Player Matchup

Neith
Neith
Grizeki
Neith
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 109L
1,548 Elo+
Solo
Olorun
Olorun
Konink-Kans
Olorun
Level 142
God Stats
6W - 0L
1,711 SR
Queue Stats
209W - 200L
1,520 Elo+
Party 2
Agni
Agni
V Trouble V4766
Agni
Level 15
God Stats
14W - 4L
1,602 SR
Queue Stats
132W - 106L
1,533 Elo+
Solo
Cthulhu
Cthulhu
lma_KlNG
Cthulhu
Level 27
God Stats
14W - 6L
1,733 SR
Queue Stats
48W - 41L
1,539 Elo+
Party 2
Bellona
Bellona
lostboy-jordan22
Bellona
Level 10
God Stats
10W - 5L
1,675 SR
Queue Stats
33W - 32L
1,517 Elo+
Party 2
Team Averages
Level 44
1,644 SR
1,531 Elo+

VS

Team Averages
Level 20
1,619 SR
1,456 Elo+
Nu Wa
Nu Wa
Andrew_El_Ripper
Nu Wa
Level 28
God Stats
13W - 10L
1,726 SR
Queue Stats
136W - 129L
1,527 Elo+
Solo
Skadi
Skadi
GoofMoof
Skadi
Level 28
God Stats
27W - 30L
1,514 SR
Queue Stats
308W - 294L
1,546 Elo+
Party 1
Zeus
Zeus
Kooter-Shooterr
Zeus
Level 25
God Stats
86W - 63L
1,557 SR
Queue Stats
151W - 125L
1,484 Elo+
Party 1
Loki
Loki
SLIP_DarthTgamin
Loki
Level 15
God Stats
5W - 1L
1,796 SR
Queue Stats
27W - 32L
1,397 Elo+
Solo
Thanatos
Thanatos
iiggii86
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grizeki
Neith
17
1 / 1 / 13
9,914
991
7,657
7,424
3,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
16
3 / 0 / 7
9,726
973
8,187
5,872
2,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 3 / 4
10,463
1,046
8,539
9,621
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
lma_KlNG
Cthulhu
17
6 / 0 / 8
11,501
1,150
8,932
11,406
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 2 / 8
8,767
877
6,728
11,396
9,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,534
953
16,419
8,327
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
GoofMoof
Skadi
16
3 / 3 / 3
10,206
1,021
10,129
9,535
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 4
9,027
903
7,094
12,852
4,662
15
1 / 1 / 3
8,811
881
6,389
6,403
2,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
iiggii86
Thanatos
14
0 / 3 / 1
8,036
804
1,858
5,693
2,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
16
Kills
6
6
Deaths
16
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
Skadi
GoofMoof
Skadi
3
3
3
1.5
W
Neith
Grizeki
Neith
1
1
13
7.5
W
Olorun
3
0
7
6.5
L
1
8
4
0.38
L
1
1
3
2.5
W
6
3
4
2.67
L
Thanatos
iiggii86
Thanatos
0
3
1
0.17
W
Cthulhu
lma_KlNG
Cthulhu
6
0
8
10
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,043
Damage
41,889
45,719
Taken
42,810
34,608
Mitigated
16,346
9,151
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,419
2,420
108
1,465
8,327
2,913
0
5,646
2,681
35,738
0
L
Skadi
GoofMoof
Skadi
10,129
3,910
0
834
9,535
3,857
0
5,193
4,342
0
41,560
W
Neith
Grizeki
Neith
7,657
3,275
0
2,104
7,424
3,627
0
4,323
2,795
0
26,327
W
Olorun
8,187
3,120
1,141
3,426
5,872
2,722
0
3,016
2,584
26,736
0
L
7,094
1,235
317
424
12,852
4,662
0
7,966
4,886
18,240
0
L
6,389
757
0
91
6,403
2,759
0
2,698
3,705
0
21,078
W
8,539
529
0
114
9,621
3,889
0
5,145
4,164
39,103
0
L
Thanatos
iiggii86
Thanatos
1,858
447
0
1,167
5,693
2,155
0
4,164
1,529
0
4,661
W
Cthulhu
lma_KlNG
Cthulhu
8,932
726
688
1,466
11,406
15,215
0
5,044
6,029
22,290
0
W
6,728
1,274
0
212
11,396
9,155
0
4,530
6,634
9
11,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
45,614
191
Minions Killed
194
8
Camps Cleared
6
971,842
Distance Traveled
838,635
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,534
953
60
6
1
174,288
0
L
Skadi
10,206
1,021
72
7
2
171,719
0
W
Neith
9,914
991
41
4
3
189,971
0
W
Olorun
9,726
973
51
5
1
191,188
0
L
Zeus
9,027
903
30
3
1
165,009
0
L
Loki
8,811
881
29
3
1
217,036
3
W
Agni
10,463
1,046
71
7
2
194,905
0
L
Thanatos
8,036
804
3
0
1
110,583
0
W
Cthulhu
11,501
1,150
23
2
1
197,430
0
W
Bellona
8,767
877
5
1
1
198,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role