Player Matchup

Sol
Sol
Captain_KlamSLAM
Sol
Level 110
God Stats
8W - 12L
1,403 SR
Queue Stats
97W - 120L
1,342 Elo+
Solo
Fenrir
Fenrir
Codesnotv
Fenrir
Level 22
God Stats
0W - 2L
1,863 SR
Queue Stats
28W - 24L
1,447 Elo+
Solo
Skadi
Skadi
KingMario356
Skadi
Level 32
God Stats
3W - 5L
1,390 SR
Queue Stats
13W - 28L
1,056 Elo+
Party 1
Mulan
Mulan
ROGERWHOISNEW
Mulan
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Tk6644
Kali
Level 121
God Stats
0W - 2L
1,655 SR
Queue Stats
11W - 23L
1,148 Elo+
Party 1
Team Averages
Level 60
1,522 SR
1,299 Elo+

VS

Team Averages
Level 88
1,678 SR
1,407 Elo+
Khepri
Khepri
AColant7
Khepri
Level 86
God Stats
21W - 9L
1,649 SR
Queue Stats
92W - 90L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
FI_IkCal51
Cu Chulainn
Level 109
God Stats
1W - 1L
1,570 SR
Queue Stats
6W - 10L
1,304 Elo+
Party 2
Fenrir
Fenrir
Mandowu
Fenrir
Level 117
God Stats
2W - 2L
1,694 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 2
Hachiman
Hachiman
TayPast
Hachiman
Level 106
God Stats
3W - 2L
1,745 SR
Queue Stats
459W - 492L
1,477 Elo+
Solo
Zeus
Zeus
TragedyandRuin
Zeus
Level 21
God Stats
29W - 13L
1,734 SR
Queue Stats
109W - 128L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
10,117
595
16,304
19,477
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Codesnotv
Fenrir
17
3 / 4 / 2
10,906
642
9,678
19,407
13,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 7
9,739
573
7,766
11,257
3,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 2
10,323
607
5,948
15,581
8,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kali
Tk6644
Kali
18
3 / 4 / 4
11,264
663
12,814
17,341
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AColant7
Khepri
17
0 / 3 / 11
10,685
629
5,293
15,058
14,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
FI_IkCal51
Cu Chulainn
18
2 / 4 / 11
11,410
671
11,001
21,086
16,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Mandowu
Fenrir
20
11 / 2 / 8
14,518
854
20,230
19,037
12,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
TayPast
Hachiman
20
5 / 0 / 7
13,043
767
14,889
10,093
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 4
12,618
742
20,800
5,983
2,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
10
Kills
24
24
Deaths
10
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Khepri
AColant7
Khepri
0
3
11
1.83
L
0
7
7
0.5
L
Fenrir
Codesnotv
Fenrir
3
4
2
1
W
Cu Chulainn
FI_IkCal51
Cu Chulainn
2
4
11
1.88
L
1
4
7
1.13
W
Fenrir
Mandowu
Fenrir
11
2
8
7.5
L
3
5
2
0.8
W
Hachiman
TayPast
Hachiman
5
0
7
8.5
L
Kali
Tk6644
Kali
3
4
4
1.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,510
Damage
72,213
83,063
Taken
71,257
40,061
Mitigated
51,399
11,660
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AColant7
Khepri
5,293
294
13
1,536
15,058
14,903
455
2,527
12,531
19,996
0
L
16,304
4,236
0
4,670
19,477
6,504
111
5,814
13,589
49,997
0
L
Fenrir
Codesnotv
Fenrir
9,678
1,617
0
1,072
19,407
13,224
150
5,229
13,938
0
27,404
W
Cu Chulainn
FI_IkCal51
Cu Chulainn
11,001
1,497
0
6,865
21,086
16,652
325
6,006
15,080
6,435
24,292
L
7,766
3,048
0
250
11,257
3,836
0
4,572
6,602
0
21,651
W
Fenrir
Mandowu
Fenrir
20,230
4,876
0
6,040
19,037
12,969
1,087
4,429
14,608
0
49,158
L
5,948
1,041
0
610
15,581
8,522
0
6,624
8,865
0
21,613
W
Hachiman
TayPast
Hachiman
14,889
7,704
0
4,399
10,093
4,338
2,036
2,136
7,957
0
66,313
L
Kali
Tk6644
Kali
12,814
5,410
0
5,058
17,341
7,975
0
5,908
11,373
0
50,449
W
20,800
875
0
36
5,983
2,537
1,243
2,085
3,898
62,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
62,274
311
Minions Killed
357
9
Camps Cleared
9
1,500,219
Distance Traveled
1,629,477
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,685
629
18
1
1
317,432
0
L
Sol
10,117
595
96
6
0
272,923
1
L
Fenrir
10,906
642
43
3
1
316,448
5
W
Cu Chulainn
11,410
671
50
3
1
319,850
0
L
Skadi
9,739
573
35
2
1
281,227
0
W
Fenrir
14,518
854
56
3
3
349,989
1
L
Mulan
10,323
607
42
2
0
308,902
1
W
Hachiman
13,043
767
129
8
3
326,921
0
L
Kali
11,264
663
95
6
7
320,719
1
W
Zeus
12,618
742
104
6
1
315,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role