Player Matchup

Ne Zha
Ne Zha
Chiefneechee
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,604 Elo+
Party 2
Anubis
Anubis
deathdragon2013
Anubis
Level 150
God Stats
4W - 1L
1,538 SR
Queue Stats
138W - 113L
1,561 Elo+
Party 2
Chaac
Chaac
xMillartyme
Chaac
Level 109
God Stats
5W - 1L
1,677 SR
Queue Stats
73W - 53L
1,607 Elo+
Party 2
Team Averages
Level 135
1,572 SR
1,591 Elo+

VS

Team Averages
Level 89
1,486 SR
1,626 Elo+
Skadi
Skadi
Sherbear1992
Skadi
Level 84
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Raijin
Raijin
bradderzvilla2
Raijin
Level 108
God Stats
0W - 2L
1,689 SR
Queue Stats
176W - 123L
1,619 Elo+
Party 1
Bacchus
Bacchus
kdiggy112
Bacchus
Level 76
God Stats
0W - 1L
1,266 SR
Queue Stats
62W - 44L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
11 / 0 / 8
11,324
755
21,454
11,350
5,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 10
10,986
732
18,628
11,256
5,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 15
10,192
679
9,934
16,158
19,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
8,550
570
7,865
13,794
3,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 4 / 2
9,666
644
10,156
13,907
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kdiggy112
Bacchus
12
1 / 6 / 3
9,047
603
8,530
28,155
17,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
0
8
15
L
1
9
2
0.22
L
2
4
2
0.75
W
6
3
10
3.67
L
Bacchus
kdiggy112
Bacchus
1
6
3
0.42
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,016
Damage
26,551
38,764
Taken
55,856
30,727
Mitigated
23,891
17,917
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
21,454
6,084
0
3,562
11,350
5,508
1,336
5,103
6,247
0
61,195
L
7,865
3,100
0
1,231
13,794
3,585
0
3,886
9,908
0
15,885
L
10,156
688
81
1,089
13,907
3,052
0
6,999
6,908
55,215
0
W
18,628
1,129
0
6,165
11,256
5,884
900
7,705
3,551
50,403
0
L
Bacchus
kdiggy112
Bacchus
8,530
932
576
7,087
28,155
17,254
0
8,312
19,843
21,125
0
W
9,934
970
516
7,674
16,158
19,335
662
6,608
9,550
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
27,263
193
Minions Killed
162
9
Camps Cleared
5
842,198
Distance Traveled
724,048
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,324
755
61
4
2
309,894
1
L
Skadi
8,550
570
25
2
2
233,144
2
L
Raijin
9,666
644
103
7
3
231,590
4
W
Anubis
10,986
732
93
6
6
234,866
4
L
Bacchus
9,047
603
34
2
0
259,314
2
W
Chaac
10,192
679
39
3
1
297,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role