Player Matchup

Yemoja
Yemoja
FrstyThSnwSknk
Yemoja
Level 4
God Stats
53W - 58L
1,084 SR
Queue Stats
59W - 85L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
GamerBugg2002
Baron Samedi
Level 60
God Stats
4W - 6L
1,485 SR
Queue Stats
60W - 69L
1,318 Elo+
Party 1
Sol
Sol
Lordbillsx
Sol
Level 24
God Stats
23W - 22L
1,369 SR
Queue Stats
136W - 227L
1,228 Elo+
Solo
Team Averages
Level 29
1,313 SR
1,273 Elo+

VS

Team Averages
Level 86
1,396 SR
1,354 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Yobadoodle
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,303 Elo+
Solo
Heimdallr
Heimdallr
inariwhitewolf
Heimdallr
Level 66
God Stats
1W - 1L
1,188 SR
Queue Stats
26W - 48L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,939
611
1,682
9,633
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
GamerBugg2002
Baron Samedi
10
1 / 10 / 0
7,445
573
5,779
15,241
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 4 / 1
7,333
564
10,268
10,863
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
11 / 0 / 6
10,625
817
18,691
8,404
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Yobadoodle
Guan Yu
12
3 / 0 / 13
9,062
697
5,822
9,554
9,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
inariwhitewolf
Heimdallr
13
3 / 2 / 11
9,142
703
6,992
9,121
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
17
17
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
11
0
6
14
L
1
3
0
0.33
L
Baron Samedi
GamerBugg2002
Baron Samedi
1
10
0
0.1
L
0
4
1
0.13
W
Guan Yu
Yobadoodle
Guan Yu
3
0
13
9.5
W
Heimdallr
inariwhitewolf
Heimdallr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
31,505
35,737
Taken
27,079
14,408
Mitigated
16,684
6,734
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,691
1,201
0
4,977
8,404
3,333
874
5,922
2,482
57,059
0
L
1,682
146
930
1,753
9,633
6,623
0
5,731
3,902
5,078
0
L
Baron Samedi
GamerBugg2002
Baron Samedi
5,779
435
938
2,105
15,241
5,018
0
8,572
6,669
24,702
0
L
10,268
2,391
0
1,008
10,863
2,767
0
4,914
5,949
32,847
0
W
Guan Yu
Yobadoodle
Guan Yu
5,822
136
434
2,730
9,554
9,795
611
4,595
4,959
0
12,757
W
Heimdallr
inariwhitewolf
Heimdallr
6,992
2,451
0
1,822
9,121
3,556
1,209
7,542
1,579
0
28,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
28,829
107
Minions Killed
146
4
Camps Cleared
7
609,991
Distance Traveled
716,994
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,625
817
84
6
3
249,572
4
L
Yemoja
7,939
611
2
0
0
215,533
2
L
Baron Samedi
7,445
573
49
4
2
198,067
2
L
Sol
7,333
564
56
4
2
196,391
0
W
Guan Yu
9,062
697
13
1
3
237,432
3
W
Heimdallr
9,142
703
49
4
1
229,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role