Player Matchup

Mercury
Mercury
ImTheMoneyGuy
Mercury
Level 18
God Stats
2W - 13L
1,204 SR
Queue Stats
51W - 106L
1,195 Elo+
Party 1
Nu Wa
Nu Wa
RustyFuns
Nu Wa
Level 48
God Stats
2W - 6L
1,482 SR
Queue Stats
12W - 35L
1,249 Elo+
Party 1
Geb
Geb
n0thingabs0lute
Geb
Level 120
God Stats
2W - 3L
1,519 SR
Queue Stats
57W - 92L
1,282 Elo+
Party 1
Team Averages
Level 62
1,402 SR
1,242 Elo+

VS

Team Averages
Level 62
1,631 SR
1,578 Elo+
Scylla
Scylla
OoFade
Scylla
Level 105
God Stats
6W - 1L
1,839 SR
Queue Stats
71W - 73L
1,564 Elo+
Party 2
Skadi
Skadi
T3KK Epic
Skadi
Level 75
God Stats
4W - 6L
1,321 SR
Queue Stats
34W - 46L
1,537 Elo+
Party 2
Loki
Loki
remodrivee
Loki
Level 5
God Stats
3W - 2L
1,735 SR
Queue Stats
4W - 3L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 4 / 3
7,192
654
3,440
9,146
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
RustyFuns
Nu Wa
10
3 / 3 / 0
7,254
659
4,526
6,642
2,287
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 2
6,785
617
2,037
16,118
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OoFade
Scylla
12
2 / 1 / 8
7,679
698
12,587
5,764
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
T3KK Epic
Skadi
13
6 / 0 / 6
8,309
755
9,024
5,610
1,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 3 / 6
8,036
731
5,666
5,035
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
4
3
0.63
W
Scylla
OoFade
Scylla
2
1
8
6
L
Nu Wa
RustyFuns
Nu Wa
3
3
0
1
W
Skadi
T3KK Epic
Skadi
6
0
6
9
L
0
6
2
0.17
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
27,277
31,906
Taken
16,409
20,187
Mitigated
6,188
2,652
Healing
782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,440
805
0
602
9,146
3,300
0
3,869
5,277
0
17,110
W
Scylla
OoFade
Scylla
12,587
1,505
0
500
5,764
1,937
190
2,480
3,284
34,997
0
L
Nu Wa
RustyFuns
Nu Wa
4,526
913
220
134
6,642
2,287
0
3,562
3,080
17,370
0
W
Skadi
T3KK Epic
Skadi
9,024
4,674
0
0
5,610
1,866
655
2,593
3,017
0
34,195
L
2,037
361
282
1,414
16,118
14,600
0
5,272
10,846
9,673
0
W
5,666
662
0
282
5,035
2,385
97
2,236
2,799
0
16,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
24,024
79
Minions Killed
147
4
Camps Cleared
7
589,975
Distance Traveled
610,049
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,192
654
42
4
2
203,615
1
W
Scylla
7,679
698
59
5
2
203,673
3
L
Nu Wa
7,254
659
30
3
2
186,988
4
W
Skadi
8,309
755
70
6
3
195,228
0
L
Geb
6,785
617
7
1
0
199,372
3
W
Loki
8,036
731
18
2
2
211,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role