Player Matchup

Gilgamesh
Gilgamesh
ElBrayanOMG
Gilgamesh
Level 66
God Stats
41W - 42L
1,513 SR
Queue Stats
163W - 256L
1,305 Elo+
Party 2
Yemoja
Yemoja
MilofScorpio
Yemoja
Level 13
God Stats
1W - 0L
1,292 SR
Queue Stats
7W - 10L
1,295 Elo+
Party 2
Scylla
Scylla
YureiBastian
Scylla
Level 108
God Stats
6W - 13L
1,331 SR
Queue Stats
136W - 185L
1,321 Elo+
Party 2
Team Averages
Level 62
1,379 SR
1,307 Elo+

VS

Team Averages
Level 43
1,332 SR
1,376 Elo+
Heimdallr
Heimdallr
AlwysCnfsd
Heimdallr
Level 26
God Stats
9W - 10L
1,280 SR
Queue Stats
104W - 121L
1,207 Elo+
Solo
Anubis
Anubis
EinstienQn
Anubis
Level 18
God Stats
52W - 54L
1,316 SR
Queue Stats
138W - 132L
1,472 Elo+
Party 1
Mulan
Mulan
SpartanElliott
Mulan
Level 86
God Stats
4W - 7L
1,401 SR
Queue Stats
301W - 344L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElBrayanOMG
Gilgamesh
20
12 / 11 / 7
19,538
751
31,537
45,512
33,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
19
3 / 7 / 9
17,395
669
14,170
32,943
37,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
19
5 / 10 / 13
17,545
675
26,344
27,445
11,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlwysCnfsd
Heimdallr
19
7 / 6 / 14
17,858
687
30,414
31,510
23,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
EinstienQn
Anubis
17
2 / 8 / 14
15,149
583
13,286
22,746
9,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
18 / 7 / 9
18,552
714
42,874
35,971
65,343
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
20
Kills
27
28
Deaths
21
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlwysCnfsd
Heimdallr
7
6
14
2.33
L
Anubis
EinstienQn
Anubis
2
8
14
1.13
W
Gilgamesh
ElBrayanOMG
Gilgamesh
12
11
7
1.41
W
Yemoja
3
7
9
1.07
L
18
7
9
3.21
W
Scylla
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,051
Damage
86,574
105,900
Taken
90,227
81,822
Mitigated
99,153
35,913
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlwysCnfsd
Heimdallr
30,414
10,180
1,093
5,388
31,510
23,952
1,730
13,268
17,840
9
86,507
L
Anubis
EinstienQn
Anubis
13,286
809
0
3,436
22,746
9,858
435
13,333
9,127
52,287
0
W
Gilgamesh
ElBrayanOMG
Gilgamesh
31,537
10,704
0
11,405
45,512
33,575
1,766
8,615
35,286
0
100,267
W
Yemoja
14,170
3,960
6,320
9,733
32,943
37,233
480
6,598
24,580
37,473
0
L
42,874
3,834
0
7,775
35,971
65,343
683
13,238
22,150
17,900
68,833
W
Scylla
26,344
3,348
1,270
7,185
27,445
11,014
1,321
4,109
22,601
74,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,478
Gold Earned
51,559
229
Minions Killed
260
7
Camps Cleared
9
1,439,369
Distance Traveled
1,253,340
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
17,858
687
88
3
3
443,199
0
L
Anubis
15,149
583
96
4
4
373,666
1
W
Gilgamesh
19,538
751
102
4
4
543,130
6
W
Yemoja
17,395
669
49
2
0
463,938
0
L
Mulan
18,552
714
76
3
2
436,475
2
W
Scylla
17,545
675
78
3
3
432,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role