Player Matchup

Zeus
Zeus
MeNdFlex
Zeus
Level 8
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 1L
1,466 Elo+
Party 2
Rama
Rama
Oobiedalubie
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
ashesto9
Gilgamesh
Level 56
God Stats
1W - 0L
1,821 SR
Queue Stats
4W - 0L
1,791 Elo+
Party 2
Team Averages
Level 24
1,675 SR
1,574 Elo+

VS

Team Averages
Level 22
1,544 SR
1,347 Elo+
Jing Wei
Jing Wei
Kielala52
Jing Wei
Level 12
God Stats
2W - 3L
1,719 SR
Queue Stats
5W - 16L
1,156 Elo+
Solo
Ymir
Ymir
cIPhErIlIlIllI
Ymir
Level 29
God Stats
2W - 5L
1,413 SR
Queue Stats
102W - 110L
1,479 Elo+
Party 1
Bakasura
Bakasura
yuzutaka
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 2 / 9
8,511
851
11,099
5,515
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 3 / 12
8,055
806
8,145
6,701
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ashesto9
Gilgamesh
13
10 / 0 / 9
9,095
910
9,713
10,499
7,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kielala52
Jing Wei
10
1 / 11 / 2
6,708
671
4,473
12,905
3,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 4 / 1
7,612
761
7,362
11,605
10,027
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
yuzutaka
Bakasura
11
1 / 5 / 3
6,874
687
5,114
11,223
4,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
5
5
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Kielala52
Jing Wei
1
11
2
0.18
W
Zeus
6
2
9
5.25
W
4
3
12
3.33
W
Gilgamesh
ashesto9
Gilgamesh
10
0
9
14.5
L
3
4
1
0.88
L
Bakasura
yuzutaka
Bakasura
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
16,949
22,715
Taken
35,733
11,937
Mitigated
18,616
6,197
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Kielala52
Jing Wei
4,473
2,407
0
0
12,905
3,976
32
3,917
8,760
0
14,315
W
Zeus
11,099
1,756
0
941
5,515
1,882
204
1,658
3,760
25,557
0
W
8,145
5,790
0
1,376
6,701
2,566
580
3,203
3,372
0
20,497
W
Gilgamesh
ashesto9
Gilgamesh
9,713
3,724
0
3,880
10,499
7,489
225
2,556
7,232
0
21,376
L
7,362
556
0
2,761
11,605
10,027
0
3,065
8,335
12,933
0
L
Bakasura
yuzutaka
Bakasura
5,114
2,979
0
2,538
11,223
4,613
0
3,959
6,949
0
17,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
21,194
97
Minions Killed
86
2
Camps Cleared
7
519,974
Distance Traveled
539,357
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,708
671
30
3
1
170,329
0
W
Zeus
8,511
851
46
5
0
170,632
1
W
Rama
8,055
806
26
3
0
147,383
1
W
Gilgamesh
9,095
910
25
3
2
201,959
0
L
Ymir
7,612
761
16
2
1
176,671
0
L
Bakasura
6,874
687
40
4
5
192,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role