Player Matchup

Ullr
Ullr
Silver I
DTown17
Ullr
Silver I
Level 88
God Stats
1W - 1L
1,637 SR
Queue Stats
110W - 102L
1,269 MMR
Solo
Ravana
Ravana
Platinum III
Hyist
Ravana
Platinum III
Level 88
God Stats
26W - 16L
1,700 SR
Queue Stats
166W - 156L
1,843 MMR
Solo
Scylla
Scylla
Platinum V
Zookstorm
Scylla
Platinum V
Level 157
God Stats
14W - 8L
1,740 SR
Queue Stats
145W - 129L
1,740 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
thesandspider
Cu Chulainn
Gold V
Level 126
God Stats
1W - 1L
1,247 SR
Queue Stats
88W - 88L
1,496 MMR
Solo
Ymir
Ymir
Platinum V
whalebert
Ymir
Platinum V
Level 155
God Stats
23W - 12L
1,648 SR
Queue Stats
144W - 129L
1,740 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,594 SR
1,618 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,524 SR
1,622 MMR
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Bronze III
Colelvis
Hades
Bronze III
Level 69
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Tyr
Tyr
Platinum I
DefiantHaven1
Tyr
Platinum I
Level 129
God Stats
15W - 10L
1,710 SR
Queue Stats
531W - 515L
1,978 MMR
Party 3
Hachiman
Hachiman
Gold III
lSomeThingl
Hachiman
Gold III
Level 43
God Stats
0W - 3L
1,355 SR
Queue Stats
22W - 16L
1,760 MMR
Party 3
Kuzenbo
Kuzenbo
Gold IV
tonyjslasher
Kuzenbo
Gold IV
Level 98
God Stats
1W - 3L
1,474 SR
Queue Stats
195W - 199L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DTown17
Ullr
20
3 / 3 / 5
13,579
566
8,998
13,895
5,603
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Hyist
Ravana
20
12 / 0 / 14
15,754
656
22,179
18,622
10,440
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Zookstorm
Scylla
20
12 / 3 / 11
14,391
600
27,249
12,265
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
thesandspider
Cu Chulainn
16
4 / 11 / 7
11,854
494
13,819
26,595
19,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
18
3 / 3 / 19
13,337
556
10,753
26,899
37,255
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshAthenaArtioTiamatPersephone

VS

Bans
Morgan Le FayJanusFenrirHun BatzArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 10 / 5
11,382
474
12,056
19,518
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Colelvis
Hades
15
2 / 12 / 2
10,318
430
6,875
20,283
11,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 6 / 7
12,232
510
16,980
24,405
27,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
lSomeThingl
Hachiman
20
5 / 3 / 5
13,019
542
18,322
16,301
6,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
tonyjslasher
Kuzenbo
15
2 / 3 / 4
10,818
451
11,664
25,424
37,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
34
Kills
20
20
Deaths
34
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
10
5
0.55
L
Hades
Colelvis
Hades
2
12
2
0.25
W
Ullr
DTown17
Ullr
3
3
5
1.83
L
8
6
7
1.92
W
Ravana
Hyist
Ravana
12
0
14
19
W
Scylla
Zookstorm
Scylla
12
3
11
5.83
L
Hachiman
lSomeThingl
Hachiman
5
3
5
2.5
W
Cu Chulainn
thesandspider
Cu Chulainn
4
11
7
0.68
L
Kuzenbo
tonyjslasher
Kuzenbo
2
3
4
1.33
W
Ymir
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,998
Damage
65,897
98,276
Taken
105,931
78,380
Mitigated
88,726
24,037
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,056
673
0
3,178
19,518
6,291
0
6,484
12,916
87,300
0
L
Hades
Colelvis
Hades
6,875
838
539
4,001
20,283
11,969
0
10,898
9,027
47,244
0
W
Ullr
DTown17
Ullr
8,998
4,266
0
3,972
13,895
5,603
7,814
2,232
11,663
0
111,792
L
16,980
1,615
0
5,263
24,405
27,248
244
7,573
16,638
14,201
60,045
W
Ravana
Hyist
Ravana
22,179
6,577
0
8,256
18,622
10,440
1,319
6,616
12,006
0
135,034
W
Scylla
Zookstorm
Scylla
27,249
3,604
0
2,130
12,265
5,521
1,984
5,635
6,630
119,425
0
L
Hachiman
lSomeThingl
Hachiman
18,322
8,884
0
4,579
16,301
6,077
380
3,336
12,929
0
120,452
W
Cu Chulainn
thesandspider
Cu Chulainn
13,819
2,670
0
1,182
26,595
19,561
1,206
11,956
14,639
13,218
38,860
L
Kuzenbo
tonyjslasher
Kuzenbo
11,664
3,650
0
1,867
25,424
37,141
94
12,248
12,873
43,286
0
W
Ymir
10,753
1,529
3,451
5,046
26,899
37,255
145
11,151
15,748
37,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,915
Gold Earned
57,769
663
Minions Killed
617
0
Camps Cleared
0
2,321,624
Distance Traveled
2,081,532
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,382
474
140
6
0
394,922
0
L
Hades
10,318
430
100
4
0
316,385
1
W
Ullr
13,579
566
179
7
0
448,970
6
L
Tyr
12,232
510
125
5
0
438,684
6
W
Ravana
15,754
656
183
8
0
554,152
5
W
Scylla
14,391
600
189
8
0
427,272
3
L
Hachiman
13,019
542
198
8
0
482,269
7
W
Cu Chulainn
11,854
494
74
3
0
436,713
2
L
Kuzenbo
10,818
451
54
2
0
449,272
9
W
Ymir
13,337
556
38
2
0
454,517
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role