495
0
2,467
12,260
5,045
0
3,583
8,629
0
67,126
W
He Bo
sStyleMo
He Bo
11,631
1,110
0
3,960
8,209
2,951
0
2,732
5,357
83,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
49,591
514
Minions Killed
541
0
Camps Cleared
0
1,696,013
Distance Traveled
1,825,120
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,597
533
148
8
0
309,036
7
W
Ullr
9,395
522
105
6
0
320,061
2
L
Ymir
7,972
443
69
4
0
325,178
4
L
Xbalanque
8,529
474
97
5
0
333,565
4
W
Yemoja
8,157
453
21
1
0
328,976
11
L
Tyr
8,144
452
97
5
0
362,478
6
W
Achilles
11,416
634
119
7
0
395,672
5
W
Ra
9,822
546
165
9
0
391,334
8
L
Da Ji
8,335
463
103
6
0
365,756
6
W
He Bo
10,801
600
131
7
0
389,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role