Player Matchup

Hercules
Hercules
 
Hercules
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Alexthezes
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,409 Elo+
Party 3
Apollo
Apollo
BoiledFish
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 30L
1,369 Elo+
Party 1
Nemesis
Nemesis
JKropTTV
Nemesis
Level 84
God Stats
11W - 2L
1,862 SR
Queue Stats
24W - 20L
1,464 Elo+
Party 1
Anubis
Anubis
TKrop
Anubis
Level 9
God Stats
17W - 9L
1,586 SR
Queue Stats
20W - 15L
1,405 Elo+
Party 1
Team Averages
Level 24
1,590 SR
1,429 Elo+

VS

Team Averages
Level 26
1,612 SR
1,385 Elo+
Vulcan
Vulcan
ChadSlayer
Vulcan
Level 60
God Stats
0W - 1L
1,827 SR
Queue Stats
54W - 42L
1,557 Elo+
Party 2
Neith
Neith
RIIDDIIM
Neith
Level 16
God Stats
3W - 3L
1,478 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Horus
Horus
Retell98
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
948 Elo+
Party 2
Ares
Ares
SornDT
Ares
Level 12
God Stats
1W - 1L
1,757 SR
Queue Stats
27W - 21L
1,398 Elo+
Solo
Poseidon
Poseidon
ll-69beatingzz
Poseidon
Level 36
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 5 / 1
8,708
512
4,621
13,223
8,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 4 / 8
8,849
521
3,806
12,896
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
BoiledFish
Apollo
16
11 / 3 / 7
11,247
662
14,925
14,124
5,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JKropTTV
Nemesis
18
7 / 1 / 10
11,199
659
6,442
13,927
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
TKrop
Anubis
16
6 / 1 / 8
10,521
619
9,197
12,301
5,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChadSlayer
Vulcan
12
2 / 7 / 2
7,981
469
13,336
12,344
4,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RIIDDIIM
Neith
12
5 / 9 / 3
7,927
466
9,009
12,889
3,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Retell98
Horus
12
2 / 4 / 6
7,851
462
4,462
14,487
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
SornDT
Ares
7
1 / 3 / 2
6,016
354
1,995
6,612
4,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
12
4 / 4 / 3
8,011
471
8,026
8,083
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
25
Kills
14
14
Deaths
27
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
5
1
0.3
W
0
4
8
1
W
Apollo
BoiledFish
Apollo
11
3
7
4.83
L
Vulcan
ChadSlayer
Vulcan
2
7
2
0.43
W
Nemesis
JKropTTV
Nemesis
7
1
10
12
L
Neith
RIIDDIIM
Neith
5
9
3
0.72
L
Horus
Retell98
Horus
2
4
6
1.25
L
Ares
SornDT
Ares
1
3
2
0.67
W
Anubis
TKrop
Anubis
6
1
8
10
L
Poseidon
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
36,828
66,471
Taken
54,415
38,612
Mitigated
25,536
17,324
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,621
1,192
0
2,719
13,223
8,991
772
7,171
5,848
0
32,922
W
3,806
1,070
0
2,173
12,896
12,222
1,118
3,558
9,251
22,628
0
W
Apollo
BoiledFish
Apollo
14,925
9,700
0
4,875
14,124
5,351
3,967
5,517
8,438
0
64,676
L
Vulcan
ChadSlayer
Vulcan
13,336
3,722
0
2,788
12,344
4,075
668
4,290
8,054
53,107
0
W
Nemesis
JKropTTV
Nemesis
6,442
2,956
0
1,751
13,927
6,131
1,023
4,328
9,386
0
76,911
L
Neith
RIIDDIIM
Neith
9,009
5,154
0
1,762
12,889
3,568
168
3,299
9,590
0
36,433
L
Horus
Retell98
Horus
4,462
979
725
1,739
14,487
10,627
276
5,411
9,076
4,474
14,525
L
Ares
SornDT
Ares
1,995
272
281
688
6,612
4,518
0
2,433
4,179
8,210
0
W
Anubis
TKrop
Anubis
9,197
1,261
0
5,806
12,301
5,917
1,722
5,583
6,630
75,847
0
L
Poseidon
8,026
1,721
372
1,050
8,083
2,748
532
773
7,310
40,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
37,786
458
Minions Killed
230
0
Camps Cleared
0
1,590,344
Distance Traveled
1,294,638
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,708
512
77
5
0
264,966
0
W
Ymir
8,849
521
43
3
0
307,929
3
W
Apollo
11,247
662
104
6
0
323,900
0
L
Vulcan
7,981
469
76
4
0
297,276
1
W
Nemesis
11,199
659
113
7
0
391,007
5
L
Neith
7,927
466
50
3
0
274,245
2
L
Horus
7,851
462
38
2
0
309,461
0
L
Ares
6,016
354
17
1
0
145,099
3
W
Anubis
10,521
619
121
7
0
302,542
4
L
Poseidon
8,011
471
49
3
0
268,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role