Player Matchup

Kukulkan
Kukulkan
Fengshweezy
Kukulkan
Level 67
God Stats
94W - 80L
1,471 SR
Queue Stats
398W - 476L
1,341 Elo+
Party 2
Hachiman
Hachiman
Uudez
Hachiman
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 9L
1,620 Elo+
Party 2
Cabrakan
Cabrakan
War Machine 63
Cabrakan
Level 85
God Stats
162W - 159L
1,534 SR
Queue Stats
594W - 737L
1,368 Elo+
Party 2
Team Averages
Level 68
1,502 SR
1,443 Elo+

VS

Team Averages
Level 29
1,480 SR
1,223 Elo+
Pele
Pele
SteenyBoi28
Pele
Level 22
God Stats
3W - 6L
1,455 SR
Queue Stats
7W - 33L
1,079 Elo+
Party 1
Fenrir
Fenrir
leftylanee
Fenrir
Level 43
God Stats
96W - 106L
1,565 SR
Queue Stats
100W - 118L
1,515 Elo+
Solo
Ares
Ares
x22cojo22x
Ares
Level 21
God Stats
6W - 6L
1,420 SR
Queue Stats
7W - 35L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fengshweezy
Kukulkan
13
5 / 1 / 9
10,584
706
13,253
7,695
2,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Uudez
Hachiman
16
10 / 3 / 7
12,019
801
17,644
12,499
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
15
3 / 3 / 14
10,785
719
9,220
13,735
20,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,577
572
3,834
12,319
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
leftylanee
Fenrir
14
6 / 7 / 1
10,696
713
12,252
14,416
9,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 4 / 3
9,320
621
5,341
21,912
23,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
7
7
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fengshweezy
Kukulkan
5
1
9
9.5
L
0
7
4
0.29
W
Hachiman
Uudez
Hachiman
10
3
7
4.5
W
Cabrakan
3
3
14
3.33
L
Fenrir
leftylanee
Fenrir
6
7
1
0.93
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
21,427
33,929
Taken
48,647
27,516
Mitigated
37,935
11,170
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fengshweezy
Kukulkan
13,253
904
1,405
3,122
7,695
2,848
262
1,005
6,690
49,250
0
L
3,834
408
0
1,259
12,319
4,930
0
7,251
5,068
0
27,383
W
Hachiman
Uudez
Hachiman
17,644
11,946
0
2,770
12,499
4,481
1,951
2,443
10,056
0
56,108
W
Cabrakan
9,220
1,003
0
3,873
13,735
20,187
142
2,751
10,853
23,484
0
L
Fenrir
leftylanee
Fenrir
12,252
1,575
472
3,267
14,416
9,753
0
6,460
7,956
0
27,079
L
5,341
329
0
3,219
21,912
23,252
0
9,067
12,845
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
28,593
184
Minions Killed
116
10
Camps Cleared
2
776,659
Distance Traveled
816,715
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,584
706
92
6
5
281,253
0
L
Pele
8,577
572
46
3
0
280,286
3
W
Hachiman
12,019
801
65
4
4
249,457
6
W
Cabrakan
10,785
719
27
2
1
245,949
1
L
Fenrir
10,696
713
38
3
2
279,114
0
L
Ares
9,320
621
32
2
0
257,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role