Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DrifterX21
Ares
Level 64
God Stats
45W - 49L
1,481 SR
Queue Stats
149W - 198L
1,354 Elo+
Party 2
Apollo
Apollo
Hazymadman
Apollo
Level 17
God Stats
4W - 8L
1,509 SR
Queue Stats
23W - 13L
1,666 Elo+
Party 3
Scylla
Scylla
Natheon
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,661 Elo+
Party 3
Gilgamesh
Gilgamesh
h33ro87
Gilgamesh
Level 85
God Stats
45W - 29L
1,475 SR
Queue Stats
411W - 442L
1,355 Elo+
Party 2
Team Averages
Level 64
1,493 SR
1,507 Elo+

VS

Team Averages
Level 67
1,686 SR
1,637 Elo+
Bacchus
Bacchus
APlusRanger
Bacchus
Level 29
God Stats
6W - 1L
1,904 SR
Queue Stats
13W - 6L
1,824 Elo+
Party 1
Freya
Freya
Xentaki
Freya
Level 95
God Stats
38W - 34L
1,597 SR
Queue Stats
160W - 129L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Z4ppZ4pp
Gilgamesh
Level 69
God Stats
27W - 13L
1,729 SR
Queue Stats
30W - 19L
1,677 Elo+
Party 1
Fenrir
Fenrir
slamduncan9
Fenrir
Level 101
God Stats
5W - 4L
1,578 SR
Queue Stats
110W - 73L
1,643 Elo+
Party 1
Hel
Hel
xxKura
Hel
Level 42
God Stats
18W - 8L
1,624 SR
Queue Stats
90W - 92L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 4 / 1
9,509
951
15,311
8,738
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 1
9,142
914
3,436
14,827
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Hazymadman
Apollo
15
1 / 7 / 1
8,932
893
6,898
14,811
5,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Natheon
Scylla
14
1 / 7 / 0
8,726
873
9,705
12,705
4,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
h33ro87
Gilgamesh
14
0 / 7 / 0
8,390
839
7,209
14,967
6,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
APlusRanger
Bacchus
18
6 / 0 / 20
11,727
1,173
9,959
9,650
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Xentaki
Freya
17
4 / 0 / 16
10,525
1,053
21,686
7,540
2,829
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Z4ppZ4pp
Gilgamesh
17
5 / 2 / 13
10,251
1,025
8,101
10,915
4,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
17
9 / 0 / 11
10,680
1,068
11,779
8,880
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
xxKura
Hel
17
4 / 0 / 18
10,736
1,074
11,400
10,910
3,918
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
106
2
Kills
28
29
Deaths
2
3
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
W
Bacchus
APlusRanger
Bacchus
6
0
20
16
L
0
4
1
0.13
L
Apollo
Hazymadman
Apollo
1
7
1
0.21
L
Scylla
Natheon
Scylla
1
7
0
0.14
W
Freya
Xentaki
Freya
4
0
16
12
W
Gilgamesh
Z4ppZ4pp
Gilgamesh
5
2
13
5.75
L
Gilgamesh
h33ro87
Gilgamesh
0
7
0
0
W
Fenrir
9
0
11
14.5
W
Hel
xxKura
Hel
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
62,925
66,048
Taken
47,895
36,988
Mitigated
26,662
2,113
Healing
23,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,311
6,695
0
742
8,738
4,545
0
5,196
3,542
41,580
0
W
Bacchus
APlusRanger
Bacchus
9,959
641
0
1,303
9,650
10,183
0
6,815
2,835
15,982
0
L
3,436
52
0
766
14,827
15,502
0
12,171
2,656
10,159
0
L
Apollo
Hazymadman
Apollo
6,898
4,554
0
208
14,811
5,987
0
9,831
4,980
0
26,519
L
Scylla
Natheon
Scylla
9,705
352
9
322
12,705
4,674
0
6,285
6,420
21,943
0
W
Freya
Xentaki
Freya
21,686
5,604
0
3,899
7,540
2,829
0
3,933
3,607
57,635
0
W
Gilgamesh
Z4ppZ4pp
Gilgamesh
8,101
1,866
0
889
10,915
4,512
0
5,934
4,981
0
17,336
L
Gilgamesh
h33ro87
Gilgamesh
7,209
719
0
66
14,967
6,280
0
9,562
5,405
0
14,875
W
Fenrir
11,779
1,998
0
2,334
8,880
5,220
0
4,436
4,444
0
14,637
W
Hel
xxKura
Hel
11,400
1,532
7,653
7,078
10,910
3,918
0
7,334
3,576
40,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
53,919
150
Minions Killed
194
6
Camps Cleared
9
929,407
Distance Traveled
1,081,089
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,509
951
44
4
0
192,238
1
W
Bacchus
11,727
1,173
6
1
0
226,692
2
L
Ares
9,142
914
4
0
0
183,088
1
L
Apollo
8,932
893
55
6
2
162,161
0
L
Scylla
8,726
873
32
3
2
196,404
0
W
Freya
10,525
1,053
84
8
5
218,777
3
W
Gilgamesh
10,251
1,025
19
2
1
204,616
0
L
Gilgamesh
8,390
839
15
2
2
195,516
0
W
Fenrir
10,680
1,068
6
1
1
237,563
3
W
Hel
10,736
1,074
79
8
2
193,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role