Player Matchup

Khepri
Khepri
Blindstroke
Khepri
Level 144
God Stats
17W - 8L
1,552 SR
Queue Stats
501W - 458L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
CeriumSlayer
Baron Samedi
Level 114
God Stats
14W - 9L
1,599 SR
Queue Stats
112W - 105L
1,550 Elo+
Solo
Da Ji
Da Ji
JPRAckley
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 277L
1,596 Elo+
Party 1
Team Averages
Level 134
1,550 SR
1,583 Elo+

VS

Team Averages
Level 117
1,508 SR
1,612 Elo+
Cthulhu
Cthulhu
Edrizzle658
Cthulhu
Level 143
God Stats
10W - 14L
1,551 SR
Queue Stats
438W - 377L
1,583 Elo+
Party 2
Thanatos
Thanatos
Laggxr
Thanatos
Level 61
God Stats
2W - 1L
1,786 SR
Queue Stats
4W - 3L
1,675 Elo+
Solo
Janus
Janus
Richey_Rich322
Janus
Level 146
God Stats
3W - 1L
1,186 SR
Queue Stats
247W - 184L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 0 / 10
9,502
792
6,549
10,810
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CeriumSlayer
Baron Samedi
14
7 / 3 / 5
9,369
781
10,067
9,839
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
JPRAckley
Da Ji
11
4 / 5 / 7
8,486
707
5,359
9,239
5,155
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edrizzle658
Cthulhu
11
3 / 2 / 4
7,912
659
10,554
10,963
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Laggxr
Thanatos
11
4 / 9 / 3
7,922
660
5,768
11,520
4,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 3 / 6
7,686
641
8,583
5,795
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
8
8
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
10
8
W
Baron Samedi
CeriumSlayer
Baron Samedi
7
3
5
3.17
L
Cthulhu
Edrizzle658
Cthulhu
3
2
4
2.5
W
Da Ji
JPRAckley
Da Ji
4
5
7
1.5
L
Thanatos
Laggxr
Thanatos
4
9
3
0.61
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
24,905
29,888
Taken
28,278
20,166
Mitigated
16,361
8,301
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,549
742
284
1,877
10,810
10,616
156
5,018
5,025
16,501
0
W
Baron Samedi
CeriumSlayer
Baron Samedi
10,067
1,046
1,151
3,779
9,839
4,395
440
6,240
2,941
47,635
0
L
Cthulhu
Edrizzle658
Cthulhu
10,554
951
0
2,631
10,963
9,917
60
5,785
5,178
22,694
0
W
Da Ji
JPRAckley
Da Ji
5,359
994
0
1,210
9,239
5,155
995
5,865
2,649
0
9,887
L
Thanatos
Laggxr
Thanatos
5,768
1,083
0
4,323
11,520
4,427
0
7,671
3,849
0
12,043
L
8,583
522
0
944
5,795
2,017
0
3,455
2,340
28,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
23,520
128
Minions Killed
111
5
Camps Cleared
4
668,108
Distance Traveled
652,124
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,502
792
22
2
2
237,018
0
W
Baron Samedi
9,369
781
97
8
3
224,125
5
L
Cthulhu
7,912
659
30
3
2
225,046
2
W
Da Ji
8,486
707
9
1
0
206,965
2
L
Thanatos
7,922
660
19
2
0
200,448
3
L
Janus
7,686
641
62
5
2
226,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role