Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
BoreHarD
Gilgamesh
Gold V
Level 158
God Stats
5W - 10L
1,584 SR
Queue Stats
198W - 217L
1,421 MMR
Solo
Ymir
Ymir
Bronze III
HolyBigToe
Ymir
Bronze III
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
1,400 MMR
Solo
Apollo
Apollo
Gold IV
Magic8bal
Apollo
Gold IV
Level 98
God Stats
2W - 3L
1,630 SR
Queue Stats
129W - 130L
1,457 MMR
Solo
Scylla
Scylla
Silver I
jaybone214
Scylla
Silver I
Level 88
God Stats
1W - 4L
1,563 SR
Queue Stats
38W - 50L
1,417 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,555 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,561 SR
1,450 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
CupNoodlesz
Sylvanus
Gold IV
Level 126
God Stats
8W - 4L
1,575 SR
Queue Stats
113W - 112L
1,477 MMR
Solo
Anhur
Anhur
Gold V
Fuilteach
Anhur
Gold V
Level 114
God Stats
14W - 8L
1,690 SR
Queue Stats
31W - 30L
1,466 MMR
Party 1
Bastet
Bastet
Gold IV
PlentyRoyal
Bastet
Gold IV
Level 105
God Stats
7W - 4L
1,504 SR
Queue Stats
31W - 30L
1,466 MMR
Party 1
Achilles
Achilles
Gold V
maldonado47
Achilles
Gold V
Level 67
God Stats
16W - 12L
1,538 SR
Queue Stats
296W - 328L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 1 / 1
5,279
528
2,603
6,436
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BoreHarD
Gilgamesh
10
0 / 1 / 0
5,526
553
2,929
5,832
2,806
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 1
4,729
473
1,100
7,928
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Magic8bal
Apollo
9
1 / 3 / 0
5,135
514
1,625
5,792
664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
jaybone214
Scylla
9
0 / 4 / 1
5,029
503
3,012
5,219
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebPersephoneOdinAthenaSet

VS

Bans
ArtioTerraMorgan Le FayKhepriTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 1
6,275
628
2,793
6,003
2,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
CupNoodlesz
Sylvanus
10
1 / 1 / 6
5,956
596
4,378
6,628
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Fuilteach
Anhur
10
3 / 1 / 1
6,293
629
4,727
3,447
861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
10
2 / 0 / 3
5,653
565
2,529
5,208
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
maldonado47
Achilles
10
6 / 0 / 2
5,824
582
4,539
3,090
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
W
Ra
 
Ra
1
0
1
1.5
L
Gilgamesh
BoreHarD
Gilgamesh
0
1
0
0
W
Sylvanus
CupNoodlesz
Sylvanus
1
1
6
4
W
Anhur
Fuilteach
Anhur
3
1
1
3.5
L
0
4
1
0.13
L
Apollo
Magic8bal
Apollo
1
3
0
0.33
W
Bastet
2
0
3
3.5
L
Scylla
jaybone214
Scylla
0
4
1
0.13
W
Achilles
maldonado47
Achilles
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
18,966
31,207
Taken
24,376
10,604
Mitigated
9,057
8,314
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,603
615
0
3,344
6,436
1,807
0
1,190
5,204
0
27,558
W
Ra
 
Ra
2,793
636
28
4,439
6,003
2,110
74
0
6,003
37,015
0
L
Gilgamesh
BoreHarD
Gilgamesh
2,929
798
0
1,922
5,832
2,806
0
2,035
3,797
0
33,519
W
Sylvanus
CupNoodlesz
Sylvanus
4,378
1,820
622
2,785
6,628
2,541
241
3,335
3,143
29,281
7,232
W
Anhur
Fuilteach
Anhur
4,727
1,440
0
1,191
3,447
861
0
186
3,261
0
35,872
L
1,100
377
0
1,200
7,928
4,660
0
1,436
6,212
14,800
0
L
Apollo
Magic8bal
Apollo
1,625
901
0
1,273
5,792
664
0
0
5,756
0
27,056
W
Bastet
2,529
561
0
1,108
5,208
1,902
0
86
5,112
0
31,886
L
Scylla
jaybone214
Scylla
3,012
603
0
575
5,219
667
0
1,900
3,237
25,449
0
W
Achilles
maldonado47
Achilles
4,539
1,860
0
1,127
3,090
1,643
0
341
2,745
0
14,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
30,001
294
Minions Killed
335
0
Camps Cleared
0
918,649
Distance Traveled
982,069
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,279
528
68
7
0
199,326
2
W
Ra
6,275
628
93
9
0
191,353
4
L
Gilgamesh
5,526
553
71
7
0
191,109
3
W
Sylvanus
5,956
596
81
8
0
178,438
5
W
Anhur
6,293
629
81
8
0
186,389
1
L
Ymir
4,729
473
36
4
0
175,546
4
L
Apollo
5,135
514
55
6
0
189,349
3
W
Bastet
5,653
565
57
6
0
207,736
0
L
Scylla
5,029
503
64
6
0
163,319
0
W
Achilles
5,824
582
23
2
0
218,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role