Player Matchup

Sun Wukong
Sun Wukong
BDA-Zel
Sun Wukong
Level 30
God Stats
2W - 3L
1,266 SR
Queue Stats
23W - 26L
1,243 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
Level 23
God Stats
1W - 4L
1,221 SR
Queue Stats
9W - 14L
1,195 Elo+
Party 2
Ra
Ra
SuG Zephyr
Ra
Level 60
God Stats
7W - 2L
1,448 SR
Queue Stats
77W - 97L
1,296 Elo+
Solo
Team Averages
Level 38
1,312 SR
1,245 Elo+

VS

Team Averages
Level 45
1,633 SR
1,371 Elo+
Fenrir
Fenrir
MannerlyCape321
Fenrir
Level 22
God Stats
1W - 4L
1,700 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 1
Bellona
Bellona
R4DiKToXiCx324
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 1
Merlin
Merlin
luisversh99
Merlin
Level 101
God Stats
1W - 2L
1,700 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDA-Zel
Sun Wukong
15
10 / 9 / 9
12,788
752
12,100
24,123
18,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
BlackquaMan434
Morgan Le Fay
16
5 / 4 / 14
11,800
694
11,001
11,665
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 8
12,528
737
15,909
12,742
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
11,179
658
6,683
14,966
6,991
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 9 / 9
9,597
565
5,132
17,357
12,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
15
5 / 8 / 4
10,942
644
12,250
13,875
4,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
22
Kills
9
15
Deaths
22
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BDA-Zel
Sun Wukong
10
9
9
1.61
W
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
5
4
14
3
L
4
5
8
1.6
L
0
9
9
0.5
W
7
2
8
5.5
L
Merlin
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
24,065
48,530
Taken
46,198
29,283
Mitigated
24,757
15,964
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BDA-Zel
Sun Wukong
12,100
1,543
531
6,056
24,123
18,895
763
6,929
14,963
3,906
24,960
W
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
11,001
1,366
246
1,483
11,665
5,080
804
2,416
9,007
39,765
0
L
6,683
596
0
342
14,966
6,991
0
8,382
5,849
0
14,286
L
5,132
1,550
0
642
17,357
12,941
0
10,445
6,259
0
14,991
W
15,909
158
1,847
5,801
12,742
5,308
1,049
4,182
8,560
53,086
0
L
Merlin
12,250
1,240
547
487
13,875
4,825
43
8,815
4,417
55,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
31,718
190
Minions Killed
132
8
Camps Cleared
3
870,244
Distance Traveled
796,416
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,788
752
37
2
3
280,897
0
W
Morgan Le Fay
11,800
694
56
3
1
277,347
1
L
Fenrir
11,179
658
21
1
0
271,433
0
L
Bellona
9,597
565
21
1
0
263,254
1
W
Ra
12,528
737
97
6
4
312,000
0
L
Merlin
10,942
644
90
5
3
261,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role