Player Matchup

Discordia
Discordia
M8ustafa
Discordia
Level 27
God Stats
4W - 3L
1,272 SR
Queue Stats
189W - 178L
1,590 Elo+
Solo
Chronos
Chronos
MrDotTwister_315
Chronos
Level 17
God Stats
37W - 31L
1,596 SR
Queue Stats
91W - 78L
1,615 Elo+
Solo
Hou Yi
Hou Yi
Mystique3030
Hou Yi
Level 28
God Stats
5W - 9L
1,661 SR
Queue Stats
27W - 26L
1,570 Elo+
Solo
Cerberus
Cerberus
Trollololol7958
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,815 Elo+
Solo
Achilles
Achilles
xkayseamonster
Achilles
Level 28
God Stats
1W - 3L
1,591 SR
Queue Stats
131W - 120L
1,556 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,629 Elo+

VS

Team Averages
Level 11
1,550 SR
1,655 Elo+
Sylvanus
Sylvanus
LIL_BULL3TZ_916
Sylvanus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 51L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nami_Robin21
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,907 Elo+
Solo
Nu Wa
Nu Wa
Spamling
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 43L
1,701 Elo+
Solo
Hou Yi
Hou Yi
jacinto709
Hou Yi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 216L
1,472 Elo+
Solo
Pele
Pele
yeahboy96
Pele
Level 8
God Stats
2W - 0L
1,752 SR
Queue Stats
59W - 47L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
M8ustafa
Discordia
17
5 / 7 / 3
12,021
481
13,244
13,108
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 11 / 2
11,477
459
7,549
23,422
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
19
11 / 5 / 1
12,824
513
22,088
19,407
8,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
2 / 9 / 9
11,886
475
13,506
35,293
24,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
19
3 / 7 / 3
12,508
500
7,910
24,776
14,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 6 / 17
12,514
501
9,866
27,353
37,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Nami_Robin21
Tsukuyomi
20
11 / 2 / 15
15,232
609
29,833
27,215
29,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Spamling
Nu Wa
20
12 / 1 / 10
14,604
584
28,005
11,292
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
jacinto709
Hou Yi
16
1 / 8 / 6
11,053
442
7,783
17,324
7,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
20
11 / 4 / 6
15,352
614
15,659
20,634
9,997
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
21
Kills
39
39
Deaths
21
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
6
17
2.08
L
Discordia
M8ustafa
Discordia
5
7
3
0.93
L
0
11
2
0.09
L
Hou Yi
11
5
1
2.3
W
Tsukuyomi
Nami_Robin21
Tsukuyomi
11
2
15
9.25
W
Nu Wa
Spamling
Nu Wa
12
1
10
17
L
Cerberus
2
9
9
0.72
W
Hou Yi
jacinto709
Hou Yi
1
8
6
0.5
L
Achilles
3
7
3
0.64
W
Pele
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,297
Damage
91,146
116,006
Taken
103,818
61,839
Mitigated
89,497
27,986
Healing
34,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,866
2,711
4,509
7,873
27,353
37,706
583
10,126
17,227
33,780
0
L
Discordia
M8ustafa
Discordia
13,244
383
0
512
13,108
4,316
0
5,432
7,268
65,094
0
L
7,549
832
0
4,455
23,422
9,718
70
3,064
20,120
74,553
4,751
L
Hou Yi
22,088
10,041
0
4,489
19,407
8,134
2,397
6,350
12,781
0
103,938
W
Tsukuyomi
Nami_Robin21
Tsukuyomi
29,833
7,748
0
9,948
27,215
29,418
990
9,063
18,152
0
116,889
W
Nu Wa
Spamling
Nu Wa
28,005
6,408
544
3,134
11,292
4,545
3,033
2,578
8,714
123,300
0
L
Cerberus
13,506
786
29
11,319
35,293
24,879
55
13,889
20,910
47,085
0
W
Hou Yi
jacinto709
Hou Yi
7,783
5,277
0
2,842
17,324
7,831
2,699
3,160
14,164
0
56,547
L
Achilles
7,910
1,665
0
7,182
24,776
14,792
0
8,068
16,328
6,191
83,902
W
Pele
15,659
3,594
0
6,050
20,634
9,997
1,540
11,425
9,209
0
120,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,716
Gold Earned
68,755
610
Minions Killed
623
0
Camps Cleared
0
2,152,993
Distance Traveled
2,321,968
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,514
501
29
1
0
404,843
5
L
Discordia
12,021
481
105
4
0
417,187
13
L
Chronos
11,477
459
133
5
0
411,239
5
L
Hou Yi
12,824
513
157
6
0
420,328
7
W
Tsukuyomi
15,232
609
152
6
0
515,072
4
W
Nu Wa
14,604
584
177
7
0
493,639
12
L
Cerberus
11,886
475
81
3
0
433,553
2
W
Hou Yi
11,053
442
90
4
0
368,523
1
L
Achilles
12,508
500
134
5
0
470,686
5
W
Pele
15,352
614
175
7
0
539,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role