Player Matchup

Serqet
Serqet
BobLord23
Serqet
Level 121
God Stats
1W - 0L
1,263 SR
Queue Stats
5W - 3L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
EmeraldThong
Heimdallr
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 3L
1,482 Elo+
Party 1
Poseidon
Poseidon
HyeriPS
Poseidon
Level 44
God Stats
3W - 3L
1,458 SR
Queue Stats
94W - 106L
1,389 Elo+
Solo
Charybdis
Charybdis
ObnoxiousPsycho
Charybdis
Level 45
God Stats
3W - 0L
1,879 SR
Queue Stats
178W - 197L
1,377 Elo+
Solo
Ares
Ares
PigBenisxxx
Ares
Level 46
God Stats
19W - 12L
1,761 SR
Queue Stats
129W - 164L
1,393 Elo+
Solo
Team Averages
Level 57
1,619 SR
1,417 Elo+

VS

Team Averages
Level 63
1,459 SR
1,425 Elo+
Ne Zha
Ne Zha
NoLuv Ty
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 137L
1,394 Elo+
Party 2
Odin
Odin
Quvdy
Odin
Level 91
God Stats
5W - 4L
1,717 SR
Queue Stats
287W - 374L
1,469 Elo+
Party 2
Bakasura
Bakasura
SHASHA_MONKEY
Bakasura
Level 47
God Stats
0W - 1L
1,268 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Fafnir
Fafnir
Tide4x
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 2
Sol
Sol
Xuvdy
Sol
Level 69
God Stats
1W - 1L
1,308 SR
Queue Stats
39W - 63L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BobLord23
Serqet
17
11 / 5 / 10
11,856
593
14,388
13,772
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
EmeraldThong
Heimdallr
15
4 / 7 / 10
9,841
492
5,533
11,454
4,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
HyeriPS
Poseidon
16
5 / 6 / 11
10,619
531
10,111
10,237
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
ObnoxiousPsycho
Charybdis
15
4 / 7 / 8
9,975
499
13,091
11,936
4,517
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
5 / 4 / 15
10,488
524
10,030
17,620
15,818
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NoLuv Ty
Ne Zha
13
6 / 7 / 4
9,318
466
6,734
13,861
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Quvdy
Odin
15
10 / 5 / 2
9,999
500
14,544
14,532
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
SHASHA_MONKEY
Bakasura
14
4 / 9 / 3
9,610
481
6,529
16,163
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Tide4x
Fafnir
11
1 / 3 / 5
8,222
411
3,298
13,798
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Xuvdy
Sol
15
8 / 5 / 8
10,503
525
16,443
18,295
6,849
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
29
Kills
29
29
Deaths
29
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
BobLord23
Serqet
11
5
10
3.2
W
Heimdallr
EmeraldThong
Heimdallr
4
7
10
1.29
W
Poseidon
HyeriPS
Poseidon
5
6
11
1.75
L
Ne Zha
NoLuv Ty
Ne Zha
6
7
4
1.14
W
Charybdis
ObnoxiousPsycho
Charybdis
4
7
8
1.14
W
5
4
15
3.13
L
Odin
Quvdy
Odin
10
5
2
2.2
L
Bakasura
SHASHA_MONKEY
Bakasura
4
9
3
0.61
L
Fafnir
Tide4x
Fafnir
1
3
5
1.17
L
Sol
Xuvdy
Sol
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,153
Damage
47,548
65,019
Taken
76,649
35,247
Mitigated
55,411
11,010
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BobLord23
Serqet
14,388
4,258
0
2,359
13,772
7,480
158
4,358
8,940
0
47,448
W
Heimdallr
EmeraldThong
Heimdallr
5,533
1,546
0
649
11,454
4,180
1,486
1,471
9,520
0
35,536
W
Poseidon
HyeriPS
Poseidon
10,111
1,173
0
942
10,237
3,252
90
3,180
7,047
61,174
0
L
Ne Zha
NoLuv Ty
Ne Zha
6,734
2,040
0
909
13,861
4,913
0
4,306
9,022
0
42,596
W
Charybdis
ObnoxiousPsycho
Charybdis
13,091
7,961
710
1,000
11,936
4,517
2,877
7,121
4,678
0
57,589
W
10,030
1,875
2,004
3,346
17,620
15,818
298
7,140
10,166
28,857
0
L
Odin
Quvdy
Odin
14,544
1,325
0
1,529
14,532
17,108
168
3,314
10,465
13,931
35,716
L
Bakasura
SHASHA_MONKEY
Bakasura
6,529
4,769
0
2,687
16,163
8,084
856
4,485
11,577
0
42,568
L
Fafnir
Tide4x
Fafnir
3,298
1,028
0
1,465
13,798
18,457
334
1,719
11,835
18,320
0
L
Sol
Xuvdy
Sol
16,443
6,623
0
7,713
18,295
6,849
3,430
6,494
11,480
67,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,779
Gold Earned
47,652
349
Minions Killed
343
0
Camps Cleared
0
1,874,767
Distance Traveled
1,830,991
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,856
593
70
4
0
407,770
0
W
Heimdallr
9,841
492
61
3
0
348,269
3
W
Poseidon
10,619
531
93
5
0
373,356
9
L
Ne Zha
9,318
466
71
4
0
357,687
2
W
Charybdis
9,975
499
96
5
0
349,261
3
W
Ares
10,488
524
29
1
0
396,111
0
L
Odin
9,999
500
65
3
0
399,403
1
L
Bakasura
9,610
481
101
5
0
373,436
4
L
Fafnir
8,222
411
18
1
0
356,918
2
L
Sol
10,503
525
88
4
0
343,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role