Player Matchup

Serqet
Serqet
Blacksid16
Serqet
Level 121
God Stats
13W - 17L
1,547 SR
Queue Stats
266W - 245L
1,554 Elo+
Solo
Discordia
Discordia
DemonHunterReed
Discordia
Level 138
God Stats
1W - 2L
1,395 SR
Queue Stats
121W - 94L
1,671 Elo+
Party 1
Anhur
Anhur
papanick
Anhur
Level 68
God Stats
44W - 23L
1,630 SR
Queue Stats
178W - 142L
1,656 Elo+
Party 1
Team Averages
Level 109
1,524 SR
1,627 Elo+

VS

Team Averages
Level 39
1,690 SR
1,639 Elo+
Discordia
Discordia
Joĸɘʀ
Discordia
Level 10
God Stats
10W - 6L
1,551 SR
Queue Stats
24W - 14L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
ecart8
Sun Wukong
Level 45
God Stats
0W - 1L
1,711 SR
Queue Stats
31W - 30L
1,608 Elo+
Solo
Ymir
Ymir
elmersantos
Ymir
Level 63
God Stats
7W - 7L
1,807 SR
Queue Stats
144W - 145L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blacksid16
Serqet
13
1 / 5 / 7
9,535
636
6,185
12,214
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DemonHunterReed
Discordia
15
5 / 3 / 6
10,786
719
14,613
9,566
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
papanick
Anhur
15
5 / 4 / 5
10,526
702
13,132
11,292
4,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Joĸɘʀ
Discordia
4
0 / 0 / 1
7,364
491
868
1,412
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ecart8
Sun Wukong
16
8 / 3 / 4
11,080
739
11,989
17,175
10,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 8 / 5
10,934
729
11,292
19,081
14,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
12
12
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
Blacksid16
Serqet
1
5
7
0.9
W
Discordia
DemonHunterReed
Discordia
5
3
6
2.67
L
Discordia
Joĸɘʀ
Discordia
0
0
1
0.5
L
Sun Wukong
ecart8
Sun Wukong
8
3
4
3.33
L
4
8
5
0.81
W
Anhur
papanick
Anhur
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
24,149
33,072
Taken
37,668
13,905
Mitigated
25,586
6,588
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Blacksid16
Serqet
6,185
1,661
0
805
12,214
6,412
123
4,035
8,179
533
36,237
W
Discordia
DemonHunterReed
Discordia
14,613
486
0
2,442
9,566
3,246
437
4,053
5,513
42,206
0
L
Discordia
Joĸɘʀ
Discordia
868
68
0
666
1,412
355
0
758
654
2,473
0
L
Sun Wukong
ecart8
Sun Wukong
11,989
2,827
0
1,463
17,175
10,258
135
6,033
10,218
0
24,223
L
11,292
1,853
0
14
19,081
14,973
0
7,951
10,887
39,901
0
W
Anhur
papanick
Anhur
13,132
7,656
0
3,341
11,292
4,247
2,232
5,444
5,848
0
37,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
29,378
182
Minions Killed
118
12
Camps Cleared
2
775,761
Distance Traveled
587,205
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,535
636
50
3
6
282,247
3
W
Discordia
10,786
719
61
4
3
253,672
2
L
Discordia
7,364
491
2
0
0
40,919
1
L
Sun Wukong
11,080
739
37
2
1
308,296
2
L
Ymir
10,934
729
79
5
1
237,990
1
W
Anhur
10,526
702
71
5
3
239,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role