Player Matchup

Neith
Neith
Ellur
Neith
Level 45
God Stats
3W - 1L
1,736 SR
Queue Stats
3W - 1L
1,706 Elo+
Party 1
Loki
Loki
Extendo Il
Loki
Level 18
God Stats
24W - 31L
1,494 SR
Queue Stats
43W - 51L
1,405 Elo+
Party 1
Ares
Ares
I0B0
Ares
Level 11
God Stats
20W - 14L
1,562 SR
Queue Stats
24W - 20L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
Mateo0900
Erlang Shen
Level 15
God Stats
2W - 1L
1,801 SR
Queue Stats
30W - 30L
1,504 Elo+
Solo
Hou Yi
Hou Yi
Truly Rain
Hou Yi
Level 104
God Stats
6W - 7L
1,764 SR
Queue Stats
45W - 51L
1,393 Elo+
Party 1
Team Averages
Level 39
1,671 SR
1,483 Elo+

VS

Team Averages
Level 14
1,458 SR
1,407 Elo+
He Bo
He Bo
LazyNihilist
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 124L
1,390 Elo+
Solo
Anhur
Anhur
MXpoothre999
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,280 Elo+
Party 2
Cernunnos
Cernunnos
PimpGaurdian
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,474 Elo+
Solo
Thanatos
Thanatos
Smurfing_Tonight
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,625 Elo+
Solo
Chaac
Chaac
igar alejandro
Chaac
Level 16
God Stats
5W - 13L
1,290 SR
Queue Stats
22W - 39L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ellur
Neith
16
7 / 2 / 7
9,955
524
12,000
9,242
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
3 / 2 / 8
10,852
571
5,350
9,458
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
I0B0
Ares
14
1 / 3 / 6
9,438
497
3,274
14,326
12,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Mateo0900
Erlang Shen
16
1 / 3 / 4
9,997
526
7,560
12,527
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Truly Rain
Hou Yi
19
18 / 3 / 5
12,471
656
21,377
14,123
5,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 2
7,993
421
5,392
15,464
4,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 1
8,300
437
5,064
12,589
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
PimpGaurdian
Cernunnos
11
0 / 8 / 4
7,143
376
3,955
11,055
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 2
10,951
576
9,276
14,801
8,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 3 / 3
9,089
478
7,698
12,163
7,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
30
Kills
13
13
Deaths
31
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Ellur
Neith
7
2
7
5.25
W
3
2
8
3.5
W
Ares
I0B0
Ares
1
3
6
1.33
L
2
12
2
0.25
L
3
5
1
0.7
W
Erlang Shen
Mateo0900
Erlang Shen
1
3
4
1
L
Cernunnos
PimpGaurdian
Cernunnos
0
8
4
0.25
L
5
3
2
2
W
Hou Yi
Truly Rain
Hou Yi
18
3
5
6.83
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,561
Damage
31,385
59,676
Taken
66,072
35,644
Mitigated
28,158
19,785
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ellur
Neith
12,000
3,166
0
2,528
9,242
4,350
1,376
618
8,624
0
66,685
W
5,350
861
0
3,637
9,458
3,534
34
1,407
8,051
0
76,225
W
Ares
I0B0
Ares
3,274
41
2,153
3,057
14,326
12,583
220
2,041
12,285
27,051
0
L
5,392
303
0
1,131
15,464
4,596
0
153
15,311
26,598
0
L
5,064
1,816
0
2,532
12,589
3,972
291
1,615
10,974
0
42,906
W
Erlang Shen
Mateo0900
Erlang Shen
7,560
3,543
0
3,356
12,527
9,200
1,095
437
12,090
0
57,962
L
Cernunnos
PimpGaurdian
Cernunnos
3,955
1,954
0
939
11,055
3,604
363
634
10,421
0
23,273
L
9,276
2,501
0
13,995
14,801
8,674
0
702
14,099
0
73,549
W
Hou Yi
Truly Rain
Hou Yi
21,377
12,247
0
5,054
14,123
5,977
2,833
1,132
12,991
0
100,933
L
7,698
2,120
0
3,116
12,163
7,312
216
170
11,993
0
35,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,713
Gold Earned
43,476
514
Minions Killed
349
0
Camps Cleared
0
1,850,912
Distance Traveled
1,717,888
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,955
524
97
5
0
362,182
0
W
Loki
10,852
571
138
7
0
393,204
2
W
Ares
9,438
497
28
1
0
388,003
0
L
He Bo
7,993
421
38
2
0
304,589
2
L
Anhur
8,300
437
81
4
0
331,516
3
W
Erlang Shen
9,997
526
109
6
0
347,724
2
L
Cernunnos
7,143
376
48
3
0
317,502
0
L
Thanatos
10,951
576
123
6
0
393,825
8
W
Hou Yi
12,471
656
142
7
0
359,799
1
L
Chaac
9,089
478
59
3
0
370,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role