Player Matchup

Ravana
Ravana
TypicalRick17
Ravana
Level 89
God Stats
1W - 2L
1,318 SR
Queue Stats
130W - 117L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
YaBoiWilson
Guan Yu
Level 129
God Stats
5W - 4L
1,687 SR
Queue Stats
289W - 265L
1,501 Elo+
Party 1
Apollo
Apollo
YesGang
Apollo
Level 108
God Stats
63W - 48L
1,636 SR
Queue Stats
395W - 363L
1,476 Elo+
Party 1
Nox
Nox
willywonka2_2
Nox
Level 105
God Stats
12W - 8L
1,719 SR
Queue Stats
341W - 298L
1,510 Elo+
Party 1
Merlin
Merlin
zehang
Merlin
Level 83
God Stats
1W - 3L
1,290 SR
Queue Stats
274W - 261L
1,500 Elo+
Party 1
Team Averages
Level 103
1,530 SR
1,496 Elo+

VS

Team Averages
Level 122
1,601 SR
1,562 Elo+
Sol
Sol
CB DA LEGEND
Sol
Level 147
God Stats
67W - 50L
1,726 SR
Queue Stats
262W - 248L
1,651 Elo+
Party 3
Fenrir
Fenrir
DMitten
Fenrir
Level 156
God Stats
66W - 52L
1,500 SR
Queue Stats
319W - 319L
1,549 Elo+
Party 2
Bellona
Bellona
ImAbusive
Bellona
Level 56
God Stats
3W - 1L
1,810 SR
Queue Stats
173W - 137L
1,495 Elo+
Party 2
Bacchus
Bacchus
Windezzy
Bacchus
Level 130
God Stats
14W - 11L
1,610 SR
Queue Stats
157W - 153L
1,556 Elo+
Party 3
Ah Puch
Ah Puch
cobalt0s0s
Ah Puch
Level 120
God Stats
6W - 11L
1,358 SR
Queue Stats
388W - 373L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,034
503
2,864
6,420
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
YaBoiWilson
Guan Yu
9
1 / 3 / 0
4,753
475
2,241
7,080
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
YesGang
Apollo
7
0 / 2 / 0
4,433
443
2,343
5,047
1,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,697
470
2,342
3,775
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
zehang
Merlin
10
0 / 4 / 1
5,180
518
414
4,637
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,728
573
3,529
4,763
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
DMitten
Fenrir
10
5 / 1 / 2
6,463
646
3,931
4,850
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
ImAbusive
Bellona
11
3 / 1 / 1
6,297
630
3,892
4,101
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Windezzy
Bacchus
9
1 / 0 / 1
5,274
527
1,289
4,846
2,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
cobalt0s0s
Ah Puch
10
2 / 0 / 8
6,345
635
4,865
3,636
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
12
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Fenrir
DMitten
Fenrir
5
1
2
6
W
Bellona
ImAbusive
Bellona
3
1
1
3.5
L
0
4
1
0.13
W
Bacchus
Windezzy
Bacchus
1
0
1
1.5
L
Guan Yu
YaBoiWilson
Guan Yu
1
3
0
0.33
L
Apollo
YesGang
Apollo
0
2
0
0
W
Ah Puch
cobalt0s0s
Ah Puch
2
0
8
6
L
0
0
0
0
L
Merlin
zehang
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,204
Damage
17,506
26,959
Taken
22,196
11,620
Mitigated
9,958
9,150
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,529
844
0
3,393
4,763
1,059
204
947
3,816
41,060
0
W
Fenrir
DMitten
Fenrir
3,931
374
0
2,924
4,850
1,710
554
185
4,665
50
24,530
W
Bellona
ImAbusive
Bellona
3,892
428
0
1,963
4,101
3,185
197
114
3,987
4,912
30,239
L
2,864
504
0
2,268
6,420
2,053
0
1,480
4,771
0
25,488
W
Bacchus
Windezzy
Bacchus
1,289
125
134
1,150
4,846
2,978
180
838
4,008
13,002
0
L
Guan Yu
YaBoiWilson
Guan Yu
2,241
364
50
3,029
7,080
5,156
0
1,911
5,051
0
16,265
L
Apollo
YesGang
Apollo
2,343
1,278
0
2,180
5,047
1,181
0
2,775
2,272
0
27,485
W
Ah Puch
cobalt0s0s
Ah Puch
4,865
302
0
2,570
3,636
1,026
552
672
2,964
29,077
0
L
2,342
218
0
1,106
3,775
1,923
0
2,144
1,592
10,185
0
L
Merlin
zehang
Merlin
414
0
0
517
4,637
1,307
0
1,632
2,905
27,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
30,107
253
Minions Killed
308
0
Camps Cleared
0
980,256
Distance Traveled
1,057,880
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,728
573
93
9
0
185,205
4
W
Fenrir
6,463
646
56
6
0
221,654
1
W
Bellona
6,297
630
70
7
0
236,909
4
L
Ravana
5,034
503
67
7
0
202,036
3
W
Bacchus
5,274
527
18
2
0
210,795
2
L
Guan Yu
4,753
475
35
4
0
196,199
0
L
Apollo
4,433
443
58
6
0
206,688
2
W
Ah Puch
6,345
635
71
7
0
203,317
4
L
Nox
4,697
470
21
2
0
188,151
1
L
Merlin
5,180
518
72
7
0
187,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role