Player Matchup

Bacchus
Bacchus
JerkaDerk
Bacchus
Level 48
God Stats
2W - 3L
1,583 SR
Queue Stats
19W - 18L
1,528 Elo+
Party 2
Nemesis
Nemesis
RamonElFollador
Nemesis
Level 48
God Stats
35W - 54L
1,413 SR
Queue Stats
509W - 635L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
SupremeHippo
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,465 Elo+
Party 2
Team Averages
Level 60
1,498 SR
1,474 Elo+

VS

Team Averages
Level 139
1,549 SR
1,470 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HENAMY3D
Hachiman
Level 129
God Stats
1W - 3L
1,424 SR
Queue Stats
59W - 78L
1,519 Elo+
Solo
Hel
Hel
LlukaChan
Hel
Level 139
God Stats
5W - 3L
1,723 SR
Queue Stats
45W - 54L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JerkaDerk
Bacchus
11
1 / 0 / 4
8,109
676
3,976
5,614
6,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 1
9,158
763
7,202
6,764
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
SupremeHippo
Ao Kuang
11
0 / 3 / 3
7,797
650
2,250
9,816
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 3 / 1
8,182
682
3,736
9,416
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HENAMY3D
Hachiman
3
0 / 0 / 1
4,722
394
0
0
0
13
2 / 2 / 2
8,190
683
9,700
7,895
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
4
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
1
0.83
L
Hachiman
HENAMY3D
Hachiman
0
0
1
0.5
W
Bacchus
JerkaDerk
Bacchus
1
0
4
3
L
2
2
2
1.5
W
4
1
1
4.5
W
Ao Kuang
SupremeHippo
Ao Kuang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,428
Damage
13,436
22,194
Taken
17,311
12,554
Mitigated
12,727
7,141
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,736
311
544
1,706
9,416
9,809
0
3,859
5,557
0
9,407
L
Hachiman
HENAMY3D
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
JerkaDerk
Bacchus
3,976
396
0
1,629
5,614
6,290
303
2,558
3,056
10,853
0
L
9,700
308
1,325
2,007
7,895
2,918
94
2,481
5,414
45,430
0
W
7,202
2,977
0
3,021
6,764
2,801
1,473
3,339
3,425
0
38,452
W
Ao Kuang
SupremeHippo
Ao Kuang
2,250
628
0
2,491
9,816
3,463
1,586
4,526
5,290
24,492
4,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
21,094
130
Minions Killed
100
9
Camps Cleared
3
681,921
Distance Traveled
440,579
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,182
682
14
1
1
215,889
6
L
Hachiman
4,722
394
0
0
0
0
0
W
Bacchus
8,109
676
17
1
0
220,780
2
L
Hel
8,190
683
86
7
2
224,690
2
W
Nemesis
9,158
763
70
6
8
244,015
2
W
Ao Kuang
7,797
650
43
4
1
217,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role