Player Matchup

Chiron
Chiron
MeltyBiscuit
Chiron
Level 129
God Stats
25W - 19L
1,608 SR
Queue Stats
275W - 319L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
Qu1nZyQuAgZ
Sylvanus
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
126W - 165L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
SarcasticHulk
Kukulkan
Level 88
God Stats
1W - 2L
1,549 SR
Queue Stats
316W - 324L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
TheBluerune
Sun Wukong
Level 49
God Stats
1W - 1L
1,534 SR
Queue Stats
151W - 153L
1,547 Elo+
Party 3
Geb
Geb
beaver54
Geb
Level 73
God Stats
1W - 6L
1,213 SR
Queue Stats
329W - 347L
1,530 Elo+
Party 3
Team Averages
Level 76
1,481 SR
1,507 Elo+

VS

Team Averages
Level 78
1,559 SR
1,553 Elo+
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Big_Pacifist
Nike
Level 128
God Stats
3W - 5L
1,484 SR
Queue Stats
15W - 13L
1,549 Elo+
Party 1
Izanami
Izanami
daemontime
Izanami
Level 124
God Stats
13W - 6L
1,596 SR
Queue Stats
255W - 223L
1,483 Elo+
Party 1
Geb
Geb
mB120
Geb
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 165L
1,651 Elo+
Party 2
Awilix
Awilix
rop707
Awilix
Level 60
God Stats
6W - 4L
1,717 SR
Queue Stats
400W - 364L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 2 / 0
5,696
475
5,642
7,114
1,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Qu1nZyQuAgZ
Sylvanus
7
0 / 5 / 0
4,532
378
4,241
7,654
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SarcasticHulk
Kukulkan
9
0 / 4 / 0
5,498
458
3,014
6,401
2,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheBluerune
Sun Wukong
9
1 / 4 / 0
5,642
470
5,316
9,384
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 1
6,122
510
5,336
13,057
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 0 / 6
7,537
628
9,230
6,266
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 6
7,240
603
5,486
9,672
5,475
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
daemontime
Izanami
12
2 / 0 / 6
7,033
586
5,557
6,779
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
mB120
Geb
9
2 / 1 / 8
6,294
525
2,915
9,594
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
rop707
Awilix
12
9 / 0 / 7
7,686
641
8,037
7,593
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
20
20
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
6
10
W
0
2
6
1.5
L
Chiron
1
2
0
0.5
L
Sylvanus
Qu1nZyQuAgZ
Sylvanus
0
5
0
0
L
Kukulkan
SarcasticHulk
Kukulkan
0
4
0
0
L
Sun Wukong
TheBluerune
Sun Wukong
1
4
0
0.25
L
1
5
1
0.3
W
Izanami
daemontime
Izanami
2
0
6
5
W
Geb
mB120
Geb
2
1
8
6
W
Awilix
rop707
Awilix
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
31,225
43,610
Taken
39,904
20,638
Mitigated
15,697
10,310
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,230
1,873
0
2,421
6,266
1,845
763
1,630
4,636
46,003
0
W
5,486
1,233
0
2,964
9,672
5,475
0
5,079
4,593
0
44,153
L
Chiron
5,642
2,110
193
1,773
7,114
1,802
0
1,687
5,427
0
33,878
L
Sylvanus
Qu1nZyQuAgZ
Sylvanus
4,241
1,933
472
1,106
7,654
4,985
0
3,799
3,855
11,184
4,490
L
Kukulkan
SarcasticHulk
Kukulkan
3,014
210
0
630
6,401
2,052
0
1,535
4,866
32,942
0
L
Sun Wukong
TheBluerune
Sun Wukong
5,316
1,604
0
1,920
9,384
4,625
0
2,867
6,517
0
33,134
L
5,336
936
0
4,216
13,057
7,174
0
2,257
10,800
34,372
0
W
Izanami
daemontime
Izanami
5,557
3,233
0
4,088
6,779
1,959
1,205
1,246
5,533
0
47,541
W
Geb
mB120
Geb
2,915
416
1,112
2,339
9,594
4,079
0
2,222
7,372
9,609
0
W
Awilix
rop707
Awilix
8,037
3,022
0
2,489
7,593
2,339
0
1,499
6,094
0
30,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
35,790
277
Minions Killed
354
0
Camps Cleared
0
1,091,359
Distance Traveled
1,202,206
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,537
628
82
7
0
230,387
2
W
Nike
7,240
603
100
8
0
215,084
5
L
Chiron
5,696
475
58
5
0
229,206
1
L
Sylvanus
4,532
378
30
3
0
192,352
0
L
Kukulkan
5,498
458
68
6
0
227,983
0
L
Sun Wukong
5,642
470
58
5
0
242,861
2
L
Geb
6,122
510
63
5
0
198,957
0
W
Izanami
7,033
586
102
9
0
215,681
2
W
Geb
6,294
525
17
1
0
255,723
3
W
Awilix
7,686
641
53
4
0
285,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role