Player Matchup

Chaac
Chaac
gotcha-thinkin
Chaac
Level 84
God Stats
97W - 67L
1,560 SR
Queue Stats
296W - 246L
1,443 Elo+
Party 1
Sol
Sol
o-_-golden-_-o
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,376 Elo+
Party 1
Anubis
Anubis
omarssito
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,356 Elo+
Party 1
Team Averages
Level 39
1,520 SR
1,391 Elo+

VS

Team Averages
Level 19
1,476 SR
1,311 Elo+
Cthulhu
Cthulhu
MelkorSlave
Cthulhu
Level 18
God Stats
16W - 20L
1,429 SR
Queue Stats
29W - 49L
1,237 Elo+
Solo
Neith
Neith
SQUINTS5243
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,398 Elo+
Party 2
Anubis
Anubis
Vapingcrippled2
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 10
13,216
777
22,079
23,656
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 13
10,766
633
5,617
11,210
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
omarssito
Anubis
18
11 / 5 / 8
13,392
788
25,101
19,623
8,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MelkorSlave
Cthulhu
16
3 / 5 / 10
11,902
700
10,220
23,099
24,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 6 / 5
12,867
757
15,793
16,688
5,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 14 / 8
10,949
644
9,699
21,476
9,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
25
Kills
15
16
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MelkorSlave
Cthulhu
3
5
10
1.6
L
9
6
5
1.92
L
3
14
8
0.5
W
12
6
10
2.83
W
2
5
13
1.7
W
Anubis
omarssito
Anubis
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,797
Damage
35,712
54,489
Taken
61,263
25,272
Mitigated
39,447
24,006
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MelkorSlave
Cthulhu
10,220
947
497
2,332
23,099
24,793
0
10,230
12,307
25,082
0
L
15,793
7,803
0
4,481
16,688
5,405
225
10,008
6,411
0
56,438
L
9,699
1,173
0
3,713
21,476
9,249
281
11,038
9,964
23,517
0
W
22,079
5,478
270
9,303
23,656
13,978
864
8,506
15,150
0
53,497
W
5,617
2,285
161
1,747
11,210
2,915
365
2,948
8,262
15,392
0
W
Anubis
omarssito
Anubis
25,101
2,620
0
12,525
19,623
8,379
1,255
8,865
10,758
71,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
35,718
175
Minions Killed
132
9
Camps Cleared
3
814,177
Distance Traveled
757,242
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,902
700
22
1
0
302,994
0
L
Neith
12,867
757
71
4
1
258,962
3
L
Anubis
10,949
644
39
2
2
195,286
1
W
Chaac
13,216
777
48
3
2
292,754
2
W
Sol
10,766
633
13
1
0
291,617
0
W
Anubis
13,392
788
114
7
7
229,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role