Player Matchup

Morgan Le Fay
Morgan Le Fay
Chong Little
Morgan Le Fay
Level 69
God Stats
31W - 41L
1,452 SR
Queue Stats
186W - 205L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
celo bean
Danzaburou
Level 67
God Stats
18W - 30L
1,402 SR
Queue Stats
241W - 295L
1,385 Elo+
Party 1
Ares
Ares
k1dkrazykoolkat
Ares
Level 76
God Stats
11W - 5L
1,621 SR
Queue Stats
104W - 126L
1,391 Elo+
Party 1
Team Averages
Level 71
1,492 SR
1,381 Elo+

VS

Team Averages
Level 97
1,531 SR
1,468 Elo+
Kukulkan
Kukulkan
Akeno2716
Kukulkan
Level 87
God Stats
2W - 2L
1,458 SR
Queue Stats
63W - 61L
1,518 Elo+
Party 2
Izanami
Izanami
LiveviL720
Izanami
Level 119
God Stats
8W - 9L
1,600 SR
Queue Stats
150W - 149L
1,525 Elo+
Party 2
Cerberus
Cerberus
Xx slayer502 xX
Cerberus
Level 85
God Stats
9W - 7L
1,536 SR
Queue Stats
26W - 43L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chong Little
Morgan Le Fay
16
13 / 5 / 11
12,928
808
16,911
20,141
10,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
celo bean
Danzaburou
16
13 / 5 / 8
13,403
838
22,586
15,847
7,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 19
11,599
725
9,211
21,991
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akeno2716
Kukulkan
14
5 / 11 / 7
11,704
732
18,756
16,308
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LiveviL720
Izanami
13
2 / 10 / 8
10,586
662
15,275
14,860
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
6 / 7 / 6
11,760
735
7,614
26,234
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
27
Kills
13
14
Deaths
28
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akeno2716
Kukulkan
5
11
7
0.77
W
Morgan Le Fay
Chong Little
Morgan Le Fay
13
5
11
3.7
L
Izanami
LiveviL720
Izanami
2
10
8
0.6
L
Cerberus
6
7
6
1.29
W
Danzaburou
celo bean
Danzaburou
13
5
8
3.4
W
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
41,645
57,979
Taken
57,402
39,915
Mitigated
40,260
19,354
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akeno2716
Kukulkan
18,756
1,816
0
156
16,308
6,514
698
10,020
6,288
36,237
0
W
Morgan Le Fay
Chong Little
Morgan Le Fay
16,911
3,478
0
5,968
20,141
10,065
755
7,600
12,251
49,366
0
L
Izanami
LiveviL720
Izanami
15,275
8,510
0
301
14,860
6,155
2,092
7,548
7,312
0
47,742
L
Cerberus
7,614
141
0
5,567
26,234
27,591
65
8,842
17,392
18,217
0
W
Danzaburou
celo bean
Danzaburou
22,586
11,901
1,290
6,340
15,847
7,234
1,465
7,797
7,810
0
53,424
W
9,211
165
0
5,756
21,991
22,616
780
10,469
11,048
19,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
34,050
138
Minions Killed
163
6
Camps Cleared
6
862,426
Distance Traveled
732,779
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,704
732
59
4
3
237,342
0
W
Morgan Le Fay
12,928
808
58
4
2
273,594
1
L
Izanami
10,586
662
77
5
3
216,982
0
L
Cerberus
11,760
735
27
2
0
278,455
4
W
Danzaburou
13,403
838
63
4
2
279,064
1
W
Ares
11,599
725
17
1
2
309,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role