Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BandoTrippin
Sylvanus
Level 122
God Stats
5W - 6L
1,617 SR
Queue Stats
722W - 695L
1,402 Elo+
Solo
Hera
Hera
Dr_breadcrust
Hera
Level 98
God Stats
8W - 6L
1,921 SR
Queue Stats
294W - 314L
1,456 Elo+
Solo
Cupid
Cupid
Gladiatoore
Cupid
Level 148
God Stats
14W - 7L
1,619 SR
Queue Stats
466W - 457L
1,427 Elo+
Solo
Cernunnos
Cernunnos
JmAxeMan42
Cernunnos
Level 124
God Stats
2W - 1L
1,838 SR
Queue Stats
87W - 77L
1,460 Elo+
Solo
Team Averages
Level 112
1,699 SR
1,449 Elo+

VS

Team Averages
Level 111
1,601 SR
1,451 Elo+
Hades
Hades
DjangoMyers25
Hades
Level 158
God Stats
42W - 30L
1,613 SR
Queue Stats
404W - 404L
1,475 Elo+
Party 2
Medusa
Medusa
Jake_eldemoledor
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 385L
1,400 Elo+
Party 1
Set
Set
LuisProfe1
Set
Level 88
God Stats
2W - 1L
1,707 SR
Queue Stats
114W - 120L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
Nergal1901
Cabrakan
Level 142
God Stats
12W - 12L
1,683 SR
Queue Stats
465W - 477L
1,504 Elo+
Party 2
Janus
Janus
TotoTacos5
Janus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 131L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 2 / 1
5,244
524
1,768
3,824
2,188
Sylvanus
BandoTrippin
Sylvanus
9
1 / 3 / 1
5,396
540
1,918
7,178
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,782
478
1,107
3,591
918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
5 / 3 / 2
6,284
628
8,370
5,890
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
JmAxeMan42
Cernunnos
10
0 / 0 / 1
5,232
523
3,540
5,260
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,626
663
4,878
4,501
3,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 2
5,095
510
1,756
4,602
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 1 / 2
6,323
632
3,759
6,756
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Nergal1901
Cabrakan
8
1 / 1 / 3
5,408
541
2,268
6,752
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
9
1 / 4 / 4
5,383
538
2,838
5,538
1,481
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
11
11
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
L
Sylvanus
BandoTrippin
Sylvanus
1
3
1
0.5
W
4
1
1
4.5
L
0
3
1
0.17
L
5
3
2
2
W
0
1
2
1
L
Cernunnos
JmAxeMan42
Cernunnos
0
0
1
0.5
W
5
1
2
6
W
Cabrakan
Nergal1901
Cabrakan
1
1
3
2.5
W
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
15,499
25,743
Taken
28,149
10,155
Mitigated
12,991
9,212
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,768
121
266
883
3,824
2,188
0
1,597
2,227
14,340
0
L
Sylvanus
BandoTrippin
Sylvanus
1,918
567
447
2,805
7,178
3,243
0
2,746
4,432
18,695
9,465
W
4,878
139
0
1,995
4,501
3,110
1,786
1,654
2,847
35,487
0
L
1,107
352
0
817
3,591
918
0
1,674
1,917
18,626
0
L
8,370
3,873
85
1,462
5,890
2,291
618
2,158
3,732
0
31,041
W
1,756
345
0
1,429
4,602
1,370
0
366
4,236
0
25,980
L
Cernunnos
JmAxeMan42
Cernunnos
3,540
1,295
0
2,447
5,260
1,515
0
1,809
3,451
0
31,167
W
3,759
2,090
0
2,418
6,756
2,368
0
1,291
5,465
0
33,089
W
Cabrakan
Nergal1901
Cabrakan
2,268
312
0
1,641
6,752
4,662
0
1,232
5,520
9,873
0
W
Janus
2,838
331
0
592
5,538
1,481
700
78
5,460
24,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
28,835
253
Minions Killed
272
0
Camps Cleared
0
785,013
Distance Traveled
956,310
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,244
524
30
3
0
173,786
4
L
Sylvanus
5,396
540
62
6
0
159,377
2
W
Hades
6,626
663
81
8
0
176,689
0
L
Hera
4,782
478
42
4
0
82,940
3
L
Cupid
6,284
628
55
6
0
186,395
3
W
Medusa
5,095
510
53
5
0
178,267
3
L
Cernunnos
5,232
523
64
6
0
182,515
3
W
Set
6,323
632
69
7
0
219,270
1
W
Cabrakan
5,408
541
23
2
0
199,449
1
W
Janus
5,383
538
46
5
0
182,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role