Player Matchup

Artemis
Artemis
Cuncio
Artemis
Level 114
God Stats
25W - 23L
1,473 SR
Queue Stats
236W - 253L
1,366 Elo+
Party 2
Ymir
Ymir
Kaerh
Ymir
Level 127
God Stats
6W - 17L
1,478 SR
Queue Stats
400W - 419L
1,448 Elo+
Party 2
Chaac
Chaac
KonjikiN0Yami
Chaac
Level 120
God Stats
1W - 1L
1,867 SR
Queue Stats
357W - 307L
1,519 Elo+
Party 3
Hera
Hera
LameKidddd2971
Hera
Level 109
God Stats
7W - 12L
1,514 SR
Queue Stats
537W - 577L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
RedM0nkeyK1ng
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,328 Elo+
Party 3
Team Averages
Level 107
1,566 SR
1,417 Elo+

VS

Team Averages
Level 114
1,521 SR
1,412 Elo+
Cernunnos
Cernunnos
J-DUBS_805
Cernunnos
Level 137
God Stats
50W - 48L
1,396 SR
Queue Stats
449W - 488L
1,371 Elo+
Party 1
Ra
Ra
MRHOODIES1313
Ra
Level 85
God Stats
6W - 2L
1,734 SR
Queue Stats
233W - 230L
1,413 Elo+
Solo
Thanatos
Thanatos
Musty2saucin
Thanatos
Level 67
God Stats
6W - 7L
1,175 SR
Queue Stats
282W - 321L
1,371 Elo+
Party 1
Neith
Neith
P3NEYZ
Neith
Level 155
God Stats
7W - 2L
1,800 SR
Queue Stats
691W - 729L
1,402 Elo+
Party 1
Terra
Terra
Pot_stickers
Terra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
658W - 736L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cuncio
Artemis
15
3 / 4 / 4
9,217
461
14,703
13,356
5,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Kaerh
Ymir
14
3 / 4 / 4
9,083
454
7,065
19,897
21,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 1
10,355
518
9,480
22,379
30,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 3 / 0
7,203
360
1,731
3,243
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
RedM0nkeyK1ng
Ao Kuang
15
1 / 5 / 1
9,136
457
4,840
16,345
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J-DUBS_805
Cernunnos
16
0 / 2 / 3
9,445
472
4,222
12,572
5,018
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 8
11,611
581
14,705
11,162
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Musty2saucin
Thanatos
16
7 / 4 / 5
9,948
497
11,825
16,138
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
P3NEYZ
Neith
18
4 / 0 / 5
11,379
569
12,746
7,454
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 6
9,212
461
4,057
19,499
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
19
19
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cuncio
Artemis
3
4
4
1.25
W
Cernunnos
J-DUBS_805
Cernunnos
0
2
3
0.75
L
Ymir
Kaerh
Ymir
3
4
4
1.25
L
1
3
1
0.5
L
1
3
0
0.33
W
6
1
8
10
W
Thanatos
Musty2saucin
Thanatos
7
4
5
2.38
W
Neith
P3NEYZ
Neith
4
0
5
6.5
W
2
2
6
2.5
L
Ao Kuang
RedM0nkeyK1ng
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,819
Damage
47,555
75,220
Taken
66,825
64,793
Mitigated
39,999
23,196
Healing
35,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cuncio
Artemis
14,703
9,025
0
3,915
13,356
5,378
174
3,849
9,507
0
64,499
W
Cernunnos
J-DUBS_805
Cernunnos
4,222
1,564
0
4,128
12,572
5,018
0
1,599
10,973
0
76,188
L
Ymir
Kaerh
Ymir
7,065
726
407
3,753
19,897
21,623
0
9,095
10,802
35,268
0
L
9,480
1,064
0
8,788
22,379
30,697
200
2,952
19,427
15,225
58,041
L
1,731
363
0
160
3,243
890
68
950
2,293
24,210
0
W
14,705
1,891
2,140
6,386
11,162
5,195
165
3,679
7,483
92,537
0
W
Thanatos
Musty2saucin
Thanatos
11,825
3,747
573
11,473
16,138
7,721
25
5,168
10,970
0
48,657
W
Neith
P3NEYZ
Neith
12,746
3,971
0
4,670
7,454
3,331
3,049
1,362
6,092
0
79,176
W
4,057
683
1,323
5,231
19,499
18,734
0
4,958
14,541
18,466
0
L
Ao Kuang
RedM0nkeyK1ng
Ao Kuang
4,840
1,210
0
6,173
16,345
6,205
0
1,957
14,388
61,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
51,595
485
Minions Killed
538
0
Camps Cleared
0
1,602,247
Distance Traveled
1,947,298
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,217
461
104
5
0
327,764
2
W
Cernunnos
9,445
472
122
6
0
395,312
0
L
Ymir
9,083
454
45
2
0
345,217
2
L
Chaac
10,355
518
175
9
0
405,747
0
L
Hera
7,203
360
48
2
0
128,056
3
W
Ra
11,611
581
162
8
0
400,000
1
W
Thanatos
9,948
497
77
4
0
387,699
1
W
Neith
11,379
569
156
8
0
387,852
0
W
Terra
9,212
461
21
1
0
376,435
3
L
Ao Kuang
9,136
457
113
6
0
395,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role