Player Matchup

King Arthur
King Arthur
Gryff19
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 138L
1,321 Elo+
Party 1
Thanatos
Thanatos
InflictedCoffee
Thanatos
Level 28
God Stats
9W - 9L
1,450 SR
Queue Stats
131W - 152L
1,353 Elo+
Party 1
Hachiman
Hachiman
Snafuttv
Hachiman
Level 2
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
oRevenant
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
xBlueDreamx313
Ra
Level 18
God Stats
0W - 4L
1,149 SR
Queue Stats
94W - 123L
1,316 Elo+
Party 1
Team Averages
Level 24
1,372 SR
1,398 Elo+

VS

Team Averages
Level 23
1,576 SR
1,465 Elo+
Xbalanque
Xbalanque
FЯЕЕDФМ
Xbalanque
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
15W - 33L
1,545 Elo+
Party 3
Anubis
Anubis
NatoGelato
Anubis
Level 26
God Stats
13W - 11L
1,681 SR
Queue Stats
14W - 12L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SiCSyNz
Morgan Le Fay
Level 12
God Stats
5W - 4L
1,667 SR
Queue Stats
12W - 15L
1,338 Elo+
Solo
Chiron
Chiron
ZIGAOOO8353
Chiron
Level 19
God Stats
8W - 13L
1,735 SR
Queue Stats
49W - 51L
1,362 Elo+
Solo
Hel
Hel
middyna
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gryff19
King Arthur
11
0 / 5 / 0
6,130
383
1,975
10,200
6,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
2 / 5 / 0
8,021
501
6,470
12,106
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Snafuttv
Hachiman
11
1 / 5 / 3
6,749
422
5,296
8,503
2,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
oRevenant
Yemoja
10
1 / 4 / 3
6,051
378
4,792
10,873
7,006
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 1
6,698
419
3,924
6,721
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FЯЕЕDФМ
Xbalanque
11
0 / 2 / 9
7,116
445
6,988
10,148
3,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
NatoGelato
Anubis
16
5 / 1 / 0
9,444
590
7,809
6,943
3,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
SiCSyNz
Morgan Le Fay
16
10 / 0 / 0
9,409
588
7,712
6,607
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
15
7 / 1 / 5
9,790
612
12,037
12,505
3,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
10
0 / 1 / 5
7,015
438
1,939
2,975
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
22
22
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FЯЕЕDФМ
Xbalanque
0
2
9
2.25
L
King Arthur
Gryff19
King Arthur
0
5
0
0
L
Thanatos
2
5
0
0.4
W
Anubis
NatoGelato
Anubis
5
1
0
5
W
Morgan Le Fay
SiCSyNz
Morgan Le Fay
10
0
0
10
L
Hachiman
Snafuttv
Hachiman
1
5
3
0.5
W
Chiron
7
1
5
9.5
W
Hel
0
1
5
2.5
L
Yemoja
oRevenant
Yemoja
1
4
3
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,457
Damage
36,485
48,403
Taken
39,178
23,764
Mitigated
15,023
12,947
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FЯЕЕDФМ
Xbalanque
6,988
3,453
0
4,626
10,148
3,159
1,095
3,523
6,515
0
33,345
L
King Arthur
Gryff19
King Arthur
1,975
479
0
163
10,200
6,793
0
6,541
3,659
0
13,507
L
Thanatos
6,470
2,313
0
7,077
12,106
5,122
124
3,477
8,629
0
53,157
W
Anubis
NatoGelato
Anubis
7,809
713
0
4,289
6,943
3,115
1,874
0
6,943
50,243
0
W
Morgan Le Fay
SiCSyNz
Morgan Le Fay
7,712
1,743
52
2,884
6,607
3,096
1,221
289
6,290
55,525
6,149
L
Hachiman
Snafuttv
Hachiman
5,296
4,855
0
1,452
8,503
2,396
476
2,440
6,063
0
28,486
W
Chiron
12,037
5,418
160
8,256
12,505
3,712
925
3,267
9,066
0
65,776
W
Hel
1,939
0
2,024
1,378
2,975
1,941
580
1,409
1,476
8,462
0
L
Yemoja
oRevenant
Yemoja
4,792
1,103
618
1,032
10,873
7,006
437
2,748
8,125
19,171
0
L
3,924
338
369
2,236
6,721
2,447
245
1,984
4,737
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
42,774
268
Minions Killed
384
0
Camps Cleared
0
1,292,852
Distance Traveled
1,422,114
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,116
445
79
5
0
254,591
3
L
King Arthur
6,130
383
24
2
0
245,467
0
L
Thanatos
8,021
501
100
6
0
306,304
2
W
Anubis
9,444
590
96
6
0
289,456
1
W
Morgan Le Fay
9,409
588
95
6
0
302,527
0
L
Hachiman
6,749
422
65
4
0
248,849
0
W
Chiron
9,790
612
108
7
0
293,364
0
W
Hel
7,015
438
6
0
0
282,176
4
L
Yemoja
6,051
378
23
1
0
253,568
0
L
Ra
6,698
419
56
4
0
238,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role