Player Matchup

Ares
Ares
Charizard X1234
Ares
Level 25
God Stats
37W - 27L
1,580 SR
Queue Stats
265W - 286L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Maine90
Danzaburou
Level 23
God Stats
42W - 23L
1,741 SR
Queue Stats
234W - 270L
1,405 Elo+
Solo
Loki
Loki
SLIP_DarthTgamin
Loki
Level 15
God Stats
5W - 1L
1,663 SR
Queue Stats
27W - 32L
1,392 Elo+
Solo
Tiamat
Tiamat
bbmusicman5514
Tiamat
Level 13
God Stats
25W - 22L
1,584 SR
Queue Stats
120W - 137L
1,418 Elo+
Solo
Nu Wa
Nu Wa
marcusandradesh
Nu Wa
Level 20
God Stats
60W - 48L
1,485 SR
Queue Stats
166W - 180L
1,448 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,424 Elo+

VS

Team Averages
Level 13
1,467 SR
1,387 Elo+
Cthulhu
Cthulhu
BlackHammer1946
Cthulhu
Level 18
God Stats
4W - 5L
1,469 SR
Queue Stats
57W - 55L
1,305 Elo+
Party 1
Da Ji
Da Ji
FMX_Tobi
Da Ji
Level 8
God Stats
6W - 9L
1,382 SR
Queue Stats
13W - 15L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Mattcoquet
Kukulkan
Level 8
God Stats
6W - 6L
1,720 SR
Queue Stats
112W - 103L
1,277 Elo+
Party 1
Nemesis
Nemesis
PGGxMoo
Nemesis
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 2
Fenrir
Fenrir
Why Chance
Fenrir
Level 26
God Stats
18W - 19L
1,508 SR
Queue Stats
32W - 31L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
7,530
1,076
3,339
6,489
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Maine90
Danzaburou
13
3 / 2 / 5
7,530
1,076
7,822
6,996
2,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 3
8,030
1,147
6,122
3,838
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 4
6,412
916
2,620
5,215
3,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 7
7,237
1,034
5,786
4,523
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

350

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,274
1,039
6,375
10,922
8,777
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
FMX_Tobi
Da Ji
13
4 / 3 / 2
7,914
1,131
8,111
6,738
2,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mattcoquet
Kukulkan
13
1 / 2 / 1
7,173
1,025
7,663
4,665
1,396
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
PGGxMoo
Nemesis
12
0 / 1 / 1
6,198
885
1,476
2,728
956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Why Chance
Fenrir
12
1 / 2 / 0
6,406
915
1,259
5,019
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
8
Kills
7
7
Deaths
8
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
0
2
8
2
L
Da Ji
FMX_Tobi
Da Ji
4
3
2
1.67
W
Danzaburou
Maine90
Danzaburou
3
2
5
2.75
L
Kukulkan
Mattcoquet
Kukulkan
1
2
1
0.75
L
Nemesis
PGGxMoo
Nemesis
0
1
1
0.5
W
4
1
3
5.5
L
Fenrir
Why Chance
Fenrir
1
2
0
0.5
W
0
1
4
2
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
24,884
27,061
Taken
30,072
14,694
Mitigated
15,295
1,937
Healing
1,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
390
0
0
10,922
8,777
0
3,453
7,469
22,384
0
W
3,339
0
0
446
6,489
5,144
0
2,424
4,065
9,467
0
L
Da Ji
FMX_Tobi
Da Ji
8,111
1,403
0
250
6,738
2,416
0
2,669
4,069
0
12,900
W
Danzaburou
Maine90
Danzaburou
7,822
3,979
0
251
6,996
2,841
0
4,292
2,704
0
15,228
L
Kukulkan
Mattcoquet
Kukulkan
7,663
1,074
0
367
4,665
1,396
0
2,744
1,921
23,693
0
L
Nemesis
PGGxMoo
Nemesis
1,476
1,108
0
7
2,728
956
0
731
1,997
0
4,688
W
6,122
1,430
0
0
3,838
1,540
0
2,701
1,137
0
14,580
L
Fenrir
Why Chance
Fenrir
1,259
613
0
665
5,019
1,750
0
2,148
2,871
0
3,475
W
2,620
57
120
928
5,215
3,286
0
1,750
3,465
7,694
0
W
5,786
1,520
0
192
4,523
1,883
0
2,871
1,652
23,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
34,965
112
Minions Killed
102
3
Camps Cleared
3
675,573
Distance Traveled
559,484
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,274
1,039
21
3
0
160,226
2
W
Ares
7,530
1,076
9
1
0
145,474
0
L
Da Ji
7,914
1,131
13
2
1
146,415
0
W
Danzaburou
7,530
1,076
24
3
2
126,662
0
L
Kukulkan
7,173
1,025
61
9
0
133,663
0
L
Nemesis
6,198
885
2
0
1
50,326
0
W
Loki
8,030
1,147
22
3
1
146,331
3
L
Fenrir
6,406
915
5
1
1
68,854
0
W
Tiamat
6,412
916
19
3
0
131,745
0
W
Nu Wa
7,237
1,034
38
5
0
125,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role