Player Matchup

Cthulhu
Cthulhu
C-_-arrie
Cthulhu
Level 101
God Stats
1W - 1L
1,511 SR
Queue Stats
12W - 8L
1,469 Elo+
Party 3
Hel
Hel
DPKK97
Hel
Level 63
God Stats
1W - 2L
1,362 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 2
Mercury
Mercury
Hey_Steven
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,705 Elo+
Party 3
Anubis
Anubis
Marine Mudkip
Anubis
Level 98
God Stats
0W - 1L
1,839 SR
Queue Stats
17W - 18L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
VolitiveEnd5541
Danzaburou
Level 17
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 2
Team Averages
Level 59
1,537 SR
1,499 Elo+

VS

Team Averages
Level 41
1,605 SR
1,583 Elo+
Odin
Odin
FidelCatstro279
Odin
Level 49
God Stats
37W - 10L
1,801 SR
Queue Stats
331W - 122L
1,685 Elo+
Party 4
Chaac
Chaac
KarllBarxx
Chaac
Level 24
God Stats
3W - 2L
1,688 SR
Queue Stats
353W - 113L
1,810 Elo+
Party 4
Hel
Hel
TotalSoftie
Hel
Level 24
God Stats
4W - 3L
1,801 SR
Queue Stats
42W - 42L
1,423 Elo+
Party 1
Sol
Sol
chanelcartier
Sol
Level 47
God Stats
4W - 4L
1,120 SR
Queue Stats
118W - 106L
1,449 Elo+
Solo
Achilles
Achilles
kiddointhesky7
Achilles
Level 63
God Stats
80W - 72L
1,614 SR
Queue Stats
203W - 192L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C-_-arrie
Cthulhu
20
4 / 7 / 10
13,392
1,030
17,857
25,168
26,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
DPKK97
Hel
18
1 / 7 / 7
11,022
848
12,842
18,004
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Hey_Steven
Mercury
18
5 / 6 / 7
12,536
964
15,304
21,290
9,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 9 / 8
12,606
970
18,923
22,475
10,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
VolitiveEnd5541
Danzaburou
19
1 / 16 / 10
11,841
911
10,830
29,637
11,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 27
14,090
1,084
24,513
17,767
20,257
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
20
9 / 1 / 26
14,048
1,081
31,422
16,539
12,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 5 / 25
12,340
949
6,870
14,639
12,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 24
12,789
984
15,033
13,709
4,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
20
20 / 3 / 19
16,226
1,248
32,797
20,219
17,017
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
166
15
Kills
45
45
Deaths
15
42
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C-_-arrie
Cthulhu
4
7
10
1.29
L
Hel
DPKK97
Hel
1
7
7
0.64
W
8
3
27
7.17
L
Mercury
Hey_Steven
Mercury
5
6
7
1.42
W
Chaac
9
1
26
22
L
4
9
8
0.89
W
3
5
25
3.1
L
Danzaburou
VolitiveEnd5541
Danzaburou
1
16
10
0.38
W
5
3
24
5.67
W
Achilles
20
3
19
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,756
Damage
110,635
116,574
Taken
82,873
64,301
Mitigated
66,677
19,278
Healing
34,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C-_-arrie
Cthulhu
17,857
1,546
880
1,251
25,168
26,346
0
6,679
17,239
50,401
0
L
Hel
DPKK97
Hel
12,842
260
3,366
3,817
18,004
6,837
0
4,981
12,592
23,796
0
W
24,513
750
0
2,490
17,767
20,257
0
9,720
8,047
12,980
25,146
L
Mercury
Hey_Steven
Mercury
15,304
10,404
0
2,764
21,290
9,110
0
5,863
14,893
0
34,258
W
Chaac
31,422
5,055
0
9,876
16,539
12,337
0
10,247
6,292
0
55,294
L
18,923
602
0
3,909
22,475
10,271
0
4,854
16,853
33,484
0
W
6,870
596
7,919
4,193
14,639
12,381
0
9,296
5,343
15,436
0
L
Danzaburou
VolitiveEnd5541
Danzaburou
10,830
5,492
0
3,291
29,637
11,737
0
6,209
22,529
0
33,466
W
15,033
6,131
0
3,842
13,709
4,685
0
7,107
6,602
39,972
0
W
Achilles
32,797
6,949
0
6,165
20,219
17,017
0
13,252
6,967
0
50,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,397
Gold Earned
69,493
206
Minions Killed
220
6
Camps Cleared
10
1,136,922
Distance Traveled
1,193,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,392
1,030
62
5
0
227,755
0
L
Hel
11,022
848
34
3
2
215,936
0
W
Odin
14,090
1,084
45
3
1
253,183
0
L
Mercury
12,536
964
38
3
3
286,933
0
W
Chaac
14,048
1,081
58
4
5
237,569
0
L
Anubis
12,606
970
33
3
0
212,206
0
W
Hel
12,340
949
12
1
0
231,473
0
L
Danzaburou
11,841
911
39
3
1
194,092
0
W
Sol
12,789
984
59
5
3
208,637
0
W
Achilles
16,226
1,248
46
4
1
262,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role