Player Matchup

Kukulkan
Kukulkan
Forget1
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 51L
1,638 Elo+
Party 2
Da Ji
Da Ji
SwedishDaniel
Da Ji
Level 25
God Stats
4W - 0L
1,715 SR
Queue Stats
108W - 68L
1,603 Elo+
Party 2
Osiris
Osiris
βlackηaugŧћ
Osiris
Level 117
God Stats
7W - 5L
1,460 SR
Queue Stats
111W - 62L
1,616 Elo+
Party 2
Team Averages
Level 96
1,558 SR
1,619 Elo+

VS

Team Averages
Level 57
1,648 SR
1,442 Elo+
Hades
Hades
TheMarine234
Hades
Level 6
God Stats
14W - 5L
1,809 SR
Queue Stats
101W - 82L
1,500 Elo+
Party 1
Charybdis
Charybdis
Throckmork
Charybdis
Level 104
God Stats
0W - 2L
1,326 SR
Queue Stats
76W - 64L
1,475 Elo+
Party 1
Thanatos
Thanatos
xBulgyConch407x
Thanatos
Level 62
God Stats
0W - 2L
1,809 SR
Queue Stats
25W - 20L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Forget1
Kukulkan
18
12 / 3 / 11
13,579
799
21,411
9,126
2,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 6 / 15
12,761
751
14,499
14,096
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 4 / 15
13,021
766
12,409
13,189
12,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 5
11,431
672
10,278
21,946
10,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Throckmork
Charybdis
13
1 / 10 / 5
10,517
619
4,867
15,321
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
6 / 10 / 5
12,555
739
11,971
16,855
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
29
Kills
12
13
Deaths
29
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Forget1
Kukulkan
12
3
11
5.83
W
7
6
15
2.42
L
5
9
5
0.83
L
Charybdis
Throckmork
Charybdis
1
10
5
0.35
L
Thanatos
6
10
5
0.85
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
27,116
36,411
Taken
54,122
21,113
Mitigated
19,618
5,398
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Forget1
Kukulkan
21,411
1,946
0
1,701
9,126
2,847
805
4,276
4,850
81,675
0
W
14,499
3,688
0
1,377
14,096
5,294
994
1,945
12,151
0
45,816
L
10,278
898
557
5,161
21,946
10,130
0
10,481
11,465
35,113
0
L
Charybdis
Throckmork
Charybdis
4,867
2,457
0
1,443
15,321
4,310
0
5,233
10,088
0
34,264
L
Thanatos
11,971
3,094
0
5,936
16,855
5,178
0
8,712
8,143
0
17,917
W
12,409
2,273
0
2,320
13,189
12,972
221
4,903
8,286
7,846
24,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
34,503
209
Minions Killed
140
13
Camps Cleared
3
943,517
Distance Traveled
800,556
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,579
799
116
7
7
320,222
1
W
Da Ji
12,761
751
53
3
5
316,185
6
L
Hades
11,431
672
52
3
2
260,041
2
L
Charybdis
10,517
619
68
4
0
253,712
0
L
Thanatos
12,555
739
20
1
1
286,803
4
W
Osiris
13,021
766
40
2
1
307,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role