Player Matchup

Izanami
Izanami
Cxadz
Izanami
Level 5
God Stats
8W - 6L
1,896 SR
Queue Stats
23W - 23L
1,590 Elo+
Party 1
Bastet
Bastet
SirTakamura
Bastet
Level 5
God Stats
17W - 14L
1,900 SR
Queue Stats
32W - 41L
1,722 Elo+
Party 1
Sylvanus
Sylvanus
ddog244
Sylvanus
Level 7
God Stats
14W - 7L
2,037 SR
Queue Stats
28W - 23L
1,851 Elo+
Party 1
Hades
Hades
ldit
Hades
Level 8
God Stats
4W - 2L
1,718 SR
Queue Stats
16W - 14L
1,640 Elo+
Party 1
Kumbhakarna
Kumbhakarna
theelamahama
Kumbhakarna
Level 6
God Stats
4W - 3L
1,900 SR
Queue Stats
38W - 43L
1,722 Elo+
Party 1
Team Averages
Level 6
1,890 SR
1,705 Elo+

VS

Team Averages
Level 21
1,586 SR
1,665 Elo+
Bakasura
Bakasura
A2GxPrince
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Nu Wa
Nu Wa
MartinViscarra69
Nu Wa
Level 29
God Stats
5W - 0L
1,867 SR
Queue Stats
153W - 91L
1,664 Elo+
Solo
Sylvanus
Sylvanus
andrew0208
Sylvanus
Level 28
God Stats
8W - 7L
1,545 SR
Queue Stats
118W - 125L
1,580 Elo+
Solo
The Morrigan
The Morrigan
hu7gaaa25
The Morrigan
Level 21
God Stats
7W - 2L
1,518 SR
Queue Stats
23W - 16L
1,649 Elo+
Solo
Neith
Neith
unravl
Neith
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 29L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cxadz
Izanami
17
3 / 12 / 2
11,595
387
6,687
24,955
7,625
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
14 / 7 / 4
15,880
529
16,194
22,977
11,080
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
ddog244
Sylvanus
18
1 / 10 / 3
11,403
380
8,774
38,042
41,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
ldit
Hades
18
7 / 12 / 7
12,577
419
21,224
31,421
20,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
theelamahama
Kumbhakarna
18
8 / 5 / 6
12,535
418
12,478
26,124
18,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A2GxPrince
Bakasura
12
0 / 20 / 5
10,185
340
1,412
19,952
6,275
10
2 / 2 / 1
10,333
344
6,643
4,614
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
andrew0208
Sylvanus
20
11 / 7 / 7
19,581
653
30,125
34,709
28,034
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
hu7gaaa25
The Morrigan
20
20 / 4 / 8
18,519
617
25,755
19,297
9,609
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
unravl
Neith
20
13 / 2 / 14
18,022
601
51,851
27,739
10,123
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
33
Kills
46
46
Deaths
35
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A2GxPrince
Bakasura
0
20
5
0.13
L
Izanami
Cxadz
Izanami
3
12
2
0.33
W
2
2
1
1.25
L
Bastet
14
7
4
2.29
W
Sylvanus
andrew0208
Sylvanus
11
7
7
2.07
L
Sylvanus
ddog244
Sylvanus
1
10
3
0.25
W
The Morrigan
hu7gaaa25
The Morrigan
20
4
8
6
L
Hades
ldit
Hades
7
12
7
0.88
L
Kumbhakarna
theelamahama
Kumbhakarna
8
5
6
2.2
W
Neith
unravl
Neith
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,357
Damage
115,786
143,519
Taken
106,311
98,881
Mitigated
55,144
29,845
Healing
39,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A2GxPrince
Bakasura
1,412
861
0
207
19,952
6,275
363
8,204
11,748
0
4,616
L
Izanami
Cxadz
Izanami
6,687
4,192
688
2,805
24,955
7,625
942
9,353
15,428
0
76,899
W
6,643
1,396
0
873
4,614
1,103
408
1,646
2,968
28,204
0
L
Bastet
16,194
5,777
116
3,616
22,977
11,080
2,693
10,203
12,648
0
108,751
W
Sylvanus
andrew0208
Sylvanus
30,125
9,049
1,492
14,500
34,709
28,034
4,199
10,381
24,328
159,898
35,183
L
Sylvanus
ddog244
Sylvanus
8,774
1,509
2,100
6,134
38,042
41,035
460
9,538
27,632
51,945
13,155
W
The Morrigan
hu7gaaa25
The Morrigan
25,755
4,114
252
7,248
19,297
9,609
2,101
7,119
12,114
114,028
14,164
L
Hades
ldit
Hades
21,224
1,509
646
8,574
31,421
20,477
1,379
15,104
15,955
68,706
0
L
Kumbhakarna
theelamahama
Kumbhakarna
12,478
1,866
0
5,166
26,124
18,664
1,279
12,617
12,461
76,615
0
W
Neith
unravl
Neith
51,851
27,232
0
14,737
27,739
10,123
3,330
14,719
13,020
0
192,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,990
Gold Earned
76,640
635
Minions Killed
794
0
Camps Cleared
0
2,487,430
Distance Traveled
2,076,142
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,185
340
13
0
0
507,908
0
L
Izanami
11,595
387
138
5
0
448,681
0
W
Nu Wa
10,333
344
55
2
0
118,819
1
L
Bastet
15,880
529
176
6
0
567,842
2
W
Sylvanus
19,581
653
285
10
0
414,197
1
L
Sylvanus
11,403
380
96
3
0
480,361
5
W
The Morrigan
18,519
617
176
6
0
540,872
1
L
Hades
12,577
419
112
4
0
471,989
0
L
Kumbhakarna
12,535
418
113
4
0
518,557
0
W
Neith
18,022
601
265
9
0
494,346
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role