Player Matchup

Nox
Nox
Boewona
Nox
Level 147
God Stats
19W - 17L
1,520 SR
Queue Stats
89W - 93L
1,538 Elo+
Solo
Anubis
Anubis
FatBoii-_-420
Anubis
Level 121
God Stats
10W - 5L
1,480 SR
Queue Stats
67W - 76L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Monolisk
Ne Zha
Level 64
God Stats
19W - 17L
1,531 SR
Queue Stats
70W - 67L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
jotuuns
Baron Samedi
Level 87
God Stats
1W - 0L
1,659 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Izanami
Izanami
playbunnyplay
Izanami
Level 79
God Stats
76W - 63L
1,602 SR
Queue Stats
199W - 196L
1,554 Elo+
Party 2
Team Averages
Level 100
1,558 SR
1,514 Elo+

VS

Team Averages
Level 95
1,441 SR
1,503 Elo+
Fenrir
Fenrir
CountrymanGaming
Fenrir
Level 67
God Stats
16W - 22L
1,516 SR
Queue Stats
429W - 456L
1,535 Elo+
Solo
Anubis
Anubis
ElScorpionsito
Anubis
Level 69
God Stats
0W - 2L
1,308 SR
Queue Stats
43W - 78L
1,446 Elo+
Solo
Neith
Neith
Michelinman059
Neith
Level 67
God Stats
1W - 6L
1,195 SR
Queue Stats
39W - 49L
1,412 Elo+
Solo
Cabrakan
Cabrakan
NIKKO_FRANCHISE
Cabrakan
Level 129
God Stats
61W - 67L
1,618 SR
Queue Stats
1,053W - 1,034L
1,562 Elo+
Party 1
Mulan
Mulan
Sushi_Slop
Mulan
Level 145
God Stats
90W - 94L
1,571 SR
Queue Stats
1,200W - 1,202L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
1 / 3 / 16
9,491
949
8,223
6,040
1,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 16
10,867
1,087
13,447
4,985
2,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Monolisk
Ne Zha
17
4 / 4 / 16
11,328
1,133
15,485
12,321
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
jotuuns
Baron Samedi
18
7 / 0 / 20
11,365
1,137
17,799
4,577
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
17
10 / 5 / 13
12,003
1,200
30,674
12,644
4,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

254

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
9,719
972
11,262
18,575
8,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 7
9,042
904
4,163
16,505
6,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 9
8,968
897
3,419
11,979
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
16
4 / 6 / 7
10,771
1,077
9,037
24,736
31,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
16
3 / 7 / 5
9,720
972
9,710
21,841
14,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
27
Kills
12
12
Deaths
28
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nox
1
3
16
3
L
4
8
5
0.81
L
1
5
7
0.9
W
5
0
16
13
L
0
2
9
2.25
W
Ne Zha
Monolisk
Ne Zha
4
4
16
3
L
Cabrakan
4
6
7
1.25
L
Mulan
3
7
5
0.79
W
Baron Samedi
jotuuns
Baron Samedi
7
0
20
17
W
Izanami
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,628
Damage
37,591
40,567
Taken
93,636
15,597
Mitigated
66,084
12,848
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
8,223
199
462
1,349
6,040
1,970
0
1,939
4,101
18,842
0
L
11,262
1,881
0
542
18,575
8,916
0
8,224
10,175
0
20,010
L
4,163
311
91
2,105
16,505
6,704
0
8,501
7,831
35,706
0
W
13,447
551
0
1,911
4,985
2,222
0
1,651
3,334
27,781
0
L
3,419
1,017
0
1,002
11,979
4,393
0
5,153
6,727
0
19,005
W
Ne Zha
Monolisk
Ne Zha
15,485
7,028
0
2,184
12,321
5,192
0
3,199
9,122
0
32,694
L
Cabrakan
9,037
651
0
2,593
24,736
31,983
0
8,107
16,291
22,899
0
L
Mulan
9,710
932
0
1,180
21,841
14,088
0
8,541
13,143
0
19,942
W
Baron Samedi
jotuuns
Baron Samedi
17,799
2,449
2,626
3,293
4,577
1,553
0
1,550
3,027
40,280
0
W
Izanami
30,674
17,747
0
1,023
12,644
4,660
0
4,861
7,783
0
58,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,054
Gold Earned
48,220
208
Minions Killed
169
11
Camps Cleared
3
862,209
Distance Traveled
884,849
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,491
949
13
1
0
164,794
0
L
Fenrir
9,719
972
19
2
2
187,301
0
L
Anubis
9,042
904
65
7
0
156,316
0
W
Anubis
10,867
1,087
30
3
3
177,878
1
L
Neith
8,968
897
34
3
0
168,876
0
W
Ne Zha
11,328
1,133
23
2
6
185,570
0
L
Cabrakan
10,771
1,077
24
2
1
184,173
0
L
Mulan
9,720
972
27
3
0
188,183
0
W
Baron Samedi
11,365
1,137
74
7
1
181,618
0
W
Izanami
12,003
1,200
68
7
1
152,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role