Player Matchup

Hel
Hel
 
Hel
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Sillade
Achilles
Level 49
God Stats
3W - 0L
1,783 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 2
Loki
Loki
oditty
Loki
Level 49
God Stats
10W - 9L
1,381 SR
Queue Stats
21W - 32L
1,325 Elo+
Party 2
Team Averages
Level 37
1,555 SR
1,402 Elo+

VS

Team Averages
Level 79
1,449 SR
1,461 Elo+
Hercules
Hercules
AbyssRoamer
Hercules
Level 49
God Stats
7W - 4L
1,369 SR
Queue Stats
168W - 202L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
MarKoPolO404
Danzaburou
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,567 Elo+
Solo
Scylla
Scylla
SiN Endless
Scylla
Level 93
God Stats
29W - 27L
1,476 SR
Queue Stats
308W - 387L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 8
10,681
562
3,472
7,894
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Sillade
Achilles
17
8 / 1 / 3
12,914
680
19,113
23,940
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
oditty
Loki
15
3 / 3 / 6
11,769
619
11,934
17,900
9,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbyssRoamer
Hercules
14
3 / 5 / 1
11,880
625
11,934
24,980
30,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MarKoPolO404
Danzaburou
6
0 / 0 / 1
9,129
480
430
1,689
422
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
2 / 6 / 1
11,567
609
15,085
15,265
4,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
5
5
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
8
4
L
Hercules
AbyssRoamer
Hercules
3
5
1
0.7
L
Danzaburou
MarKoPolO404
Danzaburou
0
0
1
0.5
L
Scylla
2
6
1
0.42
W
Achilles
Sillade
Achilles
8
1
3
9.5
W
Loki
oditty
Loki
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
27,449
49,734
Taken
41,934
32,466
Mitigated
35,401
31,930
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,472
456
10,609
5,543
7,894
3,438
558
5,085
2,809
21,098
0
L
Hercules
AbyssRoamer
Hercules
11,934
3,603
0
5,586
24,980
30,507
911
3,375
20,764
3,676
23,002
L
Danzaburou
MarKoPolO404
Danzaburou
430
233
0
394
1,689
422
232
268
1,307
0
6,141
L
Scylla
15,085
261
405
2,823
15,265
4,472
1,243
97
14,519
68,736
0
W
Achilles
Sillade
Achilles
19,113
4,646
0
9,690
23,940
19,182
1,221
6,189
17,751
12
64,597
W
Loki
oditty
Loki
11,934
4,888
0
6,088
17,900
9,846
1,082
6,993
10,907
0
48,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
32,576
157
Minions Killed
167
9
Camps Cleared
6
1,130,397
Distance Traveled
733,413
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,681
562
29
2
3
389,204
2
L
Hercules
11,880
625
33
2
3
346,474
3
L
Danzaburou
9,129
480
15
1
2
73,555
0
L
Scylla
11,567
609
119
6
1
313,384
3
W
Achilles
12,914
680
72
4
3
380,198
2
W
Loki
11,769
619
56
3
3
360,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role