Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Misterlay
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 2
Xing Tian
Xing Tian
Rockmaster2003
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,378 Elo+
Party 2
Chaac
Chaac
Senpai Renpai
Chaac
Level 129
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 8L
1,344 Elo+
Party 2
Artemis
Artemis
xtobixsan
Artemis
Level 121
God Stats
0W - 3L
1,434 SR
Queue Stats
5W - 11L
1,394 Elo+
Party 2
Team Averages
Level 125
1,514 SR
1,408 Elo+

VS

Team Averages
Level 107
1,423 SR
1,472 Elo+
Chaac
Chaac
Edgimos
Chaac
Level 136
God Stats
4W - 1L
1,523 SR
Queue Stats
213W - 200L
1,511 Elo+
Solo
Hercules
Hercules
LouDTwerkss
Hercules
Level 119
God Stats
4W - 3L
1,132 SR
Queue Stats
78W - 81L
1,466 Elo+
Solo
Artio
Artio
MoneyMike464682
Artio
Level 105
God Stats
30W - 15L
1,447 SR
Queue Stats
295W - 303L
1,420 Elo+
Party 1
Olorun
Olorun
PMoneyFr
Olorun
Level 69
God Stats
4W - 8L
1,474 SR
Queue Stats
267W - 249L
1,478 Elo+
Party 1
Neith
Neith
SunsetMax
Neith
Level 108
God Stats
8W - 9L
1,538 SR
Queue Stats
501W - 476L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 5 / 0
5,095
425
1,498
6,406
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Misterlay
Scylla
10
1 / 4 / 0
6,019
502
2,235
4,778
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Rockmaster2003
Xing Tian
10
2 / 1 / 2
6,065
505
5,248
7,240
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 1
6,227
519
3,870
9,758
4,893
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
xtobixsan
Artemis
8
0 / 5 / 0
4,722
394
3,666
6,892
1,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Edgimos
Chaac
13
3 / 0 / 0
7,264
605
2,585
6,130
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
LouDTwerkss
Hercules
11
4 / 0 / 8
7,289
607
5,728
6,226
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 0
7,069
589
7,063
8,842
8,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
PMoneyFr
Olorun
12
3 / 2 / 2
7,490
624
2,551
5,062
1,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SunsetMax
Neith
12
5 / 0 / 5
7,143
595
4,373
5,274
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
W
Chaac
Edgimos
Chaac
3
0
0
3
W
Hercules
LouDTwerkss
Hercules
4
0
8
8
L
Scylla
Misterlay
Scylla
1
4
0
0.25
W
1
2
0
0.5
W
Olorun
PMoneyFr
Olorun
3
2
2
2
L
Xing Tian
Rockmaster2003
Xing Tian
2
1
2
3
L
1
1
1
1.5
W
Neith
SunsetMax
Neith
5
0
5
7.5
L
Artemis
xtobixsan
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,517
Damage
22,300
35,074
Taken
31,534
12,031
Mitigated
18,187
12,027
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,498
74
1,205
2,154
6,406
1,181
0
441
5,965
24,388
0
W
Chaac
Edgimos
Chaac
2,585
0
0
3,139
6,130
3,269
504
1,259
4,805
0
51,976
W
Hercules
LouDTwerkss
Hercules
5,728
681
0
2,702
6,226
3,236
464
1,490
4,736
0
22,920
L
Scylla
Misterlay
Scylla
2,235
150
0
375
4,778
1,120
0
1,593
3,185
29,506
0
W
7,063
745
0
4,523
8,842
8,159
0
1,792
7,050
40,400
0
W
Olorun
PMoneyFr
Olorun
2,551
382
0
2,181
5,062
1,958
445
3,180
1,730
41,236
0
L
Xing Tian
Rockmaster2003
Xing Tian
5,248
906
0
2,898
7,240
3,319
0
1,117
6,123
27,769
0
L
3,870
818
42
3,819
9,758
4,893
0
6,353
3,405
0
31,748
W
Neith
SunsetMax
Neith
4,373
928
0
2,262
5,274
1,565
493
1,295
3,979
0
45,440
L
Artemis
xtobixsan
Artemis
3,666
1,252
120
1,414
6,892
1,518
0
110
6,782
0
16,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
36,255
278
Minions Killed
391
0
Camps Cleared
0
1,155,527
Distance Traveled
1,159,069
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,095
425
51
4
0
222,267
2
W
Chaac
7,264
605
100
8
0
233,230
2
W
Hercules
7,289
607
28
2
0
258,658
1
L
Scylla
6,019
502
68
6
0
225,788
3
W
Artio
7,069
589
82
7
0
223,508
2
W
Olorun
7,490
624
83
7
0
238,688
4
L
Xing Tian
6,065
505
55
5
0
233,775
3
L
Chaac
6,227
519
76
6
0
266,551
0
W
Neith
7,143
595
98
8
0
204,985
3
L
Artemis
4,722
394
28
2
0
207,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role