Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DriveByPeeling
Chaac
Level 120
God Stats
13W - 2L
1,570 SR
Queue Stats
48W - 49L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
MarkNutty
Xbalanque
Level 105
God Stats
9W - 4L
1,570 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 2
Scylla
Scylla
Maxstorm4054
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,473 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,486 Elo+

VS

Team Averages
Level 89
1,427 SR
1,558 Elo+
Chiron
Chiron
Chakra Kunai
Chiron
Level 83
God Stats
6W - 6L
1,378 SR
Queue Stats
310W - 319L
1,424 Elo+
Solo
Freya
Freya
LoneTactician
Freya
Level 51
God Stats
2W - 2L
1,482 SR
Queue Stats
13W - 5L
1,561 Elo+
Party 1
Mercury
Mercury
V3NIN R1CK
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,512 Elo+
Party 1
Agni
Agni
VeninNinja
Agni
Level 118
God Stats
1W - 0L
1,241 SR
Queue Stats
36W - 19L
1,616 Elo+
Party 1
Anhur
Anhur
chloriccrane090
Anhur
Level 109
God Stats
1W - 3L
1,533 SR
Queue Stats
34W - 17L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 5
8,777
731
9,924
15,042
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
 
Ao Kuang
15
3 / 0 / 2
8,606
717
3,268
5,923
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 4
8,146
679
8,166
11,061
8,554
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
MarkNutty
Xbalanque
13
0 / 4 / 1
6,951
579
3,290
8,728
3,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Scylla
15
2 / 5 / 4
7,995
666
7,334
9,508
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 0 / 7
9,690
808
11,363
6,384
2,606
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 6
7,990
666
4,844
8,130
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
V3NIN R1CK
Mercury
14
2 / 4 / 7
8,538
712
5,216
8,147
3,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 8
9,336
778
12,525
7,322
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 1 / 10
8,741
728
8,099
9,017
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
9
Kills
15
15
Deaths
9
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
5
1.5
L
Ao Kuang
 
Ao Kuang
3
0
2
4
W
Chiron
5
0
7
8.5
L
2
3
4
1.33
W
2
3
6
1.67
L
Xbalanque
MarkNutty
Xbalanque
0
4
1
0.13
L
Scylla
2
5
4
0.8
W
Mercury
V3NIN R1CK
Mercury
2
4
7
1.38
W
5
1
8
9
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
42,047
50,262
Taken
39,000
29,531
Mitigated
15,791
9,610
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,924
1,835
0
3,204
15,042
12,174
1
3,170
11,702
23,473
0
L
Ao Kuang
 
Ao Kuang
3,268
419
0
1,712
5,923
2,582
0
1,835
3,876
12,050
1,961
W
Chiron
11,363
4,299
1,030
2,424
6,384
2,606
2,220
3,963
2,421
0
40,859
L
8,166
403
0
3,351
11,061
8,554
0
3,716
7,175
0
22,263
W
4,844
1,416
0
2,010
8,130
3,354
587
3,916
4,214
12,860
0
L
Xbalanque
MarkNutty
Xbalanque
3,290
433
0
1,190
8,728
3,094
298
4,179
4,217
0
21,813
L
Scylla
7,334
425
0
153
9,508
3,127
1
3,585
5,687
31,829
0
W
Mercury
V3NIN R1CK
Mercury
5,216
2,065
0
480
8,147
3,368
0
4,879
3,268
0
23,430
W
12,525
416
0
1,463
7,322
2,819
116
3,316
4,006
24,750
0
W
8,099
4,724
0
1,986
9,017
3,644
1,526
4,833
4,184
0
37,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
44,295
225
Minions Killed
265
7
Camps Cleared
9
1,066,248
Distance Traveled
1,159,298
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,777
731
24
2
1
187,025
0
L
Ao Kuang
8,606
717
35
3
2
241,123
2
W
Chiron
9,690
808
82
7
1
243,150
1
L
Chaac
8,146
679
47
4
0
230,590
4
W
Freya
7,990
666
16
1
1
220,080
0
L
Xbalanque
6,951
579
50
4
2
206,047
0
L
Scylla
7,995
666
69
6
2
201,463
0
W
Mercury
8,538
712
47
4
4
234,888
3
W
Agni
9,336
778
38
3
1
238,010
1
W
Anhur
8,741
728
82
7
2
223,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role