Player Matchup

Jormungandr
Jormungandr
Gilgantuan
Jormungandr
Level 21
God Stats
17W - 21L
1,513 SR
Queue Stats
69W - 90L
1,530 Elo+
Party 2
Fenrir
Fenrir
Regulus29
Fenrir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 185L
1,505 Elo+
Party 2
Yemoja
Yemoja
Shoyo_Sama101
Yemoja
Level 6
God Stats
1W - 2L
1,654 SR
Queue Stats
73W - 72L
1,592 Elo+
Solo
Artemis
Artemis
brbthatsme
Artemis
Level 27
God Stats
6W - 17L
1,247 SR
Queue Stats
158W - 194L
1,481 Elo+
Party 2
Janus
Janus
mattmc444
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 119L
1,481 Elo+
Party 2
Team Averages
Level 21
1,483 SR
1,518 Elo+

VS

Team Averages
Level 24
1,502 SR
1,514 Elo+
Ares
Ares
Ghazghhkulll
Ares
Level 7
God Stats
1W - 1L
1,266 SR
Queue Stats
34W - 32L
1,562 Elo+
Party 1
Anhur
Anhur
IMiroCary
Anhur
Level 28
God Stats
9W - 11L
1,495 SR
Queue Stats
63W - 56L
1,532 Elo+
Party 3
Thanatos
Thanatos
JudgementStance
Thanatos
Level 44
God Stats
20W - 9L
1,691 SR
Queue Stats
213W - 204L
1,487 Elo+
Party 1
Janus
Janus
NickTroll403
Janus
Level 20
God Stats
22W - 27L
1,525 SR
Queue Stats
92W - 100L
1,480 Elo+
Solo
King Arthur
King Arthur
Niquom
King Arthur
Level 21
God Stats
13W - 10L
1,531 SR
Queue Stats
17W - 13L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gilgantuan
Jormungandr
16
1 / 2 / 5
10,402
473
12,513
17,188
18,630
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Regulus29
Fenrir
15
6 / 12 / 2
10,196
463
12,663
26,508
11,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 5
8,276
376
4,733
16,542
14,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
brbthatsme
Artemis
14
6 / 8 / 3
9,450
430
11,978
14,883
3,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
mattmc444
Janus
13
1 / 9 / 6
8,556
389
5,744
14,746
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 16
11,224
510
14,080
19,821
23,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
IMiroCary
Anhur
17
10 / 4 / 5
11,722
533
14,016
16,902
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
20
14 / 1 / 8
13,353
607
16,144
19,497
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 1 / 10
14,488
659
18,492
13,741
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Niquom
King Arthur
18
3 / 3 / 8
11,672
531
10,372
14,609
11,327
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
15
Kills
39
39
Deaths
16
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
7
16
1.86
L
Jormungandr
Gilgantuan
Jormungandr
1
2
5
1.75
W
Anhur
IMiroCary
Anhur
10
4
5
3.13
W
Thanatos
14
1
8
18
W
7
1
10
12
W
King Arthur
Niquom
King Arthur
3
3
8
2.33
L
Fenrir
Regulus29
Fenrir
6
12
2
0.58
L
1
8
5
0.44
L
Artemis
brbthatsme
Artemis
6
8
3
0.94
L
Janus
mattmc444
Janus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
73,104
89,867
Taken
84,570
52,422
Mitigated
55,236
12,891
Healing
33,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,080
927
0
1,296
19,821
23,032
660
4,023
15,676
30,899
0
L
Jormungandr
Gilgantuan
Jormungandr
12,513
1,847
0
2,809
17,188
18,630
336
5,866
11,230
64,334
0
W
Anhur
IMiroCary
Anhur
14,016
7,555
0
6,331
16,902
6,499
2,028
4,006
12,796
0
82,061
W
Thanatos
16,144
4,909
0
17,773
19,497
8,771
1,178
3,872
15,483
0
108,135
W
18,492
1,206
155
4,765
13,741
5,607
1,786
4,984
8,527
143,931
0
W
King Arthur
Niquom
King Arthur
10,372
1,165
0
3,669
14,609
11,327
966
5,473
9,098
0
71,859
L
Fenrir
Regulus29
Fenrir
12,663
3,991
0
4,411
26,508
11,423
0
7,346
19,042
0
45,297
L
4,733
771
1,845
1,037
16,542
14,488
0
7,870
8,606
14,287
0
L
Artemis
brbthatsme
Artemis
11,978
6,062
0
2,248
14,883
3,945
0
5,241
9,588
0
45,893
L
Janus
mattmc444
Janus
5,744
501
0
541
14,746
3,936
108
5,749
8,829
34,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
62,459
333
Minions Killed
656
0
Camps Cleared
0
1,845,394
Distance Traveled
2,128,848
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,224
510
23
1
0
380,553
2
L
Jormungandr
10,402
473
121
6
0
434,760
4
W
Anhur
11,722
533
119
5
0
381,173
4
W
Thanatos
13,353
607
135
6
0
488,171
5
W
Janus
14,488
659
257
12
0
465,174
3
W
King Arthur
11,672
531
122
6
0
413,777
3
L
Fenrir
10,196
463
64
3
0
369,428
1
L
Yemoja
8,276
376
19
1
0
305,403
2
L
Artemis
9,450
430
73
3
0
396,457
6
L
Janus
8,556
389
56
3
0
339,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role