Player Matchup

Bellona
Bellona
Devilish_Deity_
Bellona
Level 85
God Stats
59W - 50L
1,579 SR
Queue Stats
736W - 780L
1,451 Elo+
Party 4
Baba Yaga
Baba Yaga
Hypnotoadx420
Baba Yaga
Level 49
God Stats
3W - 3L
1,362 SR
Queue Stats
306W - 313L
1,467 Elo+
Solo
Thanatos
Thanatos
Mo_Geta
Thanatos
Level 40
God Stats
96W - 83L
1,517 SR
Queue Stats
548W - 592L
1,465 Elo+
Party 4
Odin
Odin
TimeKeeprWystria
Odin
Level 17
God Stats
2W - 1L
1,678 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
cematt2010
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,371 Elo+
Party 2
Team Averages
Level 48
1,527 SR
1,443 Elo+

VS

Team Averages
Level 71
1,485 SR
1,503 Elo+
Kukulkan
Kukulkan
A Gravy Biscuit
Kukulkan
Level 49
God Stats
10W - 10L
1,513 SR
Queue Stats
419W - 450L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
ElGlock
Sylvanus
Level 148
God Stats
8W - 14L
1,455 SR
Queue Stats
277W - 284L
1,517 Elo+
Party 3
Ra
Ra
Jamyournuts
Ra
Level 29
God Stats
20W - 25L
1,468 SR
Queue Stats
204W - 222L
1,497 Elo+
Party 1
Cerberus
Cerberus
OG_MUdBOnE_1018
Cerberus
Level 49
God Stats
31W - 40L
1,421 SR
Queue Stats
240W - 262L
1,452 Elo+
Solo
Ymir
Ymir
jeanp24
Ymir
Level 82
God Stats
13W - 14L
1,570 SR
Queue Stats
383W - 418L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
9,910
991
8,899
10,610
8,524
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Hypnotoadx420
Baba Yaga
16
3 / 0 / 11
9,803
980
6,077
5,901
3,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Mo_Geta
Thanatos
16
6 / 3 / 10
10,029
1,003
11,537
8,529
3,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 2 / 14
9,194
919
4,083
9,219
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
cematt2010
Kukulkan
16
3 / 0 / 12
10,073
1,007
12,739
6,707
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

289

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 9 / 1
9,507
951
9,531
14,989
5,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ElGlock
Sylvanus
16
1 / 3 / 3
9,377
938
11,464
11,705
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 0
7,556
756
0
1,281
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
1 / 3 / 1
8,365
837
3,863
7,806
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
jeanp24
Ymir
16
1 / 2 / 2
9,133
913
10,227
12,172
9,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
18
Kills
5
5
Deaths
18
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
9
1
0.28
W
5
0
10
10
L
Sylvanus
ElGlock
Sylvanus
1
3
3
0.83
W
Baba Yaga
Hypnotoadx420
Baba Yaga
3
0
11
8.5
L
0
1
0
0
W
Thanatos
Mo_Geta
Thanatos
6
3
10
3.67
L
Cerberus
1
3
1
0.5
W
1
2
14
4
W
Kukulkan
cematt2010
Kukulkan
3
0
12
9
L
Ymir
jeanp24
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
35,085
40,966
Taken
47,953
26,839
Mitigated
24,449
11,856
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,531
1,266
0
444
14,989
5,102
0
5,976
8,618
36,996
0
W
8,899
1,635
0
1,327
10,610
8,524
0
9,277
1,333
175
15,482
L
Sylvanus
ElGlock
Sylvanus
11,464
3,140
2,442
3,439
11,705
6,180
0
5,213
6,083
28,317
5,120
W
Baba Yaga
Hypnotoadx420
Baba Yaga
6,077
460
25
3,138
5,901
3,622
0
4,863
1,038
32,803
0
L
0
0
0
0
1,281
589
0
589
686
728
0
W
Thanatos
Mo_Geta
Thanatos
11,537
3,242
0
4,908
8,529
3,526
0
5,997
2,532
0
19,168
L
Cerberus
3,863
0
226
1,888
7,806
2,629
0
2,379
5,076
12,362
0
W
4,083
876
403
853
9,219
8,704
0
8,086
1,133
0
11,685
W
Kukulkan
cematt2010
Kukulkan
12,739
1,466
0
1,202
6,707
2,463
0
5,791
916
38,739
0
L
Ymir
jeanp24
Ymir
10,227
1,721
0
1,121
12,172
9,949
0
4,142
7,467
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
43,938
189
Minions Killed
188
5
Camps Cleared
5
925,826
Distance Traveled
626,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,507
951
64
6
2
168,743
0
W
Bellona
9,910
991
23
2
0
187,395
2
L
Sylvanus
9,377
938
51
5
3
175,175
1
W
Baba Yaga
9,803
980
48
5
1
191,721
0
L
Ra
7,556
756
3
0
0
6,550
0
W
Thanatos
10,029
1,003
21
2
1
194,153
0
L
Cerberus
8,365
837
26
3
0
101,694
0
W
Odin
9,194
919
18
2
1
171,550
0
W
Kukulkan
10,073
1,007
79
8
2
181,007
0
L
Ymir
9,133
913
44
4
0
174,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role