Player Matchup

Sylvanus
Sylvanus
Big-_-Rondo
Sylvanus
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 128L
1,488 Elo+
Solo
Nemesis
Nemesis
Diefy
Nemesis
Level 56
God Stats
0W - 4L
1,452 SR
Queue Stats
42W - 48L
1,446 Elo+
Party 2
Artemis
Artemis
GLyD NINJA PRO
Artemis
Level 104
God Stats
0W - 2L
1,572 SR
Queue Stats
53W - 58L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
T FoR TK
Sun Wukong
Level 124
God Stats
1W - 3L
1,455 SR
Queue Stats
23W - 35L
1,392 Elo+
Party 2
Chaac
Chaac
lllx Link xlll
Chaac
Level 68
God Stats
3W - 1L
1,705 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 2
Team Averages
Level 93
1,537 SR
1,443 Elo+

VS

Team Averages
Level 81
1,562 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Darkshadow1719
Thanatos
Level 68
God Stats
22W - 36L
1,398 SR
Queue Stats
357W - 394L
1,500 Elo+
Party 1
Chaac
Chaac
HERO3789
Chaac
Level 127
God Stats
3W - 4L
1,836 SR
Queue Stats
71W - 80L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
HERRO-_-NATE
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
KimTrouble5424
Hou Yi
Level 68
God Stats
17W - 33L
1,577 SR
Queue Stats
557W - 591L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big-_-Rondo
Sylvanus
14
3 / 7 / 4
9,958
433
10,110
20,010
8,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Diefy
Nemesis
18
3 / 2 / 3
11,083
482
4,624
14,072
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 8 / 3
9,465
412
13,674
16,804
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
T FoR TK
Sun Wukong
12
0 / 6 / 6
8,363
364
8,016
24,410
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 0
10,013
435
9,369
19,945
15,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 3 / 10
11,668
507
16,582
12,201
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
13 / 4 / 6
13,251
576
11,897
16,643
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
HERO3789
Chaac
20
4 / 0 / 9
14,144
615
20,473
23,016
31,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
HERRO-_-NATE
Kuzenbo
15
4 / 3 / 10
10,215
444
7,462
18,972
26,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 9
11,697
509
13,323
13,639
5,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
29
29
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
3
10
2.33
L
Sylvanus
Big-_-Rondo
Sylvanus
3
7
4
0.71
W
Thanatos
13
4
6
4
L
Nemesis
Diefy
Nemesis
3
2
3
2.25
L
3
8
3
0.56
W
Chaac
HERO3789
Chaac
4
0
9
8.5
W
Kuzenbo
HERRO-_-NATE
Kuzenbo
4
3
10
3
W
6
1
9
10.5
L
Sun Wukong
T FoR TK
Sun Wukong
0
6
6
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
69,737
95,241
Taken
84,471
52,889
Mitigated
74,758
31,161
Healing
38,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,582
892
197
3,799
12,201
5,182
2,343
3,721
8,065
77,336
0
L
Sylvanus
Big-_-Rondo
Sylvanus
10,110
2,862
2,422
7,952
20,010
8,762
55
8,333
11,197
46,376
0
W
Thanatos
11,897
3,940
0
13,751
16,643
7,127
1,657
1,809
14,442
0
90,244
L
Nemesis
Diefy
Nemesis
4,624
1,758
0
6,160
14,072
5,686
811
1,814
12,156
0
80,054
L
13,674
5,289
337
2,652
16,804
5,170
478
3,608
13,078
0
65,785
W
Chaac
HERO3789
Chaac
20,473
2,822
0
13,890
23,016
31,056
3,407
3,630
18,277
202
121,765
W
Kuzenbo
HERRO-_-NATE
Kuzenbo
7,462
3,196
443
1,660
18,972
26,124
1,819
1,040
17,391
29,373
0
W
13,323
4,563
0
4,501
13,639
5,269
5,025
1,151
12,219
0
74,256
L
Sun Wukong
T FoR TK
Sun Wukong
8,016
854
630
5,360
24,410
17,455
140
6,724
17,494
0
35,601
L
9,369
1,410
220
5,428
19,945
15,816
1,130
3,362
16,416
6,369
59,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
60,975
465
Minions Killed
586
0
Camps Cleared
0
1,998,787
Distance Traveled
2,129,272
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,668
507
119
5
0
423,462
15
L
Sylvanus
9,958
433
83
4
0
306,262
1
W
Thanatos
13,251
576
121
5
0
484,751
0
L
Nemesis
11,083
482
133
6
0
436,619
2
L
Artemis
9,465
412
105
5
0
363,242
3
W
Chaac
14,144
615
212
9
0
448,403
3
W
Kuzenbo
10,215
444
35
2
0
382,255
0
W
Hou Yi
11,697
509
99
4
0
390,401
5
L
Sun Wukong
8,363
364
47
2
0
430,814
4
L
Chaac
10,013
435
97
4
0
461,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role