Player Matchup

Ymir
Ymir
ANYALOGO
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
JetTactics
Agni
Level 34
God Stats
1W - 1L
1,765 SR
Queue Stats
54W - 47L
1,462 Elo+
Party 3
Nike
Nike
Skeebs
Nike
Level 17
God Stats
3W - 2L
1,819 SR
Queue Stats
85W - 85L
1,389 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yanxis
Tsukuyomi
Level 19
God Stats
1W - 2L
1,335 SR
Queue Stats
14W - 18L
1,274 Elo+
Solo
Artemis
Artemis
czarin123
Artemis
Level 18
God Stats
16W - 33L
1,415 SR
Queue Stats
23W - 42L
1,266 Elo+
Party 2
Team Averages
Level 18
1,567 SR
1,378 Elo+

VS

Team Averages
Level 8
1,354 SR
1,321 Elo+
Ares
Ares
Stizzyy2k
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,167 Elo+
Party 1
Anubis
Anubis
ValorG25
Anubis
Level 6
God Stats
18W - 5L
1,288 SR
Queue Stats
30W - 21L
1,251 Elo+
Solo
Fenrir
Fenrir
Vamp-Cartii
Fenrir
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
126W - 103L
1,474 Elo+
Party 1
Bellona
Bellona
call8652145104
Bellona
Level 4
God Stats
1W - 2L
1,223 SR
Queue Stats
30W - 22L
1,214 Elo+
Party 1
Neith
Neith
opalite3776
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 8 / 0
3,660
407
596
7,672
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 2 / 1
5,868
652
6,154
4,284
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Skeebs
Nike
8
0 / 2 / 0
4,274
475
2,492
5,739
2,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Yanxis
Tsukuyomi
6
1 / 2 / 0
4,515
502
1,017
3,812
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
czarin123
Artemis
5
1 / 7 / 0
4,157
462
1,601
5,462
740
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 2 / 0
3,900
433
83
2,875
803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
ValorG25
Anubis
11
7 / 1 / 8
6,562
729
5,660
3,655
1,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
10 / 1 / 3
6,463
718
6,947
4,792
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
5,560
618
3,653
5,426
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 1
4,901
545
1,620
3,679
1,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
8
Kills
19
21
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
0
0
L
6
2
1
3.25
L
Nike
Skeebs
Nike
0
2
0
0
W
Ares
0
2
0
0
W
Anubis
ValorG25
Anubis
7
1
8
11
W
Fenrir
10
1
3
11.5
L
Tsukuyomi
Yanxis
Tsukuyomi
1
2
0
0.5
W
2
1
2
3
L
Artemis
czarin123
Artemis
1
7
0
0.14
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,860
Damage
17,963
26,969
Taken
20,427
9,091
Mitigated
8,664
5,193
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
596
380
0
494
7,672
3,733
0
2,217
5,455
4,687
0
L
6,154
992
0
879
4,284
1,101
0
279
4,005
22,756
0
L
Nike
Skeebs
Nike
2,492
377
0
2,568
5,739
2,248
0
0
5,739
0
15,099
W
Ares
83
83
196
258
2,875
803
0
1,803
910
2,206
0
W
Anubis
ValorG25
Anubis
5,660
297
0
2,278
3,655
1,366
258
534
3,041
36,588
0
W
Fenrir
6,947
2,198
0
1,634
4,792
1,871
0
921
3,749
0
27,554
L
Tsukuyomi
Yanxis
Tsukuyomi
1,017
340
0
1,252
3,812
1,269
0
102
3,710
0
18,947
W
3,653
1,279
0
3,331
5,426
3,432
563
82
4,976
0
21,942
L
Artemis
czarin123
Artemis
1,601
972
0
0
5,462
740
0
3,145
2,317
0
9,472
W
1,620
311
0
343
3,679
1,192
582
2,792
633
0
19,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
27,386
141
Minions Killed
187
0
Camps Cleared
0
778,757
Distance Traveled
769,338
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,660
407
11
1
0
169,081
3
L
Agni
5,868
652
42
5
0
155,566
0
L
Nike
4,274
475
22
2
0
174,737
1
W
Ares
3,900
433
4
0
0
101,615
1
W
Anubis
6,562
729
63
7
0
158,649
0
W
Fenrir
6,463
718
50
6
0
187,923
2
L
Tsukuyomi
4,515
502
46
5
0
137,495
0
W
Bellona
5,560
618
34
4
0
175,017
2
L
Artemis
4,157
462
20
2
0
141,878
0
W
Neith
4,901
545
36
4
0
146,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role