Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Admiral3700
Ah Muzen Cab
Level 126
God Stats
6W - 2L
1,662 SR
Queue Stats
142W - 174L
1,360 Elo+
Solo
Thor
Thor
HauntedxDragon
Thor
Level 84
God Stats
3W - 2L
1,658 SR
Queue Stats
204W - 214L
1,375 Elo+
Solo
Chronos
Chronos
QcVlad
Chronos
Level 60
God Stats
10W - 21L
1,311 SR
Queue Stats
170W - 196L
1,351 Elo+
Solo
Ares
Ares
TaichiTheRabbit
Ares
Level 63
God Stats
9W - 9L
1,485 SR
Queue Stats
257W - 263L
1,383 Elo+
Solo
Ah Puch
Ah Puch
yackhead
Ah Puch
Level 108
God Stats
4W - 9L
1,247 SR
Queue Stats
300W - 300L
1,356 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,365 Elo+

VS

Team Averages
Level 104
1,514 SR
1,350 Elo+
Ra
Ra
BryhnBlack
Ra
Level 53
God Stats
1W - 2L
1,741 SR
Queue Stats
10W - 22L
1,326 Elo+
Solo
Loki
Loki
BsanT92
Loki
Level 118
God Stats
3W - 4L
1,381 SR
Queue Stats
127W - 153L
1,317 Elo+
Party 2
Khepri
Khepri
Malkb
Khepri
Level 118
God Stats
0W - 5L
1,434 SR
Queue Stats
122W - 148L
1,311 Elo+
Party 2
Osiris
Osiris
Matt De Fonte
Osiris
Level 107
God Stats
3W - 7L
1,351 SR
Queue Stats
132W - 137L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
cpt CANADA04
Jing Wei
Level 123
God Stats
0W - 1L
1,661 SR
Queue Stats
100W - 112L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Admiral3700
Ah Muzen Cab
11
1 / 0 / 2
6,527
593
2,622
2,448
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 0 / 2
6,379
580
2,590
5,336
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
QcVlad
Chronos
11
5 / 1 / 7
6,272
570
8,424
5,216
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 0 / 5
6,354
578
3,172
4,465
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
yackhead
Ah Puch
11
3 / 0 / 4
6,614
601
4,561
5,114
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,894
536
1,341
3,286
1,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
BsanT92
Loki
6
0 / 6 / 1
4,559
414
1,848
8,015
2,694
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Khepri
Malkb
Khepri
6
0 / 5 / 0
4,582
417
2,373
7,858
5,711
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 0
5,185
471
99
4,336
2,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
cpt CANADA04
Jing Wei
7
0 / 6 / 1
4,533
412
3,421
7,370
2,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
18
Kills
1
1
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Admiral3700
Ah Muzen Cab
1
0
2
2
L
1
1
0
1
L
Loki
BsanT92
Loki
0
6
1
0.08
W
5
0
2
6
L
Khepri
Malkb
Khepri
0
5
0
0
L
0
0
0
0
W
Chronos
QcVlad
Chronos
5
1
7
8.5
W
4
0
5
6.5
L
Jing Wei
cpt CANADA04
Jing Wei
0
6
1
0.08
W
Ah Puch
yackhead
Ah Puch
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
9,082
22,579
Taken
30,865
9,820
Mitigated
13,854
7,821
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Admiral3700
Ah Muzen Cab
2,622
802
0
1,558
2,448
745
470
328
2,120
0
36,325
L
1,341
108
98
749
3,286
1,119
0
1,648
1,638
30,609
0
L
Loki
BsanT92
Loki
1,848
359
140
399
8,015
2,694
0
3,091
4,853
0
15,304
W
2,590
874
0
1,913
5,336
2,026
0
689
4,647
0
32,973
L
Khepri
Malkb
Khepri
2,373
90
300
828
7,858
5,711
0
5,488
2,073
12,494
0
L
99
0
0
2,094
4,336
2,217
110
0
4,336
0
21,220
W
Chronos
QcVlad
Chronos
8,424
2,071
0
710
5,216
1,752
1,273
1,881
3,335
29,800
0
W
3,172
165
0
1,165
4,465
3,462
35
471
3,994
14,104
0
L
Jing Wei
cpt CANADA04
Jing Wei
3,421
2,546
0
250
7,370
2,113
116
5,357
1,808
0
21,184
W
Ah Puch
yackhead
Ah Puch
4,561
115
0
2,475
5,114
1,835
254
345
4,769
41,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
24,753
302
Minions Killed
217
0
Camps Cleared
0
1,036,533
Distance Traveled
975,849
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,527
593
91
8
0
212,417
2
L
Ra
5,894
536
71
6
0
165,754
0
L
Loki
4,559
414
39
4
0
200,743
2
W
Thor
6,379
580
60
5
0
217,904
4
L
Khepri
4,582
417
16
1
0
199,445
0
L
Osiris
5,185
471
54
5
0
209,233
1
W
Chronos
6,272
570
49
4
0
189,748
0
W
Ares
6,354
578
22
2
0
206,730
5
L
Jing Wei
4,533
412
37
3
0
200,674
3
W
Ah Puch
6,614
601
80
7
0
209,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role