Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JUANPA_AZ_CR
Ymir
Level 46
God Stats
23W - 10L
1,741 SR
Queue Stats
42W - 20L
1,935 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
King_Lods
Ah Muzen Cab
Level 158
God Stats
6W - 2L
1,825 SR
Queue Stats
49W - 29L
1,724 Elo+
Party 2
Neith
Neith
WinnieCR
Neith
Level 104
God Stats
1W - 1L
1,846 SR
Queue Stats
120W - 85L
1,695 Elo+
Party 2
Freya
Freya
ibazakendall
Freya
Level 141
God Stats
1W - 0L
1,709 SR
Queue Stats
97W - 84L
1,623 Elo+
Party 2
Team Averages
Level 114
1,724 SR
1,695 Elo+

VS

Team Averages
Level 70
1,650 SR
1,544 Elo+
Tiamat
Tiamat
Ghost_200413
Tiamat
Level 113
God Stats
6W - 9L
1,599 SR
Queue Stats
448W - 437L
1,594 Elo+
Party 1
Sol
Sol
Herr Kann 16
Sol
Level 32
God Stats
4W - 1L
1,930 SR
Queue Stats
201W - 206L
1,526 Elo+
Solo
Medusa
Medusa
Pageantry1
Medusa
Level 26
God Stats
39W - 36L
1,636 SR
Queue Stats
39W - 37L
1,595 Elo+
Party 1
Thanatos
Thanatos
SkyOtiz
Thanatos
Level 136
God Stats
2W - 2L
1,575 SR
Queue Stats
297W - 283L
1,470 Elo+
Solo
Hel
Hel
TabsX_-
Hel
Level 45
God Stats
5W - 4L
1,513 SR
Queue Stats
304W - 289L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 1 / 2
6,474
589
2,711
6,936
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 6
5,992
545
2,112
7,103
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
King_Lods
Ah Muzen Cab
11
2 / 1 / 1
6,272
570
4,214
5,819
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Neith
WinnieCR
Neith
12
4 / 1 / 2
7,099
645
6,300
4,609
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 1 / 3
5,636
512
1,719
7,255
2,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 2 / 0
6,459
587
5,487
6,235
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 0
6,204
564
2,447
6,103
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pageantry1
Medusa
10
1 / 1 / 0
5,603
509
3,847
5,234
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SkyOtiz
Thanatos
10
1 / 2 / 1
5,931
539
1,892
6,399
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
5
0 / 2 / 0
4,536
412
960
3,047
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
4
4
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
2
4
L
Tiamat
2
2
0
1
L
0
3
0
0
W
1
0
6
4
W
Ah Muzen Cab
King_Lods
Ah Muzen Cab
2
1
1
2.5
L
Medusa
Pageantry1
Medusa
1
1
0
1
L
Thanatos
SkyOtiz
Thanatos
1
2
1
0.75
L
Hel
0
2
0
0
W
Neith
WinnieCR
Neith
4
1
2
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
14,633
31,722
Taken
27,018
13,982
Mitigated
12,162
16,469
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,711
537
0
3,244
6,936
2,925
387
1,982
4,954
27,514
5,686
L
Tiamat
5,487
761
0
2,371
6,235
3,800
0
3,179
3,056
38,725
0
L
2,447
640
0
2,214
6,103
2,190
1,274
601
5,502
30,235
4,386
W
2,112
216
0
2,786
7,103
4,870
142
1,919
5,184
10,386
0
W
Ah Muzen Cab
King_Lods
Ah Muzen Cab
4,214
975
0
3,299
5,819
1,867
1,854
342
5,477
0
44,525
L
Medusa
Pageantry1
Medusa
3,847
1,435
0
1,252
5,234
1,956
1,122
731
4,503
0
34,097
L
Thanatos
SkyOtiz
Thanatos
1,892
483
0
5,993
6,399
2,426
0
1,178
5,221
0
32,170
L
Hel
960
30
472
1,023
3,047
1,790
0
659
2,388
7,372
0
W
Neith
WinnieCR
Neith
6,300
2,859
0
2,397
4,609
1,773
1,412
1,819
2,790
0
41,629
W
1,719
711
0
4,743
7,255
2,547
161
2,680
4,575
28,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
28,733
352
Minions Killed
291
0
Camps Cleared
0
1,055,653
Distance Traveled
882,137
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,474
589
71
6
0
230,608
1
L
Tiamat
6,459
587
78
7
0
212,937
6
L
Sol
6,204
564
76
7
0
192,577
0
W
Ymir
5,992
545
13
1
0
225,811
0
W
Ah Muzen Cab
6,272
570
105
10
0
213,248
1
L
Medusa
5,603
509
65
6
0
158,993
1
L
Thanatos
5,931
539
63
6
0
223,658
1
L
Hel
4,536
412
9
1
0
93,972
1
W
Neith
7,099
645
89
8
0
196,333
2
W
Freya
5,636
512
74
7
0
189,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role