Player Matchup

Neith
Neith
Ushio-CR
Neith
Level 5
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 1
Vamana
Vamana
XxMSR_SpuKyxX
Vamana
Level 17
God Stats
1W - 3L
1,112 SR
Queue Stats
41W - 56L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
abdulla_grasen
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 1
Bacchus
Bacchus
arburolas_cr
Bacchus
Level 28
God Stats
8W - 8L
1,648 SR
Queue Stats
93W - 122L
1,417 Elo+
Party 1
Fenrir
Fenrir
vSheHatesMe-_-
Fenrir
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
9W - 12L
1,313 Elo+
Party 1
Team Averages
Level 15
1,534 SR
1,451 Elo+

VS

Team Averages
Level 18
1,581 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Atlas4300
Gilgamesh
Level 24
God Stats
7W - 6L
1,146 SR
Queue Stats
269W - 266L
1,488 Elo+
Solo
Skadi
Skadi
CamiloAlvarez25
Skadi
Level 25
God Stats
1W - 1L
1,877 SR
Queue Stats
32W - 26L
1,509 Elo+
Solo
Yemoja
Yemoja
Ellicar19
Yemoja
Level 6
God Stats
1W - 1L
1,758 SR
Queue Stats
9W - 6L
1,666 Elo+
Solo
Hades
Hades
Tx Loomer xx
Hades
Level 19
God Stats
1W - 1L
1,609 SR
Queue Stats
19W - 17L
1,604 Elo+
Solo
Fenrir
Fenrir
U_DontWant_Nun
Fenrir
Level 15
God Stats
4W - 5L
1,518 SR
Queue Stats
23W - 27L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ushio-CR
Neith
20
13 / 1 / 5
13,030
652
13,318
11,132
3,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
8,168
408
3,034
6,907
5,813
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
abdulla_grasen
Morgan Le Fay
14
1 / 5 / 3
8,934
447
6,971
9,995
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
arburolas_cr
Bacchus
13
1 / 2 / 9
9,377
469
4,213
12,528
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 2 / 10
10,914
546
11,964
17,090
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atlas4300
Gilgamesh
16
3 / 4 / 3
9,802
490
7,433
15,645
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 7 / 2
9,496
475
6,391
12,493
4,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Ellicar19
Yemoja
13
1 / 5 / 0
8,772
439
3,072
10,753
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 1
10,468
523
13,187
19,090
10,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 5 / 2
8,393
420
4,956
11,662
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
23
Kills
12
12
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Atlas4300
Gilgamesh
3
4
3
1.13
L
1
7
2
0.29
L
Yemoja
Ellicar19
Yemoja
1
5
0
0.2
L
5
3
1
1.83
L
2
5
2
0.6
W
Neith
Ushio-CR
Neith
13
1
5
15.5
W
1
2
2
1
W
Morgan Le Fay
abdulla_grasen
Morgan Le Fay
1
5
3
0.5
W
Bacchus
arburolas_cr
Bacchus
1
2
9
2.75
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
35,039
57,652
Taken
69,643
36,506
Mitigated
38,977
15,935
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Atlas4300
Gilgamesh
7,433
1,993
0
4,743
15,645
6,889
672
1,547
14,038
0
71,540
L
6,391
2,714
0
2,015
12,493
4,065
2,821
785
11,690
0
65,627
L
Yemoja
Ellicar19
Yemoja
3,072
296
272
323
10,753
11,648
25
951
9,802
40,336
0
L
13,187
597
148
9,078
19,090
10,257
524
5,024
13,773
82,429
0
L
4,956
1,603
0
2,407
11,662
6,118
0
2,850
8,656
0
34,260
W
Neith
Ushio-CR
Neith
13,318
7,133
0
4,018
11,132
3,992
2,636
4,401
6,731
0
104,329
W
3,034
1,599
0
1,312
6,907
5,813
760
1,351
5,556
0
25,477
W
Morgan Le Fay
abdulla_grasen
Morgan Le Fay
6,971
636
0
1,703
9,995
3,412
146
5,070
4,925
60,191
0
W
Bacchus
arburolas_cr
Bacchus
4,213
481
736
2,350
12,528
15,232
92
2,752
9,776
19,532
0
W
11,964
2,451
0
5,816
17,090
8,057
0
2,848
14,242
0
55,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
46,931
439
Minions Killed
487
0
Camps Cleared
0
1,833,252
Distance Traveled
1,772,629
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,802
490
133
7
0
415,656
4
L
Skadi
9,496
475
103
5
0
371,734
6
L
Yemoja
8,772
439
59
3
0
299,934
0
L
Hades
10,468
523
133
7
0
345,288
1
L
Fenrir
8,393
420
59
3
0
340,017
1
W
Neith
13,030
652
182
9
0
352,906
3
W
Vamana
8,168
408
43
2
0
317,416
0
W
Morgan Le Fay
8,934
447
99
5
0
364,505
0
W
Bacchus
9,377
469
31
2
0
383,782
3
W
Fenrir
10,914
546
84
4
0
414,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role