Player Matchup

Hou Yi
Hou Yi
RedRobustRocket
Hou Yi
Level 127
God Stats
5W - 11L
1,379 SR
Queue Stats
347W - 464L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
flackenstien
Sylvanus
Level 69
God Stats
4W - 5L
1,600 SR
Queue Stats
141W - 242L
1,407 Elo+
Party 1
Bacchus
Bacchus
xXDembskiXx
Bacchus
Level 127
God Stats
1W - 6L
1,476 SR
Queue Stats
296W - 432L
1,452 Elo+
Party 1
Team Averages
Level 108
1,485 SR
1,416 Elo+

VS

Team Averages
Level 72
1,489 SR
1,488 Elo+
Cupid
Cupid
DictoricAge
Cupid
Level 29
God Stats
1W - 1L
1,662 SR
Queue Stats
17W - 21L
1,488 Elo+
Solo
Hades
Hades
TexturedTick153
Hades
Level 57
God Stats
19W - 20L
1,624 SR
Queue Stats
30W - 35L
1,426 Elo+
Party 2
Chaac
Chaac
guitarplayer294
Chaac
Level 129
God Stats
1W - 0L
1,180 SR
Queue Stats
108W - 121L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,646
604
5,894
7,739
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
flackenstien
Sylvanus
10
1 / 6 / 0
6,832
621
3,876
12,838
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xXDembskiXx
Bacchus
10
2 / 6 / 1
6,966
633
5,494
10,799
7,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
9,295
845
10,472
7,607
2,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 4 / 7
8,117
738
8,171
10,096
5,198
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 11
9,135
830
8,281
10,419
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
0
3
2
0.33
W
4
4
7
1.88
L
Sylvanus
flackenstien
Sylvanus
1
6
0
0.17
W
3
0
11
8.5
L
Bacchus
xXDembskiXx
Bacchus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,264
Damage
26,924
31,376
Taken
28,122
18,017
Mitigated
18,644
3,933
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,472
5,684
230
2,903
7,607
2,496
2,310
2,903
4,398
0
45,359
L
5,894
2,292
0
508
7,739
2,459
0
1,194
6,545
0
21,378
W
8,171
334
383
1,906
10,096
5,198
132
3,897
6,199
21,575
0
L
Sylvanus
flackenstien
Sylvanus
3,876
1,039
1,417
2,008
12,838
7,725
0
4,700
8,138
10,733
2,266
W
8,281
995
0
5,146
10,419
10,950
385
2,717
7,702
0
20,772
L
Bacchus
xXDembskiXx
Bacchus
5,494
367
0
0
10,799
7,833
0
2,842
7,957
18,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
26,547
92
Minions Killed
131
4
Camps Cleared
6
549,212
Distance Traveled
605,774
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,295
845
82
7
2
197,736
1
L
Hou Yi
6,646
604
30
3
1
179,583
2
W
Hades
8,117
738
22
2
1
183,013
0
L
Sylvanus
6,832
621
24
2
0
163,287
2
W
Chaac
9,135
830
27
2
3
225,025
0
L
Bacchus
6,966
633
38
3
3
206,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role