Player Matchup

Discordia
Discordia
Gold III
Wuichito_o
Discordia
Gold III
Level 144
God Stats
6W - 6L
1,609 SR
Queue Stats
17W - 16L
1,866 MMR
Solo
Neith
Neith
Platinum I
YouAintReady_x_
Neith
Platinum I
Level 121
God Stats
28W - 29L
1,560 SR
Queue Stats
176W - 164L
1,942 MMR
Party 1
Bacchus
Bacchus
Platinum V
yZoIt
Bacchus
Platinum V
Level 59
God Stats
11W - 6L
1,636 SR
Queue Stats
24W - 11L
1,828 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,602 SR
1,879 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,666 SR
2,135 MMR
Achilles
Achilles
Diamond I
Soratics
Achilles
Diamond I
Level 125
God Stats
66W - 39L
1,726 SR
Queue Stats
139W - 100L
2,277 MMR
Party 2
Chaac
Chaac
Diamond II
SpirituahL_
Chaac
Diamond II
Level 89
God Stats
49W - 39L
1,746 SR
Queue Stats
390W - 437L
2,292 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
one_mandarin
Baron Samedi
Platinum II
Level 144
God Stats
11W - 13L
1,525 SR
Queue Stats
221W - 286L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Wuichito_o
Discordia
14
1 / 6 / 3
11,365
568
14,215
17,331
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 3
11,939
597
17,921
19,507
7,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
yZoIt
Bacchus
16
5 / 2 / 3
12,249
612
16,728
23,866
35,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Morgan Le FayOdinPersephoneGilgameshThoth

VS

Bans
ArtioAphroditeCu ChulainnScyllaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Soratics
Achilles
16
5 / 2 / 9
12,757
638
22,163
23,835
21,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 5
13,107
655
21,130
26,819
27,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
one_mandarin
Baron Samedi
16
3 / 3 / 4
12,432
622
10,497
15,082
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
14
14
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Soratics
Achilles
5
2
9
4.75
W
6
3
5
2.83
L
Discordia
Wuichito_o
Discordia
1
6
3
0.42
L
2
6
3
0.58
W
Baron Samedi
one_mandarin
Baron Samedi
3
3
4
1.67
L
Bacchus
yZoIt
Bacchus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
53,790
60,704
Taken
65,736
47,480
Mitigated
55,943
13,166
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Soratics
Achilles
22,163
5,369
0
6,344
23,835
21,363
1,460
11,457
11,830
0
43,693
W
21,130
3,130
635
10,140
26,819
27,585
1,791
9,349
17,067
0
62,742
L
Discordia
Wuichito_o
Discordia
14,215
268
165
1,638
17,331
5,281
0
3,249
13,712
49,944
0
L
17,921
7,293
0
5,410
19,507
7,005
0
2,909
15,900
0
50,912
W
Baron Samedi
one_mandarin
Baron Samedi
10,497
272
986
4,045
15,082
6,995
288
9,733
4,939
59,573
0
L
Bacchus
yZoIt
Bacchus
16,728
1,352
0
5,953
23,866
35,194
0
5,011
17,719
28,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
38,296
195
Minions Killed
227
6
Camps Cleared
11
1,048,390
Distance Traveled
1,139,149
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,757
638
42
2
0
391,334
1
W
Chaac
13,107
655
79
4
4
389,781
3
L
Discordia
11,365
568
87
4
3
332,242
3
L
Neith
11,939
597
89
4
3
328,596
4
W
Baron Samedi
12,432
622
106
5
7
358,034
5
L
Bacchus
12,249
612
19
1
0
387,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role