Player Matchup

Kukulkan
Kukulkan
AinamiNya
Kukulkan
Level 15
God Stats
2W - 2L
1,223 SR
Queue Stats
22W - 33L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MadMonkeyng
Tsukuyomi
Level 28
God Stats
6W - 4L
1,558 SR
Queue Stats
155W - 119L
1,491 Elo+
Party 2
Artio
Artio
RevikZael
Artio
Level 24
God Stats
12W - 6L
1,827 SR
Queue Stats
146W - 135L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Xuxumaruwu
Danzaburou
Level 26
God Stats
1W - 5L
1,351 SR
Queue Stats
123W - 110L
1,446 Elo+
Party 2
Eset
Eset
blobbles1
Eset
Level 7
God Stats
5W - 5L
1,579 SR
Queue Stats
10W - 12L
1,428 Elo+
Party 3
Team Averages
Level 20
1,508 SR
1,441 Elo+

VS

Team Averages
Level 30
1,550 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
ChungChing2547
Hel
Level 13
God Stats
2W - 3L
1,384 SR
Queue Stats
20W - 21L
1,444 Elo+
Party 4
Kukulkan
Kukulkan
JustAnotherGam3r
Kukulkan
Level 8
God Stats
3W - 3L
1,805 SR
Queue Stats
16W - 18L
1,498 Elo+
Party 1
Bellona
Bellona
SketchyNoodles
Bellona
Level 28
God Stats
32W - 30L
1,560 SR
Queue Stats
409W - 441L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AinamiNya
Kukulkan
20
6 / 1 / 23
12,948
1,079
19,945
12,606
4,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MadMonkeyng
Tsukuyomi
20
19 / 6 / 13
15,276
1,273
26,864
15,823
6,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
RevikZael
Artio
20
4 / 3 / 28
12,880
1,073
8,861
19,257
20,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Xuxumaruwu
Danzaburou
20
9 / 2 / 15
13,555
1,130
25,796
12,982
5,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
19
5 / 6 / 19
12,448
1,037
17,415
13,308
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 9 / 11
11,076
923
9,413
24,986
26,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
 
Janus
18
1 / 7 / 6
10,603
884
8,157
15,459
5,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 11 / 6
11,995
1,000
7,699
21,476
12,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 10 / 8
11,514
960
17,124
16,067
5,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 6 / 5
14,093
1,174
27,852
28,545
34,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
54
43
Kills
18
18
Deaths
43
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
9
11
0.83
L
Janus
 
Janus
1
7
6
0.57
W
Kukulkan
AinamiNya
Kukulkan
6
1
23
17.5
L
3
11
6
0.55
L
2
10
8
0.6
W
Tsukuyomi
MadMonkeyng
Tsukuyomi
19
6
13
4.25
W
Artio
RevikZael
Artio
4
3
28
6
L
10
6
5
2.08
W
Danzaburou
Xuxumaruwu
Danzaburou
9
2
15
8.25
W
Eset
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,881
Damage
70,245
73,976
Taken
106,533
42,685
Mitigated
84,814
11,114
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,413
869
0
1,427
24,986
26,957
0
11,414
13,572
0
14,218
L
Janus
 
Janus
8,157
536
0
0
15,459
5,016
0
6,890
8,569
17,002
0
W
Kukulkan
AinamiNya
Kukulkan
19,945
3,111
0
677
12,606
4,781
0
7,562
4,799
42,792
0
L
7,699
133
3,027
3,096
21,476
12,972
0
9,236
12,240
41,067
0
L
17,124
1,639
0
0
16,067
5,769
0
8,672
7,395
38,434
0
W
Tsukuyomi
MadMonkeyng
Tsukuyomi
26,864
8,162
0
112
15,823
6,735
0
5,029
10,062
0
53,617
W
Artio
RevikZael
Artio
8,861
778
1,501
5,893
19,257
20,824
0
8,999
9,687
15,413
0
L
27,852
7,767
0
1,899
28,545
34,100
0
10,009
18,536
0
43,028
W
Danzaburou
Xuxumaruwu
Danzaburou
25,796
14,519
0
2,455
12,982
5,060
0
6,047
6,498
0
54,488
W
Eset
17,415
1,948
0
476
13,308
5,285
0
5,343
7,822
24,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,107
Gold Earned
59,281
213
Minions Killed
190
8
Camps Cleared
3
1,161,880
Distance Traveled
1,094,300
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,076
923
3
0
1
203,098
0
L
Janus
10,603
884
10
1
0
223,561
3
W
Kukulkan
12,948
1,079
56
5
2
243,734
1
L
Hel
11,995
1,000
96
8
0
234,548
0
L
Kukulkan
11,514
960
45
4
1
179,171
0
W
Tsukuyomi
15,276
1,273
60
5
2
242,828
1
W
Artio
12,880
1,073
8
1
0
269,163
0
L
Bellona
14,093
1,174
36
3
1
253,922
1
W
Danzaburou
13,555
1,130
73
6
3
202,582
0
W
Eset
12,448
1,037
16
1
1
203,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role