Player Matchup

Xbalanque
Xbalanque
FЯЕЕDФМ
Xbalanque
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
15W - 33L
1,591 Elo+
Party 1
Merlin
Merlin
Z3ldaKing
Merlin
Level 14
God Stats
1W - 3L
1,367 SR
Queue Stats
19W - 28L
1,259 Elo+
Solo
Thor
Thor
inceptionistx07
Thor
Level 27
God Stats
6W - 6L
1,580 SR
Queue Stats
102W - 99L
1,374 Elo+
Solo
Persephone
Persephone
middyna
Persephone
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 21L
1,528 Elo+
Party 1
Vamana
Vamana
woodensoldier
Vamana
Level 29
God Stats
2W - 5L
1,357 SR
Queue Stats
37W - 43L
1,431 Elo+
Solo
Team Averages
Level 25
1,455 SR
1,437 Elo+

VS

Team Averages
Level 20
1,465 SR
1,417 Elo+
Bakasura
Bakasura
AAB night
Bakasura
Level 25
God Stats
11W - 11L
1,392 SR
Queue Stats
68W - 68L
1,357 Elo+
Solo
Skadi
Skadi
Happy_Trogdor
Skadi
Level 22
God Stats
27W - 24L
1,358 SR
Queue Stats
120W - 126L
1,395 Elo+
Solo
Hachiman
Hachiman
Ironfistdanny
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Romance12B
Gilgamesh
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
496W - 475L
1,375 Elo+
Solo
Cthulhu
Cthulhu
THIAGOMV2114
Cthulhu
Level 29
God Stats
5W - 1L
1,574 SR
Queue Stats
34W - 29L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FЯЕЕDФМ
Xbalanque
12
0 / 14 / 6
8,853
341
8,026
21,438
7,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Z3ldaKing
Merlin
18
2 / 10 / 3
11,596
446
11,923
21,404
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 4
11,314
435
5,397
21,730
12,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
middyna
Persephone
14
1 / 7 / 5
10,033
386
11,390
15,238
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
15 / 5 / 1
13,933
536
23,359
37,627
47,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AAB night
Bakasura
17
4 / 6 / 3
12,483
480
11,941
15,526
6,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 3 / 10
15,248
586
26,446
17,743
8,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Ironfistdanny
Hachiman
19
19 / 6 / 10
14,901
573
37,403
21,911
9,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Romance12B
Gilgamesh
19
2 / 4 / 9
12,762
491
4,731
18,011
17,851
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
THIAGOMV2114
Cthulhu
18
2 / 2 / 22
12,765
491
10,627
21,119
27,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
20
Kills
42
43
Deaths
21
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AAB night
Bakasura
4
6
3
0.92
L
Xbalanque
FЯЕЕDФМ
Xbalanque
0
14
6
0.21
W
15
3
10
6.67
W
Hachiman
Ironfistdanny
Hachiman
19
6
10
4
W
Gilgamesh
Romance12B
Gilgamesh
2
4
9
1.63
W
Cthulhu
THIAGOMV2114
Cthulhu
2
2
22
6.5
L
Merlin
Z3ldaKing
Merlin
2
10
3
0.35
L
2
7
4
0.57
L
Persephone
middyna
Persephone
1
7
5
0.5
L
15
5
1
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,095
Damage
91,148
117,437
Taken
94,310
81,107
Mitigated
69,199
26,851
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AAB night
Bakasura
11,941
9,571
0
2,749
15,526
6,330
1,867
2,066
13,045
0
62,043
L
Xbalanque
FЯЕЕDФМ
Xbalanque
8,026
2,510
362
4,452
21,438
7,673
154
3,330
18,108
0
29,196
W
26,446
10,164
0
4,133
17,743
8,000
7,777
5,261
11,770
0
122,137
W
Hachiman
Ironfistdanny
Hachiman
37,403
20,765
0
3,904
21,911
9,776
6,822
6,151
14,795
0
83,877
W
Gilgamesh
Romance12B
Gilgamesh
4,731
1,218
0
729
18,011
17,851
0
1,694
15,731
0
71,949
W
Cthulhu
THIAGOMV2114
Cthulhu
10,627
1,006
436
1,308
21,119
27,242
808
6,485
13,607
30,041
0
L
Merlin
Z3ldaKing
Merlin
11,923
948
0
3,040
21,404
8,364
1,554
573
20,721
68,993
0
L
5,397
242
0
1,651
21,730
12,849
493
1,038
20,453
0
83,572
L
Persephone
middyna
Persephone
11,390
1,293
609
3,541
15,238
4,462
130
1,409
13,822
38,259
0
L
23,359
11,712
0
13,196
37,627
47,759
874
4,277
32,947
0
72,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
68,159
483
Minions Killed
573
0
Camps Cleared
0
2,045,102
Distance Traveled
2,146,082
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,483
480
126
5
0
415,908
2
L
Xbalanque
8,853
341
52
2
0
387,325
5
W
Skadi
15,248
586
180
7
0
450,419
10
W
Hachiman
14,901
573
116
4
0
435,511
4
W
Gilgamesh
12,762
491
105
4
0
450,734
1
W
Cthulhu
12,765
491
46
2
0
393,510
4
L
Merlin
11,596
446
124
5
0
334,847
0
L
Thor
11,314
435
136
5
0
443,632
2
L
Persephone
10,033
386
56
2
0
453,583
6
L
Vamana
13,933
536
115
4
0
425,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role