Player Matchup

Cabrakan
Cabrakan
Gold V
AsAp___CHRIS-_-
Cabrakan
Gold V
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,402 MMR
Party 4
Danzaburou
Danzaburou
Silver III
Target Pills
Danzaburou
Silver III
Level 65
God Stats
3W - 0L
1,693 SR
Queue Stats
7W - 8L
1,412 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
kevankIutches
Aphrodite
Gold IV
Level 105
God Stats
3W - 1L
1,633 SR
Queue Stats
110W - 109L
1,515 MMR
Party 3
King Arthur
King Arthur
Gold III
m8itnasty69
King Arthur
Gold III
Level 148
God Stats
8W - 5L
1,599 SR
Queue Stats
240W - 272L
1,449 MMR
Solo
Awilix
Awilix
Gold IV
temp-499829
Awilix
Gold IV
Level 87
God Stats
6W - 9L
1,556 SR
Queue Stats
26W - 25L
1,532 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,596 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,527 SR
1,462 MMR
Chang'e
Chang'e
Gold III
B SCHMITZ 77
Chang'e
Gold III
Level 48
God Stats
6W - 6L
1,569 SR
Queue Stats
90W - 93L
1,461 MMR
Solo
Arachne
Arachne
Gold II
Ghostyrex
Arachne
Gold II
Level 100
God Stats
49W - 36L
1,617 SR
Queue Stats
81W - 77L
1,523 MMR
Party 2
Neith
Neith
Silver I
Its Primary
Neith
Silver I
Level 123
God Stats
10W - 11L
1,545 SR
Queue Stats
35W - 32L
1,374 MMR
Party 2
Discordia
Discordia
Gold V
Oliverm7451
Discordia
Gold V
Level 102
God Stats
0W - 1L
1,327 SR
Queue Stats
103W - 107L
1,333 MMR
Party 1
Bellona
Bellona
Gold II
deathbear4747
Bellona
Gold II
Level 87
God Stats
59W - 43L
1,577 SR
Queue Stats
95W - 93L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
2 / 13 / 10
15,320
451
16,447
40,322
60,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Target Pills
Danzaburou
20
2 / 13 / 13
16,238
478
17,050
36,491
14,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
kevankIutches
Aphrodite
20
8 / 13 / 20
18,837
554
33,988
39,249
31,199
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
m8itnasty69
King Arthur
20
3 / 10 / 9
16,763
493
21,554
39,853
50,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
20
24 / 11 / 7
22,323
657
58,248
39,283
27,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
GilgameshAthenaArtioOdinTiamat

VS

Bans
ArtemisChaacCerberusCthulhuSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B SCHMITZ 77
Chang'e
20
7 / 5 / 25
16,118
474
22,370
42,167
55,718
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Ghostyrex
Arachne
20
25 / 11 / 9
19,829
583
39,751
42,954
27,758
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 9 / 14
17,548
516
30,484
27,981
14,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Oliverm7451
Discordia
20
5 / 7 / 21
16,205
477
32,411
28,562
12,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
20
9 / 7 / 20
17,187
506
29,317
45,493
51,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
149
39
Kills
60
60
Deaths
39
59
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
13
10
0.54
L
Chang'e
B SCHMITZ 77
Chang'e
7
5
25
3.9
L
Arachne
Ghostyrex
Arachne
25
11
9
2.68
L
14
9
14
2.33
L
Discordia
Oliverm7451
Discordia
5
7
21
2.21
W
Danzaburou
Target Pills
Danzaburou
2
13
13
0.65
L
Bellona
9
7
20
2.71
W
Aphrodite
kevankIutches
Aphrodite
8
13
20
1.38
W
King Arthur
m8itnasty69
King Arthur
3
10
9
0.75
W
Awilix
24
11
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,287
Damage
154,333
195,198
Taken
187,157
184,820
Mitigated
161,820
61,718
Healing
58,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
16,447
1,468
1,011
7,365
40,322
60,636
277
11,351
28,654
67,955
0
L
Chang'e
B SCHMITZ 77
Chang'e
22,370
1,490
10,936
17,568
42,167
55,718
1,827
10,562
31,605
75,513
0
L
Arachne
Ghostyrex
Arachne
39,751
27,735
0
13,202
42,954
27,758
3,427
12,323
30,631
0
132,478
L
30,484
14,630
0
4,260
27,981
14,364
3,447
5,166
22,815
0
119,819
L
Discordia
Oliverm7451
Discordia
32,411
2,047
540
4,720
28,562
12,897
1,739
8,720
19,842
104,647
0
W
Danzaburou
Target Pills
Danzaburou
17,050
6,655
0
11,718
36,491
14,249
4,381
8,210
28,110
0
156,624
L
Bellona
29,317
7,702
0
7,624
45,493
51,083
1,862
15,666
29,827
22,504
83,195
W
Aphrodite
kevankIutches
Aphrodite
33,988
1,513
13,509
19,866
39,249
31,199
568
15,584
22,941
120,868
0
W
King Arthur
m8itnasty69
King Arthur
21,554
2,273
0
1,945
39,853
50,906
61
14,800
24,706
4,897
109,476
W
Awilix
58,248
23,104
0
6,304
39,283
27,830
2,641
12,731
26,280
0
178,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,481
Gold Earned
86,887
783
Minions Killed
723
0
Camps Cleared
0
2,826,487
Distance Traveled
3,026,522
10
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,320
451
93
3
0
525,759
3
L
Chang'e
16,118
474
89
3
0
613,144
7
L
Arachne
19,829
583
143
4
0
653,475
4
L
Neith
17,548
516
184
5
0
558,614
8
L
Discordia
16,205
477
138
4
0
588,209
6
W
Danzaburou
16,238
478
176
5
0
550,743
0
L
Bellona
17,187
506
169
5
0
613,080
12
W
Aphrodite
18,837
554
174
5
0
536,656
6
W
King Arthur
16,763
493
196
6
0
558,370
1
W
Awilix
22,323
657
144
4
0
654,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role