Player Matchup

Yemoja
Yemoja
TVKashtiin97
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Da Ji
Da Ji
The_LastReaper0
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Solo
Tiamat
Tiamat
cookmonk12
Tiamat
Level 29
God Stats
8W - 8L
1,345 SR
Queue Stats
311W - 310L
1,474 Elo+
Solo
Olorun
Olorun
exotic_penguin56
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Artemis
Artemis
ktownsfinest865
Artemis
Level 27
God Stats
35W - 37L
1,521 SR
Queue Stats
126W - 121L
1,439 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,464 Elo+

VS

Team Averages
Level 15
1,460 SR
1,449 Elo+
Skadi
Skadi
Ushio-CR
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,636 Elo+
Party 2
Cu Chulainn
Cu Chulainn
abdulla_grasen
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,497 Elo+
Party 2
Bacchus
Bacchus
arburolas_cr
Bacchus
Level 28
God Stats
8W - 8L
1,568 SR
Queue Stats
93W - 122L
1,405 Elo+
Party 2
Bakasura
Bakasura
vSheHatesMe-_-
Bakasura
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 12L
1,273 Elo+
Party 2
Hel
Hel
xDUlises90
Hel
Level 18
God Stats
20W - 20L
1,447 SR
Queue Stats
117W - 101L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 2 / 3
5,509
394
2,462
6,337
6,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 5 / 3
5,771
412
1,970
7,886
2,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
cookmonk12
Tiamat
11
2 / 4 / 4
6,330
452
7,728
8,246
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 5 / 2
6,245
446
3,739
9,524
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 3
5,511
394
5,329
9,069
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ushio-CR
Skadi
14
7 / 0 / 5
8,217
587
10,840
7,772
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
abdulla_grasen
Cu Chulainn
13
2 / 1 / 5
7,547
539
2,779
5,795
4,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
arburolas_cr
Bacchus
11
3 / 2 / 8
7,094
507
4,172
9,153
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
13
4 / 3 / 5
7,857
561
6,678
11,015
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 8
6,962
497
6,359
8,429
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
19
19
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
3
1.25
L
2
5
3
0.7
W
Skadi
Ushio-CR
Skadi
7
0
5
9.5
W
Cu Chulainn
abdulla_grasen
Cu Chulainn
2
1
5
4.5
W
Bacchus
arburolas_cr
Bacchus
3
2
8
3.5
L
Tiamat
cookmonk12
Tiamat
2
4
4
1
L
4
5
2
1
L
0
3
3
0.5
W
Bakasura
4
3
5
2.17
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
30,828
41,062
Taken
42,164
19,532
Mitigated
27,391
9,453
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,462
225
237
30
6,337
6,116
0
1,121
4,999
16,093
0
L
1,970
394
278
741
7,886
2,607
0
3,035
4,721
0
14,757
W
Skadi
Ushio-CR
Skadi
10,840
5,859
0
3,194
7,772
3,269
1,359
1,770
5,860
0
58,575
W
Cu Chulainn
abdulla_grasen
Cu Chulainn
2,779
180
0
991
5,795
4,528
559
838
4,957
614
41,934
W
Bacchus
arburolas_cr
Bacchus
4,172
161
494
1,870
9,153
9,876
192
1,600
7,515
19,473
0
L
Tiamat
cookmonk12
Tiamat
7,728
575
99
2,058
8,246
5,068
0
2,895
4,895
32,916
0
L
3,739
1,148
605
2,697
9,524
3,302
0
2,578
6,320
17,324
2,353
L
5,329
2,172
0
2,708
9,069
2,439
0
609
8,355
0
27,262
W
Bakasura
6,678
4,136
0
4,802
11,015
4,981
407
3,834
7,051
0
49,059
W
6,359
760
1,684
3,129
8,429
4,737
928
4,898
3,147
28,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
37,677
179
Minions Killed
366
0
Camps Cleared
0
1,124,327
Distance Traveled
1,345,450
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,509
394
25
2
0
230,984
0
L
Da Ji
5,771
412
30
2
0
191,166
0
W
Skadi
8,217
587
95
7
0
250,010
6
W
Cu Chulainn
7,547
539
84
6
0
286,373
0
W
Bacchus
7,094
507
36
3
0
248,275
1
L
Tiamat
6,330
452
40
3
0
249,419
7
L
Olorun
6,245
446
30
2
0
225,774
0
L
Artemis
5,511
394
54
4
0
226,984
2
W
Bakasura
7,857
561
101
7
0
320,877
1
W
Hel
6,962
497
50
4
0
239,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role