Player Matchup

Ullr
Ullr
Chernobyl96
Ullr
Level 8
God Stats
2W - 2L
1,817 SR
Queue Stats
11W - 5L
1,766 Elo+
Party 1
Jormungandr
Jormungandr
Dadrintor
Jormungandr
Level 107
God Stats
0W - 1L
1,562 SR
Queue Stats
36W - 30L
1,611 Elo+
Party 1
Ah Puch
Ah Puch
MONEYTEAM2K
Ah Puch
Level 24
God Stats
0W - 2L
1,346 SR
Queue Stats
103W - 65L
1,702 Elo+
Party 2
Fafnir
Fafnir
Promortyus
Fafnir
Level 24
God Stats
7W - 5L
1,668 SR
Queue Stats
117W - 82L
1,672 Elo+
Party 2
Baba Yaga
Baba Yaga
Washei
Baba Yaga
Level 42
God Stats
3W - 5L
1,396 SR
Queue Stats
147W - 148L
1,563 Elo+
Party 2
Team Averages
Level 41
1,558 SR
1,663 Elo+

VS

Team Averages
Level 25
1,647 SR
1,627 Elo+
Agni
Agni
Blair22
Agni
Level 29
God Stats
10W - 9L
1,508 SR
Queue Stats
75W - 75L
1,596 Elo+
Solo
Skadi
Skadi
Brinkam
Skadi
Level 29
God Stats
5W - 5L
1,552 SR
Queue Stats
174W - 157L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItzNaterz
Kumbhakarna
Level 15
God Stats
5W - 4L
1,670 SR
Queue Stats
27W - 28L
1,557 Elo+
Solo
Chaac
Chaac
StiffyNinjaQc
Chaac
Level 24
God Stats
3W - 1L
1,725 SR
Queue Stats
66W - 37L
1,763 Elo+
Solo
Bastet
Bastet
That1Panther
Bastet
Level 26
God Stats
12W - 4L
1,779 SR
Queue Stats
165W - 107L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 1
12,291
455
8,874
22,191
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Dadrintor
Jormungandr
6
0 / 3 / 0
7,715
286
3,040
6,328
4,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MONEYTEAM2K
Ah Puch
18
2 / 6 / 3
11,433
423
13,115
23,661
11,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Promortyus
Fafnir
14
0 / 4 / 7
10,333
383
5,789
28,072
42,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Washei
Baba Yaga
19
6 / 1 / 1
12,497
463
20,062
16,904
8,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Blair22
Agni
20
1 / 2 / 6
14,607
541
12,559
15,329
6,568
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Brinkam
Skadi
20
5 / 1 / 3
15,287
566
15,105
13,655
5,542
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
ItzNaterz
Kumbhakarna
14
0 / 4 / 6
12,108
448
3,200
24,766
24,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 1 / 6
15,852
587
17,328
28,182
28,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
20
10 / 1 / 5
16,454
609
29,507
18,626
7,371
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
20
20
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
Blair22
Agni
1
2
6
2
W
Skadi
Brinkam
Skadi
5
1
3
6.5
L
1
6
1
0.25
L
Jormungandr
Dadrintor
Jormungandr
0
3
0
0
W
Kumbhakarna
ItzNaterz
Kumbhakarna
0
4
6
0.75
L
Ah Puch
MONEYTEAM2K
Ah Puch
2
6
3
0.58
L
Fafnir
Promortyus
Fafnir
0
4
7
0.88
W
4
1
6
7
W
Bastet
10
1
5
12.5
L
Baba Yaga
Washei
Baba Yaga
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,880
Damage
77,699
97,156
Taken
100,558
75,377
Mitigated
73,416
26,083
Healing
39,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Blair22
Agni
12,559
962
506
4,352
15,329
6,568
2,356
7,243
8,086
115,201
0
W
Skadi
Brinkam
Skadi
15,105
4,264
0
4,105
13,655
5,542
6,669
4,637
9,018
0
145,911
L
8,874
1,847
0
3,389
22,191
8,434
0
1,721
19,934
0
105,369
L
Jormungandr
Dadrintor
Jormungandr
3,040
835
0
1,420
6,328
4,391
0
0
5,754
17,740
0
W
Kumbhakarna
ItzNaterz
Kumbhakarna
3,200
435
2,979
4,330
24,766
24,954
887
11,752
13,014
17,838
0
L
Ah Puch
MONEYTEAM2K
Ah Puch
13,115
1,260
0
10,891
23,661
11,766
0
1,575
21,785
88,116
0
L
Fafnir
Promortyus
Fafnir
5,789
920
0
4,632
28,072
42,097
0
7,779
19,611
13,875
0
W
17,328
3,386
0
16,037
28,182
28,981
826
11,528
15,738
0
121,845
W
Bastet
29,507
6,042
0
7,203
18,626
7,371
2,303
7,232
11,112
0
149,041
L
Baba Yaga
Washei
Baba Yaga
20,062
489
0
5,751
16,904
8,689
0
4,684
11,993
104,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,269
Gold Earned
74,308
587
Minions Killed
772
0
Camps Cleared
0
2,186,880
Distance Traveled
2,640,429
22
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,607
541
202
7
0
530,888
6
W
Skadi
15,287
566
190
7
0
482,626
5
L
Ullr
12,291
455
202
7
0
491,728
5
L
Jormungandr
7,715
286
43
2
0
137,658
1
W
Kumbhakarna
12,108
448
28
1
0
500,245
20
L
Ah Puch
11,433
423
135
5
0
496,120
2
L
Fafnir
10,333
383
17
1
0
543,204
7
W
Chaac
15,852
587
179
7
0
538,703
8
W
Bastet
16,454
609
173
6
0
587,967
3
L
Baba Yaga
12,497
463
190
7
0
518,170
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role