Player Matchup

Chronos
Chronos
BaZinga_4_2_0
Chronos
Level 129
God Stats
4W - 11L
1,360 SR
Queue Stats
693W - 736L
1,516 Elo+
Party 2
Mulan
Mulan
BadKarmal
Mulan
Level 118
God Stats
0W - 1L
1,530 SR
Queue Stats
27W - 31L
1,467 Elo+
Solo
Janus
Janus
Greeeeenfox
Janus
Level 123
God Stats
5W - 10L
1,425 SR
Queue Stats
230W - 236L
1,501 Elo+
Party 2
Freya
Freya
Olivia111914
Freya
Level 82
God Stats
10W - 13L
1,318 SR
Queue Stats
363W - 363L
1,529 Elo+
Party 3
Ra
Ra
ShatMcSparkles
Ra
Level 129
God Stats
9W - 6L
1,518 SR
Queue Stats
351W - 300L
1,540 Elo+
Party 3
Team Averages
Level 116
1,430 SR
1,510 Elo+

VS

Team Averages
Level 125
1,482 SR
1,497 Elo+
Persephone
Persephone
ChinoShip156
Persephone
Level 149
God Stats
10W - 3L
1,547 SR
Queue Stats
351W - 366L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
FloatenDeadFish
Sun Wukong
Level 138
God Stats
6W - 2L
1,651 SR
Queue Stats
356W - 358L
1,494 Elo+
Party 1
Awilix
Awilix
MemeBeanSupreme
Awilix
Level 103
God Stats
2W - 0L
1,232 SR
Queue Stats
162W - 173L
1,460 Elo+
Party 1
Ra
Ra
SuicidalTarget
Ra
Level 148
God Stats
4W - 4L
1,459 SR
Queue Stats
271W - 281L
1,495 Elo+
Solo
Cthulhu
Cthulhu
crimsyy
Cthulhu
Level 88
God Stats
3W - 0L
1,522 SR
Queue Stats
58W - 71L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
5 / 3 / 2
7,662
766
5,814
7,983
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
BadKarmal
Mulan
13
1 / 5 / 6
7,826
783
7,546
14,638
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 7 / 6
7,284
728
7,372
8,507
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 5
7,706
771
5,976
11,728
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
6 / 5 / 4
9,000
900
9,498
9,872
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChinoShip156
Persephone
14
4 / 3 / 12
8,866
887
9,824
8,525
3,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
FloatenDeadFish
Sun Wukong
15
11 / 4 / 9
9,550
955
12,967
12,127
7,980
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 3 / 17
9,189
919
6,741
10,820
9,090
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 2 / 11
9,843
984
11,094
8,856
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
crimsyy
Cthulhu
14
0 / 3 / 17
8,411
841
8,134
14,717
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
15
Kills
26
26
Deaths
15
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
5
3
2
2
L
Mulan
BadKarmal
Mulan
1
5
6
0.8
W
Persephone
ChinoShip156
Persephone
4
3
12
3.33
W
Sun Wukong
FloatenDeadFish
Sun Wukong
11
4
9
3.88
L
1
7
6
0.57
W
5
3
17
4.5
L
2
6
5
0.75
L
6
5
4
1.6
W
6
2
11
5.75
W
Cthulhu
crimsyy
Cthulhu
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,206
Damage
48,760
52,728
Taken
55,045
31,318
Mitigated
34,453
13,997
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
5,814
2,065
310
810
7,983
2,511
0
4,045
3,857
13,040
0
L
Mulan
BadKarmal
Mulan
7,546
1,741
107
2,109
14,638
17,644
0
7,101
7,229
0
13,097
W
Persephone
ChinoShip156
Persephone
9,824
1,201
493
1,386
8,525
3,322
1,866
4,107
4,385
23,819
0
W
Sun Wukong
FloatenDeadFish
Sun Wukong
12,967
2,351
815
1,757
12,127
7,980
667
6,236
5,745
0
22,281
L
7,372
574
412
511
8,507
3,041
0
5,529
2,890
15,011
0
W
6,741
3,120
170
220
10,820
9,090
878
4,171
6,449
0
12,584
L
5,976
2,104
0
1,132
11,728
4,100
0
7,030
4,520
10,528
0
L
9,498
187
5,470
3,136
9,872
4,022
0
4,514
5,180
24,272
0
W
11,094
1,018
6,163
4,127
8,856
3,659
1,574
5,098
3,338
26,829
0
W
Cthulhu
crimsyy
Cthulhu
8,134
637
2,500
5,209
14,717
10,402
173
8,393
6,114
18,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
45,859
88
Minions Killed
96
0
Camps Cleared
0
748,125
Distance Traveled
912,619
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,662
766
17
2
0
104,990
0
L
Mulan
7,826
783
6
1
0
171,688
1
W
Persephone
8,866
887
21
2
0
167,733
1
W
Sun Wukong
9,550
955
7
1
0
180,846
0
L
Janus
7,284
728
26
3
0
146,292
0
W
Awilix
9,189
919
5
1
0
203,077
1
L
Freya
7,706
771
7
1
0
152,764
0
L
Ra
9,000
900
32
3
0
172,391
2
W
Ra
9,843
984
41
4
0
193,845
0
W
Cthulhu
8,411
841
22
2
0
167,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role